Hex: Shards of Fate - Now Playing
Maxwell McGee is joined by Cory Jones, CEO of Cryptozoic Entertainment to get an updated look at the Trading Card Game / MMO - Hex: Shards of Fate.
I don't think that the excuse "not easy to talk and play at the same time" (48:00) is convenient when the game concerned is turn-based and the match-in-play doesn't force a timer on either player, guys. ;)
I like the "Pass Priority" element. Being given a chance to respond to incoming attacks is indeed additional sophistication in my eyes.
I would be more interested in trading card games if not for the gameplay element of "luck-of-the-draw".
Fire-breathing squirrel titans got me watching the video more intently than just treating it as background noise. XD
So, when you trade a card in the auction house, since it is a unique digital object, will I buying those states as well?
Have high hopes for this one but I`m still on the fence, as I feel many others are.
Cory, best thing you can do is to help us understand why this is NOT a MTG clone.
I like that Mr. Cory Jones is aware of the issues of introducing randomness into the gameplay. (54:00)
While there is luck involved in drawing, much of the luck factor can be managed to proper deck building. If yourself always hoping and wishing to get the right cards everytime, then your need to redesign your deck.
@ferret334 That's being speculated on the forums right now. Nobody from CZE has commented yet. If we interpret something Cory said a few minutes ago about the Double Back that the tournament trophies will show which tournament and who won with it. If that's true, I would say we can assume at least trophies will carry over.
@Starpurge Yes there is, though they have not said how soon. I have a feeling they'll stick with single-threshold for at least the first few sets.
@addictedtouch Nope, just traditionally rarity
@dagz213 They have not said, and they have the policy that they don't give dates until they are 150% sure. So you won't know for a while.
@hexinformer I believe Gamespot always does, so I don't see why this would be any different!! I'm so glad and I'm sure it'll be on the forums within minutes.
@Igal-Ze Can you help us understand why following the most prolific TCG is a bad thing?
That's just the name of the show. ;)
You can say that, but I have thought of that too.
The "luck-of-the-draw" still affects the order of the drawing of the cards from a person's deck. Who can tell whether the order of drawing can counter the order of drawing of the other person's deck or not?
Short of knowing exactly what cards the opponent has, or knowing that the opponent has a stubbornly inflexible playstyle, building a deck so that the composition of the deck can counter the opponent's decisions regardless of the order of drawing is terribly difficult, if not outright impossible.
@nicalapegus @Igal-Ze nicalapegus I would have to say you're not completely correct. It's not following the most prolific TCG. It's building on top of an idea while being completely revolutionary with the PvE aspect. It's my biggest issue with "It's it MTG?" posts. Think of it as if HEX was MTG on steroids launched into space over a double rainbow while a bald eagle flies by. :P
How is Rift not a Wow clone? How is Path of Exile not a Diablo clone? I hate people always asking these questions. It is called use and adapt it is a concept used in every facet of life....
@highatus1991 I think it's intended as "we are now playing this game!" type of thing, as oposed to "this is now playing".