GS News - Elaborate Watch Dogs prank and possible Nintendo Theme Park?
Turns out a prankster was the cause of the Watch Dogs trademark drama, Nintendo talks profit raising measures, and should AAA games be dropped?
by Edmond Tran on
I've wanted a Nintendo theme park for I don't know how long now!
Or even just Nintendo became a supporter of East Side Mario's restaurants.
Seems Bioware has stuck to their atrocious art style and crappy graphics from the last 2 games. I wonder if they will move like Team America puppets this time as well...................
"Whether you love or hate Morrigan"
I hate her cold, emotionless disposition in the sense that I wouldn't want to hang out with her, but as someone who appreciates realism and character depth she is awesome. I can't imagine anyone saying "I wish there was less Morrigan in this game"
That prankster should be done for fraud at the very least. You can't just forge someone's signature and give away their trademarks.
Damn! so now anyone can sign papers or what ever to cancel trademarks from any companies? Looks illegal to me or a serious mistake from who's responsible for the trademark thing.
Do they even know who the prankster is?
If so, there should at least be a financial penalty against him.
Rock the ice cream Jess.
I probably qualify as a nintendo-hater (cackling maniacally at every "nintendo is trouble" article out there does qualify me, right?), but the nintendoland theme park is an awesome idea! I may not be willing to buy a console out of nostalgia, but I'd totally be willing to spend a day at the theme park.
1. That is basically industrial espionage considering what it can do to stock and reputation. I hope that person disappears in such deep legal action he's on the roadside asking for scraps.... That is a lot of lives he just messed with as a 'joke'
2. Company merges hmmm.. I remember them making a deal with Sony long ago...hmmm.... just sayin =)
3.Games are a risk. it's an industry. Hold back the next gen and people surely wouldn't buy it. Just means more smaller companies is going to die off this year to help add support to those whom don't in the shrinking market. I mean not everyone can sell like GTA V now can they? That is what publishers want is those numbers the greedy bastards.
4. Even if I was a cosplayer I couldn't pull off a dress since I am a guy so......
Hawk, def just rub some blood over my face, cosplay! Lol but no in all seriousness I think the digital forefront is allowing non and triple-A games and we're still stuck in that internet isn't good enough transition phase.
Jess Mcdonell, why you make me turn speakers to max just to hear you whisper? Don't make me tell Ronald.
I would definitely go to a Nintendo theme park !! I'd go to any gaming inspired theme park are you kidding me its a brilliant idea !! ... will it make enough money for the company though ? hmm don't know lol sounds really expensive if you ask me. and I'm not sure if the world has enough gamers that would go out and enjoy the sun :p
Hey gaming industry, how about working on streamlining and increasing efficiency? I think that's like a thing businesses do, not sure, I'm not an expert :P.
Cosplay eh, hmm, let's just say my overall look and physique would probably not work well with cosplay :).
If triple A games are dropped then we are subject to an onslaught of pay to progress games. We need triple A games still but we should find a better way to sell them. You have games that have hundreds of hours of content at $60.00 and you have games which have about 8 hours of content sold at $60.00.
However, it's really difficult to judge someones creation but I honestly think no one has sat down and thought about a solution for more than 15 minutes.
I have seen the statistics of AAA title budgets and sales, so I don't know if they are, in general, unprofitable. A few certainly are, but only a few. I can definitely see though how a AAA title whose IP is not held entirely by the developer can be a nasty bit of required flexibility, what with publisher marketers and other business types getting their noses into development where they don't belong.
*I'm happy because I watch Jess*
Thank you Jess.
Forgery: never good. Gotta set a precedent and make sure bad people don't keep doing bad things.
Being innovative with their business practices instead of their hardware. "The only certainty in life is death, taxes, and change," A theme park sounds cute. Maybe a partnership with Disney.
I empathize with the time and money developers have to put into making a game and their disdain for the buying of used games where don't get a return on investment. I wish them the best at being profitable so they can keep making quality games for everyone to enjoy.
Morrigan from Dragon Age
I put dark red hair on her character and had a great time playing her in DA: 2 as the mage. I think playing as the mage offers the most fun. I would dress up as Emperor Palpatine from Star Wars and take her out, but I would prefer Alice.
If we have to pad out a Thief game with explosions and action sequences because its the only way to sell the game and make it supposedly marketable then yes AAA games are in hot water.
I've heard advertising is a huge factor in AAA costs, I wonder if it could be scaled back. Sometimes it seems companies over advertise. Idk
@adam So it's not just me. I have headphones and always have to crank the volume for this to be audible.
@eze_sl89 You're an idiot.
@hystavito Increasing efficiency and efficacy is supposed to be basic business administration 101 skills.
@nayce54 From Wikipedia:
- Triple A (AAA) game, a term in the video game industry for games developed for major platforms with large marketing budgets
Fairly accurate. It's essentially a big budget long production. Think of it in terms of a movie where you have Michael Bay big budget A list celebrity packed films and you have independent films which star unknown people and are shot within a few months as opposed to years.
But, length of game doesn't always mean it's better or more fun. Some games with hundreds of hours of content are riddled with fat, e.g., drudgery, tedium, sometimes headaches. That eight hour game might be much more fun and a better investment of your time. You don't just pay for a game with you money, you pay with your invested too. Similar to being more efficient to being less efficient.
@amdreallyfast I think most of the times someone says this stuff, it's exaggerated.
@amdreallyfast Are the marketing costs factored into the development cost of the game or is the marketing budget a separate animal?
Movie studios put out a lot of movies. The lose money on some, make profits on others, and some are mega hits and everything balances out. I'm sure that might be the same with video games. You also have to factor in cancelled projects into the mix.
@omnyoto I wonder if the marketing cost are factored into the cost of the game or is it separate? If the marketing cost are separate from the cost of development, then the cost of the game is perhaps doubled.
@omnyoto The amount of money spent on a title also contributes to the overall rating of a game.
Hop some more on the Call-of-Duty-hate bandwagon, dude.Also, it's other people's money and time - not yours.
It's easier with food where you pay by the lb and even then you might get something at the buffet you don't like.
@Gelugon_baat Oh it's you again... every time COD gets the hate it deserves you appear to make keyboard justice. Give it a rest buddy, it's his opinion and time -not yours
Less is sometimes more.
There are many shorter games that I would rather play over and over again than play Skyrim, for example, all the way through.
NHL 14 and Pro Evolution Soccer 2014: Hundreds of hours of gameplay and fun all the time, unless I'm about to lose.
inFamous, Saints Row 2 and 3 hundreds of hours and fun most of the time. I haven't played much of Saints Row IV yet.