GDC 2013 - Halo 4 Postmortem
This panel session from GDC 2013 looks back on the challenge a new studio faces making a faithful entry in a beloved franchise.
HALO 4??? im getting bord of HALO every year, its HALO, GOW....... all the time...... its just boring.
great guy reminded me of Todd Howard
And yet still no good rationale given anywhere for why they stuck with Bungie's asinine decision made in Reach to remove ranked/social playlist distinction.
I'm a big time Halo fan, but the devs changed vision for what Halo MP is post-Halo 3 and they've more or less lost me.
postmortem indeed. they keep updating the game after the population is dead. they shouldve made all these cahnges when it was like 100k daily, now its less than half that. its too little too late imo, shouldve focused on the basics like making the multiplayer lobby have fair and even teams before the game starts, and gun balance. thats so basic to every FPS, how dd they miss it
ahhhh there's so much new title out now, thunder kings, age of wushu, tera. i cant decide which one to start first.
Such stereotyped game is bound to be unacceptable! You should quit! Or, join us to play Age of Wushu, a fresh and funny MMO game.
@CriticalCritic Bungie killed this franchise with Reach.
You forgot to add "Thanks, Obama"
@HHscxz It's a problem that plagues use all
@The_Beanster Bungie had to make ODST and Reach to get out of their contract with Microsoft, so you can blame it on good ol' MS or you could blame it on the asshole who wrote those horrible fanfic books and whoever called them canon.
speaking of problems and plagues, the reporting for spam function does virtually nothing.