GDC 2012: Fallout Classic Postmortem
Timothy Cain talks about his early days in the vault and the influential game that finally emerged from it.
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Great talk, it was really interesting hearing about the development of Fallout even though I've never played that game. It's crazy to think they worked 14 hours a day every day during some parts of development.
I loved that. I don't normally watch Q&A and videos like this, but I really enjoyed this one. Makes me wish I had played Fallout back in the 90's.
I laughed when the logo popped up at the 47th minute and completely cut the sound of Tim off. Great conference, very inspirational and an interesting look into game development.