GDC 2012: Fallout Classic Postmortem
Timothy Cain talks about his early days in the vault and the influential game that finally emerged from it.
Great talk, it was really interesting hearing about the development of Fallout even though I've never played that game. It's crazy to think they worked 14 hours a day every day during some parts of development.
I loved that. I don't normally watch Q&A and videos like this, but I really enjoyed this one. Makes me wish I had played Fallout back in the 90's.
I laughed when the logo popped up at the 47th minute and completely cut the sound of Tim off. Great conference, very inspirational and an interesting look into game development.