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Famed game designer David Crane talks about his design challenges creating Pitfall for the Atari 2600.
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This is fascinating, truly. No sarcasm intended.
i remember that commercial, crazy Jack Black lol. He was a star already
1000 hours x every little idea and neaunce he had. Every little thing he said, he kept saying, 1000 hours of this or 1000 hours of that = 1000's of hours to make that simple simple game.
pitfall!!! holy crap!! i loved that game ;0
Nice video, but you missed two of the best SW games! Shadows of the Empire and Republic Commando!
STAR WARS Republic Commando... come how come it didn't made it to the list?
A lot of the speakers were extremely high energy, so I actually really enjoyed the pace of this presentation. Genuinely fascinating insight into game design.
I actually thought it was interesting. I agree he wasn't the best speaker...but there was a lot of really cool information and neat anecdotes in there.
Great designer poor speaker. What a freak'n snore!