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Jane, Guy, and Johnny check out Desmond defragging his own brain in an ethereal, first-person departure from the familiar Assassin's Creed gameplay.
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very nice but I had expectations of this game
@lemurboy7 because gamespots review focuses too much on new game modes and for once i actually disagree with kevin vanords review. its up to u to decide, but personally i think its better than brotherhood and again YOU DONT HAVE 2 DO DESMONDS MISSIONS!!!!!! therefore it sould be a reason to deduct it from the over all game itself. dont let this review decide whether u get this game or not.
wow! assassins ceed is a great game it is one of my favorites if it was a horrible game then why did it get an 8.0
The Assassins creed seires needed to stop at the seccond one. Brotherhodd was ok but it has been completely drained of every thing it onced held as a unique and special game.
very nice i love assassin
Haters are gonna hate, potatoes are gonna potate.
So now we have the chance to play Minecraft in AC...
game sequels are meant to have a new feature in the game.
i personally have nothing against the desmond game mode
but I think we can all say that thank god it is optional especially if you just want to be a bad-@ss italian assasin than a modern day assasin (no offense to desmond likers)
but seriously though, this game is good.
dont listen to the review i just got it and you dont have to do desmonds game modes. and i spent my first five hours in an amazing world of constantinople . everything is amazing graphicly and the hook blade+ bombs are cool new editions. it deserves a 9+
That looks boring as hell. Thank God those parts are optional.
What is that! A mix of Tetris, Portal and assassin's creed!!
Those parts look very lovely and the sound is great, but I can't see myself enjoying them all that much from a pure gameplay perspective. Seems kind of like it has the potential to be very frustrating. Haven't actually gotten to one yet in my first play through, as I am only about two hours in, so I guess I will reserve final judgment until then.
That scene just didn't look fun
Etherial? perhaps meant ethereal...
this entire game feels like assassin's creed 2 felt, its dense and less vague than brotherhood if you know what i mean. More refined. Got to love it
I like this, its a refeshing addition to the game.
At least these puzzles are more interesting than those find-the-random-thing-hidden-in-this-painting puzzles - those were terrible!
It's just a pity that you have to find stuff in Ezio's memories to unlock them. With feathers and flags, why did they think they needed more collectables? Looks like I won't be playing these puzzles even though I seem to be one of few who would given the chance.
this part of the game is kindaa borrriiing, but i m sure the rest is much better
Haters gonna hate. Take away a bit of optional first person puzzle solving and stay away from getting full notoriety so as not to have tower defense, and you've got a great game here. You've got about 30 boring minutes out of 15 hour single player.
Looks good hope they make AC3 Amazing!
I just read in Eurogamer that ALL Desmond gameplay is OPTIONAL. Thank g o d! Once it is optional they can implement a sequence featuring my grandmother doing le parcours, I couldn't care less.
boring and tedious
wtf is that? first person, bad idea. and platforming? that looked boring as hell. it's like a rip off of portal or something.
they've ruined this franchise with all the milking.
I don't mind tedious platforming but 1st person view is a worst offender in my gaming preference. I don't like being restricted with 1st person view. I hope Ubisoft won't include any 1st person mode in AC3.
That is a very odd part of the game to show... Although, it might help a lot of people to make the decision to avoid it.
Funny that they're speaking well of the 1st person platforming sections while Kevin VanOrd who reviewed the game said: "... the accompanying gameplay is anything but fun. You create blocks and ramps out of thin air to pass through these levels, but moving across them feels flat, and jumping is inexact. The flatness turns to frustration as you encounter gusts that move the blocks you create, and deal with energy fields that cause them to dissipate. These levels are one of Revelations' many attempts to force elements into a game that doesn't benefit from them." After watching I'll have to go with Kevin's assessment on this one.
Shame that Assassins Creed Revelations had to ''borrow'' the FPS puzzle gameplay from Portal 2... :(
Hopefully AC3 will really push the series over the top in a year or two
....and they rated down the game for having it.