Flying High With Icarus Online - Developer Interview
GameSpot's Jonathan Toyad speaks with the lead developer of WeMade Games' latest MMORPG that uses the CryEngine 3. For our recap of G-Star 2012, head here: http://l.gamespot.com/UryMfw
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Ugh an mp bar that gets used up super fast but doesn't seem to regenerate at more than a snail's pace.
Enough! Get rid of mp it is one of the work mechanics every created.
The game is has an interesting element with the dragon riding.. like Lair or something.. but the translator was hard to understand and was hurting my ears~!! >.<
Its time for some first person open world shooters, enough perfecting the same old hack and slashing game play over and over again.
I predict the translator had some bad munchies after this, the game might not be flying high but he sure was lmfao
it looks interesting, but I believe it'll have to be REALLY interesting if it wants to sell, unless it's f2p...
From the game engine alone, I'm at least intrigued. But he never answered your question about F2P, Jonathan.