I'm amazed! I never had any interest in p2play games, but it seems SE got me this time! I'm a little apprehensive though, because I live in Brazil and playing online on PSN can be a pain, although some games (e.g. Demon's Souls) work splendidly. Nevertheless, after seeing gameplay videos and positive feedback I'll probably end up buying the commercial release. Anyways, hope it all works well and we can all enjoy this potential master piece.
I'll be out meeting people in real life and leveling up my career. Thanks to this game all the nerdy idiots will be off the streets for months... Enjoy...Oh and I am buying it.
@azazelis!! Great response!!! I just bought the CE version, although my laptop is not powerful enough to run the game at full resolution the game play is great. Similiar to xi. Now i am just learning my way around the cities, have not crafted yet. But the game looks beautiful and alot to do!! If you liked XI you will like xiv , just have to see how the main story missions go and what it has on store in the years to come!!
Why do people keep mentioning control scheme compatibility with consoles? There is no control scheme issue. There really wasn't one before. This isn't 1992. A USB keyboard and mouse can be used on a console just as easily as a PC now. Many people didn't know it but when FFXI hit PC and PS2, most of the same controls that were used on PC's worked when you used a mouse and keyboard on the PS2. It just didn't occur to a lot of console users to try it out, plus console users didn't get a comprehensive list of function mappings with the game. I used to take my thief and my wife's paladin out together to farm tougher mobs and NM hunt by myself using a PS2 and my laptop and the controls mirrored each other easily. It's not going to get worse with newer tech. Just as before, the only difference might be graphics related and even then it'll be miniscule at worst. Hell, even mediocre graphics by today's consoles standards are pretty damn good and Square doesn't typically do mediocre when it comes to visuals so no worries.
(continued finally) You seem to fail to realize that what you played was a beta, not the actual game! The developers in beta were working on tons of fixes for the game, but were most concerned with only the major glitches that could compromise the integrity of the game (server stability, cloning, etc.). The official launch will have much more to offer and be much more enjoyable than the beta for sure. I should conclude by saying I did not do this to criticize or convince you (Bazackward) to buy the game - I know you won't. I do think the rest of the people reading these postings should get a more fair and better critiqued look at the game.
(continued again) Graphics: The game has stunning graphics but does not require a "beast of a computer" to run. Mine isn't and it ran it just fine. There was problems when the game ran in full screen vs. windowed, an issue most likely resolved during the transition from beta to official game. Class system: The class system is and isn't complex. It isn't complex when you consider the ease with which you can switch (simply by changing the weapon you have in you hand noah10), yet complex when you mix and match skills from different classes to make your character more powerful. For example, some spells, once learned from mage classes, can be cast even when switched to a class like archer or lancer. Choosing the best ones based on where you are, what enemies you are fighting, and other members of your party will prove to be a challenging concept indeed. Your comparison to FFXI is on the mark: it is essentially a revamped version of FFXI with a lot of the same concepts, and I may agree that players who did not get into FFXI may not enjoy FFXIV for many of the same reasons (like controls or style differings), but I do say no harm comes from giving it a shot.
(continued) A review of Bazackward's review of Final Fantasy XIV Connection: First, the Final Fantasy franchise has revamped in multiple ways, and across multiple platforms. If they truly wanted to reconnect with the audience that played Final Fantasy VI (3 when it came out for SNES), they would need to resort to 2D graphics and MIDI background music...no thanks. Fighting: Fighting is slower than other mmorpgs(though not as slow as you exaggerate, ~1 second/swing), but that only means each swing of the sword and every spell cast is much more important. This is not WoW here; not paying attention in battles in this game will get you killed. Leveling: The leveling system is not complex. The main level affects how much attribute points and magic defense points you get. Class level determines the skills you use, and has a minor boost to base stats as well. Questing and Guildleves: There were three beginner quests in the beta, however, since the three quests were each associated with one of the three starting locations, only one of those quests were playable per character created. Many more quests will be available when the game launches. What you were referring to were not quests, but guildleves, which are different. In the beta you can receive not 4, but 16 guildleves every two days, and the official release looks as though it will be every other day. So to sum up, when the game goes live there will be plenty of quests/guildleves to keep everyone busy for a long time.
Bazackward I don't know how to reply to you except to say...that's just horrible. That's not even remotely close to a good summary - it's a drabble based on absolutely no game experience with the conclusion that so uneloquently states that "anyone who’s still sticking up for it in the face of all the games I’ve previewed so far is absolutely devoted to fooling themselves." Once again I ask: Is this the point we've come to in society where one person cannot enjoy a game without being called names? Bazackward, your posting on here that you do not enjoy the game is one thing, intruding on another's love for the same game is quite different - we are all entitled to our opinion whether you like it or not. Now, lets begin with both your, and Spoony's, unfair look at the game. A wise main once said never to judge a book by it's cover. And that is exactly what Spoon did here. He judged the whole game, not by playing it, but by watching a short clip he did not enjoy. I'm not saying that him playing it would reach a different conclusion; he obviously had a predisposition when he began. Rather, he did not try for himself the complexity of the game and infers those who don't are fools. Really, who's the real fool here? So lets head over to your review (to be continued).
@disneyrich2001 & azazelis Good summary: http://spoonyexperiment.com/2010/09/13/pax-coverage-final-fantasy-xiv-guild-wars-2/
@azazelis Thank you for your positive view on it, I enjoyed FFXI for many reasons, I did like the challange of the main story missions and personally I enjoyed the artistic 'look' to the game. which I think FFXIV will have just as well. From what I seen from videos I think the combat looks good. I did hear positioning does come into play? Is that true? I hope the shopping/buying is not that hard, like if you need food/meds really quick for a mission/run. I can see how the durability/crafting is stressed more, maybe to keep the RMTs at bay. Do you feel they can build on what is there and have alot of the gameplay they had in FFXI? Like Assaults? HNMs?
disneyrich2001 again: You heard right. The server stability was pretty bad when SE announced open beta and everyone jumped on at once. Starting areas were flooded, causing occasional forced logouts. However, after a day or so the stability became much better. As far as the auction house is concerned, the developers appear to want crafting to play a major role in FFXIV, which is why they added durability to items, as well as this new shop system. The shop system I think is designed to make buying/selling more realistic: you're not going to find any auction house in real life. Having played it a little I can say it's kinda nice going to a market district to buy things, but you it may take you longer to find what you're looking for.
disneyrich2001 The pay to play system for a developer is, as you guessed, a way for them to maximize profits. They are a company first and an entertainer second. They are not the most expensive developer with it, nor are they the cheapest. However there are 2 things you should consider: 1. Starcraft 2. Now before you start flaming with "Wait a minute! That's not pay-to-play"! You're right, it isn't. Instead, they decided to release the MAIN campaign in three separate releases...at $60 a piece. Before expansions, you'll be tossing $180 their way. 2. Anyone who has played Guild Wars or any free-to-play know that there is spammers apleanty. This comes in all forms, but mostly are a bunch of kids playing on the internet for the first time asking retarded questions and spamming EVERYONE. Anyone who played FFXI for a month will attest that problem is GREATLY REDUCED when people have to pay money. I myself would rather pay to play a MMO, the point of which is to become engulfed and role play, without being extorted upfront by an installment plan, like Blizzard did, or be constantly turned off by some punk that keeps shouting to all the girls "show me your boobs"!
I played the beta and I can honestly say I have no clue what Bazackward is talking about. This game is leaps and bounds better than FFXI. Some of the gameplay is the same, which is difficult, but you have to remember the controls have to be compatible with consoles too. And after playing an hour you get used to them so it's no big deal. It's too bad in this day and age someone can enjoy a game without being called a "fanboy". Anyway, I'd bet nearly anyone that spends any real amount of time checking this game out will find it more than enjoyable. There is a certain charm to the artistic style, both visually and musically (as many found from the trailer). Furthermore, the play system is very unique when you think about the fact you are gaining two types of experience points: one for your class level, and another "overall" level. This allows you to experience any aspect of the game you want, unlike other games that brand you into a class before you understand the full power and skills of that class. If you don't like your class in FFXIV you can simply switch in a matter of seconds. Finally, the guildleve system eliminates much of the "grinding" you find in every mmo by presenting players with short quests/rewards. This means instead of killing the same creature a gazillion times you can actually fight a bit of everything and receive rewards for it. Fun game...I highly recommend it
Baz, and anyone else that did any Beta testing. From what I heard, or read was that one of the main concerns was to check server stablity. Now do you think they took some of the feed back to heart? Did you get to give your impressions? I read somewhere else there was no Auction house system in place. Having a slight idea of how the japanese work, I can not imagine they would take out a system that is in and works in almost every other mmo? Also, I for those that are looking forward to it, nothing is set in stone, they can work and change and add things as it opens. I sad to think that its not as good or easy as FFXI was. Oh, also...was there any hints of story missions vs just the regular hunt/gather quests? Im hoping that it cant really go backwards..but then I'll prob have to judge myself and see how the updates go.
Not to change the subject, but I've played the beta of this game. It's been a long time since I've played an MMO as terrible as FFXIV. It is sooooooooooo boring! It's basically FFXI with better graphics and worse gameplay (if that's even possible). I used to be a Final Fantasy fanboy, but after 11, 12, 13, and now this garbage, I don't think I'll ever pick up another FF game in my life. Have fun fanboys!
Sorry Justin. A lifetime subscription for a good MMORPG could cost you $300 or more. I would just stick to playing the Wii if I were you.
...can someone explain the point of Pay to play to me? .. Given your age, you still really dont know how companies work.The cost of the game alone would not cover the years of development costs, let alone 8+ years that FFXI has been running. So I forgive your naivety. If you really want to know.. get in touch with SE and ask them you want to know how why there is a Monthy charge. Address JAPANESE BRANCH: 2-13-7 Meguro Tokkyu Bldg. 4F Shinagawa-ku Tokyo, 141-0021 Japan US BRANCH: 6060 Center Drive, Suite 100, Los Angeles CA 90045 USA 5. Can't afford it is an understatement, as a kid that's not quite old enough to get a job, it hinders me broke yes it sucks to not afford what you want to enjoy... welcome to the real world just because you say ' "Not to sound Rude, but" doesn't make it any less rude.' yes you caught me... I was really intent on being rude and tried to hide it, hmm will have to learn how to do that better. You take it how you choose to take it. Just like you said "and I never asked for them to remove pay to play on their new version, just their older one, and I was more just dreaming than being serious" nothing in that post read that you were dreaming, it came across as someone who had no clue. If you wrote in a way that communicated you were in a 'wishy' dream land with hopes of free gaming... it would have saved alot.
@disneyrich2001 CONTINUED MESSAGE 5. Can't afford it is an understatement, as a kid that's not quite old enough to get a job, it hinders me broke, however it's more than the cost, It's an inconvience to have sign up for an account to go on the servers and pay with a credit card or some other form of paying online (I'm counting Pay to Play) 6. Let me remind you that this is not the forum sections, therefore it's not a forum, it's more of a blog, and it is impossible for you to say NO ONE cares because along with me, thousands of others hold off on getting Squares pay to play Games. I did not mean to completley Bash pay to play, only ask why 7. I guess I should finish off the same way you did, Good Gaming to You.
@disneyrich2001 1. No I'm not new to gaming, I deserve a bit more credit than that. Note that saying No offense or "Not to sound so rude, but " does not make it any less rude 2. It's understood that they need the Income, however, Marketing wise, their Income should come from the Initial price of the game, most companies that work on other games that are not MMO's still get paid like all the rest. 3.The Initial cost of the servers is understandable, In which the initial price could be $20-$30 extra rather than pay to play, that way the price of the servers could be covered without sucking customers dry, After the Initial price of the servers have been covered it doesn't cost them anymore money to run their own servers, just ours to play on them 4.No I don't have a job,and again just because you say "Not to sound Rude, but" doesn't make it any less rude. Nothing HAS to be play to pay, and I never asked for them to remove pay to play on their new version, just their older one, and I was more just dreaming than being serious MAX CHARACTER LIMIT REACHED MESSAGE TO BE CONTINUED
@justincoplen, Not to sound so rude, but are you new to gaming or what MMO's are comprised of? You pay a monthly fee because it is not just a 'enclosed world' , nor a single game experience say like FFXIII or any other single player game. A MMO is a constantly changing world, with features added at intervals, and EMPLOYESS that are working ( its their job and they need income) every day to handle game issues, create new content, dealing with RMT's.,keep the servers up and running. If you are that clueless to why MMO's have a fee, then you either dont have a job or work in the world to understand why. If you have not noticed, WOW, FFXI and many more MMO's are successful wiht thousands of players that pay their monthly fee because they understand. If you do not have the money, or cant afford it then its your choice. You make yourself seem a little, how to say, a bit silly ,to come into a forum and say that you will not play if you have to pay. No one cares, there will be alot of people that will play and give it a shot, and know to keep a fairly high quality game running Good Gaming to you
The open beta is currently running, and I recommend you all try it first... because it's worse than I had hoped to be honest. Yes, the environments and characters look that good, but the interface is a nightmare. FFXI was better in nearly every aspect.
can someone explain the point of Pay to play to me? Isn't $60 enough? Looks like I won't be getting this, what they could do, is when this comes out, remove the pay to play on FF XI, and bump the price of FF XI to $60, then I along with thousands-tens of thousands will get FF XI, and then wait for the Pay to Play to be removed on FF XIV, but I guess that's not happening =(
I wonder if this game will use the move controller or even include that compatability. Obviously they're going to add 3d to this mmo. Now xbox fanboys will want one but idk... i dont think they'll get it. They already got a metal gear game though so we'll see
Monthly Fee is going to be a bi*ch though, oh well, guess it will be worth it, I just hope ill actually be able to solo, thats my problem with most MMOs, working in groups is near mandatory
I thought at first this thing would be completely bootleg (wow killed my intrest in any MMO) but i now think i will get his, and will love it.