Would have been nice if someone familiar with FFXI did this review. Some things like the /emote quests are a legacy and aren't comprehended by KVO, same with the crafting, the most intricate ever implemented in an MMO - dependent on moon phases, direction faced, location, weather and crafting buffs!!!
The porting around and group finder are a mercy compared to XI.
This is actually a very fair review. I enjoy the game. I've got a 50 Warrior I piddle around with every now and then, when I'm not crafting or whatever. Kevin is pretty much bang on; It's very pretty, there is a large variety of stuff to do and overall, as an MMO, it's about as enjoyable as anything out there.
It just lacks what so many MMOs have recently, and that is any real innovation. I like the class and profession system, but all things considered it doesn't really do anything to break the mold or change the formula, it simply executes the existing popularized formula fairly well.
I might step up to a 7.5, but overall this was a good review.
Game feels more like a 5 or 6 to me. Bad review, since it wasnt covering the games obvious weaknesses. Something good reviewers will do.
Last time ill rely on reviewsites like this. The reviews for the bigger games / publishers tend to be very cautiously worded and graded. Since god forbid they will step on the publishers toes.
On top of that the comments are filled with blind fanboyism (the same type that gives their games a 10 on metacritic). I get that you played this game for a long time but who in his right mind would give this game a 9/10?
Did we play the same game even? Are you all paid by SE to write these absurd comments or what?
The combat (one of the key features of an MMO) is mentioned as being pretty much the same as in WoW? The hell it is...its far worse. Its on par with TSWs combat and that game flopped due to its oudated clunky combat. Its a downgraded version of what other MMOs offer. Most likely due to the cross platform limitations.
It has a world with a lot of restrictions (invisble walls etc) like in single player RPGs or MMOs like Tera. On top of that the world doesnt feel alive since creatures are standing still or move in incredibly simple left to right patterns, NPCs are locked in place and dont have voiceacting. There is no real point to explore...since there is nothing that is hidden really. It feels as if we are back in 2000 or something.
One of the main draws to MMOs for me is theorycrafting around builds and setups. Guess what? This game got rid of builds/talenttrees. Gone is all the theorycrafting and figuring out how to build your char for its specfic role.
But sure i can play as any class with the same char right?.Wrong! Youll end up playing the class you enjoy the most anyway. Youll specialize in for example being a warrior but without the depth of theorycrafting around warriorbuilds.
Farsights and specific props look nice but the majority of textures are low quality (even on my 3000 euro setup). But i guess if you squint your eyes (or had a few drinks) it looks ok. Which applies to the entire game...its passable if you dont care about details and dont care how outdated the game is.
I'd give this a higher score if it wasn't the second time this game had been released. I expected more than what's already out there.
thanks kevin good review but I would have scored a little higher 8.5 at least.hope you continue to play and see why the player base of this game is growing at an alarming rate due to how many players are enjoying the game and telling their friends about how good it really is!
Following the evolution of Final Fantasy from start to now, I'm not a fan of how it went from adult themes and emotionally tortured heroes discovering untapped power... to cat-people and Pokemon style graphics. They seem to have shifted their demographics a few game ago from male gamers to teen girls.
Best MMO out there and plenty of close friends agree. Gamespot has turned into a pure joke. I tried GTA V for a few hours and got bored, yet it scores higher. Im not even bothering listening to the review as I have played hours upon hours to no end. IGN at least is trustworthy. Ill be glad when Gamespot is finally shut down.
thing I like the most is being any class without rerolling. As for the 7, that is way off compared to what gamespot considers 9 or 9.5. Although, on my scale from 1 10 i'd have to say, yea 7/10 is pretty fair. (just not when other games are getting 9/10 that pale in comparison to ffxiv) $$
Generously worded review that ignores all the problems with the game (ie that it's nothing new and very restrictive). And because of that most people are going to see this and wonder why it only got a 7.
I am not really into MMO's but FF14:ARR is a very good game. It's not perfect, it kind of easy and you level up to quickly. But still i enjoy it more then WoW and TERA.
It's a good rewiev and i agreed with Kevin on the most parts. I would give the game a slightly higher score but i can understand why Kevin gave it a 7.0.
not sure if i love this game. i feel like im kinda forcing my self to play the only thing i realllllly hate about this game and which is throwing me off is how you have to sync your level with fates and dungeons i feel that if you worked hard getting good stuff and you just get bored and wanna help noobs out then you should be able to join a lv 10 quest when you are lv 50 and just help them out the same with fates if i wanna kill lv 1 fate mission at a high level i should be able to but be only to get like 10 exp.. i think its a great game if you look at it as a single player MMO
Kevin gave a 9 to GW2 so I bought it, after 5 years of WOW i felt something new was needed... GW2 did not work for me, I forced myself to lvl 55 thinking it would get get good but it didn't, it just wasn't the game for me. FF14 ARR in the other hand feels AMAZING from the moment you start, lots of things to do, lots of improvements from all MMO's out there. For me FF14 ARR is (so far) simply the best MMO I've ever played.
Only played the beta, but easily the most beautiful MMO I've ever experienced.
It is also should be pointed out that doing the main story line requires you to group and complete the the dungeons. There are no option to do the dungeons solo as in LotRO, and you can not advance the main quest without completing the dungeons. At least that is how it was in beta.
I think this deserves an 8.0.
I'm currently still playing the game. YES, it doesn't do many new things. But what it does, it does so well. Everything feels really polished and smooth. But that's just my opinion. Great review over all.
Great review Kevin! You hit on all the key areas that would make this game a 7.0 but I would have gave it a 6.0. Being a beta tester for ff14 1.0 and ff14arr and also buying the $60 ff14 1.0 just to get shafted by the one company I would not have expected. The fighting is bad so bad its boring, no dodge, stupid cool downs like wow. The world is beautiful and loved playing it but not worth the sub. This game had impossible potential and they ruined it... AGAIN!! "BTW limit breaks lol what a joke"
Kevin, how the f*ck did you give FF14 ARR a 7 but gave a game as bland as Guild Wars2, with its homogenized classes and piss poor simple ass combat a 9?
I can't load videos lke I used to, my internet used to breeze through 720p, but now youre 540 stops it in its path... why the increase in bandwidth usage?
@Ch33zWiz I'm not sure you've played that many of them than. This is about as true to the overall theme of Final Fantasy as it gets, certainly much more than the past 4 games in the franchise have achieved.
Poke'mon style graphics? May I be the first to say...
@EntwineRychiar I love it when people bitch about stuff like this. Complaining that GTA 5 got a higher review than this? You been on IGN recently? That game got a straight 10/10, 100%. It was that moment I know IGN had lost it. At least Gamespot is realistic in its reviews.
You basically moaning that Gamespot didn't give this have a 90%? And without anything but GTA 5 to "back you up" you sound desperate. If you don't like it here, please, leave. I'm sure not a single eyelid shall be batted as a result.
@XxXDarkness0XxX you are in the minority my friend. I would love to leave out powerleveling and that was Square's intention
@Katra I bet he didnt even do proper endgame.
@Katra Been watching him play FF14 ARR, on raptr, always just a couple of hours and he is gone.
@alecrast82 . . . did I just read this? ARR is the amazing game with lots to do that is different from Wow and improves all mmo's out there and GW2 isn't. Wow.
@alecrast82 Since I've been playing GW2 for the last 2 weeks and I've loved it so far, I want to ask why didn't you like it?
There's tons of stuff to do [I mean really... so far 120 hours into the game and I've never felt like I don't know what to do. Many times like there's too much], it's completely revolutionary, it's beautiful and appealing imo. It looked good the first time I saw it as well
FF14 on the other hand looked completely stale and boring from the moment I laid my eyes on it...
Because of this huge gap between our opinions I'm just curious to know why do you think that way
@ps3gamer1234 It must have been at least 8.0!
@banana23man He was almost praising game in review and then BAM 7! what the hell?
@KingMob93 he had gone with the hype.
@KingMob93 Did you just imply that ARR has good combat and that the hyper restrictive class system is good? That's absolutely crazy. In fact, the way they did the class system coupled with the limited stat distribution (including armor) with the way damage is calculated makes EVERY person within a given class 99% the same.
@KingMob93 Have you played the game more than a few days yet? FFXIV's class are dumbed down and a copy, paste, and edit job. Not only does it get really boring at end game for some classes, some class skills are just too similar. The classes don't even feel Final fantasy anymore, it feels like WoW. I couldn't agree more with this review, I played up until endgame (50).
@KingMob93He gave it that because GW2 was a complete overhaul of everything and was fun to fight things. FF14arr was a redo and should have been a complete overhaul but did not do anything to the fighting aspects "the core of the game", the only thing I seen new was 1 class and travel of the world.. Chocobo's that should have been in the first one.
@TheWebsIWeave That happens to me.
I absolutely hated this game, but I don't feel the need to trash the reviewers for not scoring it lower.
Also, if you are going to complain about the credibility of reviewers you could probably do better than using IGN as your point of reference.
@SrebX @alecrast82 Guild wars is fun for a while, but the lack of classes make you feel like you don't really need to be in a group. Even when playing with others, you still like your playing alone because it's a little hard to interact. I felt the stats system was a little confusing and for some reason, with it being so stream lined, there was nothing to do after a while. Armor felt a little pointless, because it dropped so frequently and didn't look very impressive IMO, and there were no mounts to earn at high levels. Also, being able to "Buy" your way to higher levels by crafting seemed to suck some of the joy out of leveling. The pvp system was not very satisfying because of the lack of roles and it was hard to understand how spells worked together. It often felt that my successes in pvp were luck. Also, with the forced lvl sync, I really didn't feel more powerful, as a lvl 10 creature could still give me hell at lvl 50, and for most world events, every one was leveled up to max lvl, so you felt like getting to a higher lvl was pointless. these are just my opinions tho, but I think alot of people shared them.. FFIX isn't much new, but just because you change things doesn't mean you make them better. GW2 gets props for trying, but it just didn't work
@mellow09 how is it hyper restrictive? I'm not sure you understand what those words mean together. ARR is anything but 'hyper-restrictive', you would basically not be able to be ANY class, if that were the case, you would literally all be the same. Also, I'm not sure you understand the class system in ARR if you are pigeon holing everyone into a single class, as if that's all they'll ever be, seeing as a large appeal for the game is the fact that you can simultaneously be any class in the game on one character, and not to mention mix/match skills from different classes.
@Tso11 @KingMob93 How many MMO's have you played? There's always some idiot that makes the statement, "it feels like WoW" or "it's too much like WoW".
I've played over 2 dozen different MMOs, and played WoW for about a solid 7 years. This game DOES NOT feel like WoW, nor should anyone I think in their correct mind ever feel like it 'feels like WoW'. That just screams mental ineptitude to me.
@Darkangel2154 @KingMob93 That's a lie, it's got to be. ARR is about a light year ahead of 1.0 in terms of polish, game-play and the user interface. Even people that loved 1.0 admit that ARR is an achievement.
As for GW2, it was great, but if that game was great and worthy of a 9/10, this game easily deserves an 8.5/9. FF14 simply has a more sleek system, when it comes to just about everything. GW2 also had a fuck ton of grinding, I should know, I've gotten 3 toons to level 80, and I've done quite a bit of the end game content, which by the way is pretty god damn boring if you ask me, which is the biggest reason I quit. Not only is a boring, but most boss encounters even if you learn their patterns, just feels like a cluster fuck of dodging and spamming your abilities on cooldown. GW2's combat system only really works in PvP.
Having played upwards of 20-30 different MMOs over the last 2 decades, the fact that ARR still manages to feel fresh and exciting really says a lot about the game.
Also... ARR's combat is not simply 'click on enemy, press hot-keys', there's a little more to it than that.
My comment was aimed at EntwineRychiar - I pretty much agree with you.
That wasn't my main point anyway, my main point was
how ridiculous it is to bash a subjective opinion. Something I see a lot
I don't hate IGN, but it always seemed to me that their reviews are based less on opinion and more on what they think consumers (or publishers) want to hear.
How can you complain about reviews being a opinion when you then state that IGN isn't credible. Isn't that an opinion also? I picked that site off the top of my head, did you want a list of sites? With breakdowns on their review ratios also?
Just because I don't visit the same sites you do, or rate IGN with the same disdain as you, doesn't mean I can't use it as an example, not a point of reference.
@pigeonking51 @SrebX @alecrast82 I think the lack of roles is it's biggest strength. You actually have to know to to play, and not just stand and heal/damage/tank. I feel like I CAN solo hard bosses on my own yet it'll take too much time so of course I'd rather be in a group. The ability to solo at any time is awesome imo, but again, you actually gotta know how to play. There are many capped players out there who are still playing like traditional MMOs and they suck...
Lvl sync always keeps you at bay and therefore always giving you infinite challenges. That's a really good design imo and not a flaw. Of course, as a lvl 50 you have lots of advantages over ordinary lvl 10 because of traits, gear, skills, skill slots and so on...
This also applies to capped players feeling that being capped is pointless: It's definitely not. as a lvl 50 I'm feeling a major disadvantage again lvl 80s because of gear, skill and what I said above
All in all, I disagree with pretty much everything you just said. Of course, everyone's entitled to his own opinion.
GW2 is the best MMO imo, and it'll take some serious effort to dethrone him imo. ESO has the potential, though I doubt it will