EVO 2011: Diago Umehara vs. John Choi
Diago Umehara defending Street Fighter IV champion takes on longtime Nor Cal favorite John Choi.
@hochstreck 10 moves. That is amazing. Don't get me wrong but in Tekken for example every character has about a 100 techniques (king has 183 I think). Now that is complex. SF is simple. But what makes it good is the game of reaction and countering. People actually are complaining about most of the shooters for being mindless. Not all shooters but some really are.
I take it you've forgotten that Yun is mainly offensive pressure and combos ... no one WANTS that in close range - that's why he's trying to zone and keep him away with fireballs ... besides you are just watching a video, not playing ... sheesh -_-
so, this is the former champion? using fireballs like a p*** and geting de azz kicked in the corner? ok than.
These guys really aren't any better then half the dudes I played against in my local arcade 15-20 years ago.
I had to watch it a few times. At 2:05 Sagat does a Tiger Uppercut and FADC's out of it but Yun absorbs the hit and backdashes out making him waste 2 super meters. Sagat was trying to combo it in to the Ultra but Daigo wasn't having any of that nonsense.
Ugh, proof positive that without fireball spam, Choi has no game at all. Props to Daigo for choosing Yun and opting out of spamapalooza.
It amazes me every time: Ordinary players whining about "spam". Ironically, a large amount of these peoples are probably playing some kind of modern war-shooter, where all you can do, for the most part, is to shot some variation of a gun-weapon over and over and over and over and over again - often without having to think much about delays, position, other moves in your arsenal (In streetfighter every character has at least ten moves, which all got lots of uses, depending on the situation.), complex inputs in order to shoot or use a technique, counters, juggling, zoning and tactical stuff like that. Why is noone of these people whining about the seemingly "dumbness" of some games in the ego-shooter-genre? Don't they realise that there might be more to "spam", than just using a skill over and over again - just like there is probably more to ego-shooters than "point and click"?
Yeah right. Every goddamn match on Street Fighter is absolutely about spamming the same move. But the players aren't to be blamed. It's just that the game is designed to be like that.
That they had to come up with the term "anti-Twin" is perhaps the most indicative statement that the brothers Y need a rebalance.
@sagejonathan As the commenters say, "don't think of that as spam. That is legit stuff; it's all about controlling the space." You play to win, whatever it takes.