E3 2014: The Witcher 3 Gameplay Demo at Microsoft Press Conference
Check out The Witcher 3: Wild Hunt gameplay demo at the Microsoft Press Conference at E3 2014.
Looks impressive, but the frame rate was a bit unstable and jumpy.
Could be something in the way they transferred the video. But I am a bit concerned. Also I am aware that this is an XB1 and not a high end PC or PS4.. but I am not sure if that's the reason for it.
We need to see more footage on different systems.
I dunno, as excited I am for another Witcher game. I still feel Dragon's Dogma has the best Open World combat feel. Too bad the rest of the game kinda crappy in ways, nobody can deny it's combat was way ahead of the curve and fighting big things like Griffons and Dragons was just more epic and amazing than any game I've seen.
The facial animations are looking great and Geralt seems more stockier/muscly in the upper body than W1&2. Looking forward to grabbing this one on release date.
Liked the Witcher 2 but was disappointed that it wasn't really open world much, very restrictive paths... This looks incredible
As pretty as this game might be, Dragons Dogma still holds the top spot for Creatures designs. Ive never seen a game with such detailed Chimaera,Griffins and Cyclops as in DD.
Looks and runs great on the X1, can't wait for this I wonder i thought it would be more dumped down on consoles iv'e got to be honest it looks like i'm getting the x1 version after all, my PC could never run this game on ultra unless I upgraded my 670ti, it's good for playing The witcher 2 1080p ruthly 30-40 FPS maxed out but The witcher 3 is double the graphics my 670ti won't handle it:(
Even though I'm getting this on PC, I'm glad it is coming out for the new consoles because that means the PC version will have gamepad support out of the box, I found Witcher 2 to be much more enjoyable with a x360 controller plugged into my PC.
@GunEye Your right there. I think it is just console. A high spec PC would be able to handle it just fine depending on what the specs would be required for it. You can't choose graphics options for consoles(Besides resolution changes) so it would have been nice if they demoed on a high end PC.
@GunEye I doubt the framerate is going to be jumpy at release. An optimization issue is all. ♥
@Gwarpup I agree. Dragon's Dogma had many issues. Even in terms of combat (limited array of move sets - leading to repetitiveness, limited radius, range and height of flying monsters: Dragon's in DD won't fly too high, will hover in a small tight radius and will never chase or escape too far off their area of combat. So you can't climb on a dragon and fly toward faraway areas for instance.
Still DD had some amazing detail. And was the only game where a monster can fight more than one enemy AT THE SAME TIME:
For instance: Demon's and Dark Souls bosses - can look big and with several attacking limbs: but they still can't ever attack two or more enemies at once: so a Gaping Dragon can tail sweep one guy behind him and slam another in front of him.
In Dragon's Dogma: a Cyclops can sometimes crash an enemy underfoot, while plucking another from his back and punching someone else. A Chimera can use its snake tail to bit a foe, curse someone else with the goat head, and bite another party member with his lion jaw - all in the same time.
@linthes999 Looks bulkier, but this may be also because of the armor he's wearing.
@gameroutlawzz This game isnt about Creatures, and isnt focused on hunting, Its about Geralt.
@digigamerx I am not sure. Well techincally screen tearing happens when your framerate exceed your screen native refresh rate. Vsync prevents that and caps the fps to 60.
So technically, if we see tearing, either the monitor is really really bad, or we actually witness more than 60 fps without vsync: but I find it hard to believe - unless CDPR brought a mean baddass high end pc to handle this demo.
I saw the short city gaming town in IGN, and for some reason there was a ton of screen tearing. Horizontal tears and lines that were really distracting. Not sure on which console it was shown at the time..
@SlaviksG @gameroutlawzz I have to agree with gameroutlawzz - Dragons Dogma had the best and most unique creature design I have ever seen. Combat against them was also very exciting. If only you could hook onto and grab the Griffin in The Witcher 3 the same way you can with all big monsters in Dragon's Dogma....
Dragon's Dogma had some epic Drake/Dragon fights, but the dragon's flight radius in battle was very limited.
If TW3 could combine such freedom of movement (grabbing, climbing on the back of monsters etc..) with the size and scale of TW3 world and battlefields - that would be perfect.
But I don't think that is the case here.