E3 2014: Star Citizen Stage Demo
Chris Watters welcomes Chris Roberts to the E3 2014 Stage show to give us a look at Star Citizen.
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I'm extremely satisfied with what I've seen from Arena Commander so far . Mouse and Keyboard work great .
It is interesting to see from the comments below that this is news for some folks (not a bad thing, mind you - just a reminder how large the world is!) - those of us that have been following since the beginning often assume everyone's heard of it - not the case!
So glad that some new folks are being exposed - come on in, the water is fine :)
ya was there but i just want to try it out to see if it works on my pc im not willing to spend money just to see if it works is it free to download if i like it i will get it ?
I can get 60 fps on it on a 780 on High settings, the hangar is more demanding than the actual space flight. So much fun with a joystick!!
I love it but need to grab me a flight stick asap. Really nice on a 3 screen setup and runs nice even on a 660 ti
Limited but tons of fun...i have even set up speech commands so i can issue targetting and non essential commands with my voice..awesome :P
Anyone playing this could tell me what's the system requirement for now? Just to play fine, without ultra-f**kn setting, just a proper stable experience
lets just say folks its a really awsome game although i got a diffrent loaner ship than i thort i was getting but its a impressive game :)
Remember that the game is still in an alpha state. If you've never done any type of game testing in your life, then you'll know that crashes are common in alpha and beta states, and it hasn't even hit beta yet.
@pezzott1 It was actually the new Freelancer variants being released this week that pushed most of that actually...
@Sterley42 I would definitely like to join the community, but there are too many good games to play!
@shane9494 There is no free download. If you don't know if it works on your PC, then it doesn't work on your PC.
If you want to get into Beta, then all you need to do is buy a pack starting at $30.
The game is not in beta yet, its only just started with the very first Alpha module.
@traitor_651 The hangar has more enclosed geometry to render than it is in Arena Commander
@traitor_651 yeah, same here with Asus gtx780's at very high I get 60 fps.
@naz99 which software do you use for that?
@jeffgost Runs great, it is nowhere near as demanding as we thought it would be,most people were suprised,one guy was saying he was getting over 30 fps at 1080p on a 550ti and an fx 4 cpu
@blutfahne For 40 million dollars of development money, let's hope it will be!
@sargint It's not a game, YET. It's a demo, one mode with two maps. no multi-player yet. But it does look great, and what is there is fun to play.
That hornet by the way costs $110 for the cheapest one. And that's what you have to pay to play it in the demo.
@mashiki i mean he crashed the ship
@Ultenth @pezzott1 Could have been the chance to see TNGS finalists in the hangar. Unless a poll / stats are released it pretty hard to say if it was one or the other.
May well have been a combination of the 3. Hard to say without seeing some solid data.
@Darkwalker75 @shane9494 heck it isn't even considered alpha yet. it's at best a pre-alpha developer build. but the beauty is that you take part in the core building of the game. You get to act as Quality assurance, tester, and (depending on your knowledge) you can help in troubleshooting, bug testing, and even artistic development of the in game lore and environment.
of course it all depends on your own level of active involvement within the community as well, but it is still a very unique aspect of this entire program.
@naz99 I'm running an i5 2500k Quad with a NVidia GTX 560Ti 1GB videocard. I get 60+ on Medium and 40+ on High at 1280x1024. Should run just fine.
The minimum package to be able to check out Arena Commander module is $40 plus $5 for the Arena Commander Module Pass. That gives the base model Aurora. You also get access to the Beta, plus the Single Player campaign and Persistent Universe once it is released. One thing to think about is the fact that you aren't just per-ordering the game, but becoming part of the process.
The TNGS Finalists was shown in the Hangar last weekend.
The winner was 4 Horsemen with the Redeemer, with a 71/29 victory vote.
@TigusVidiks @ChiefReaver @shane9494 The requirements are not as bad as you think actually. I run an I-5 quad core (second gen) with 12 gig ram and a single amd 5880. The game runs beautiful at medium settings and i can even push a few setting up if I want to. ...though with how it looks already I don't even feel the need.
The game is also not that high either. backing with a mere $50.00 (less than an off the shelf game which averages $66.00 to $75.00) gets you a full single player game, a full-access sandbox style MMO persistant universe, the ability to run private servers, early access, and a starter ship that does not have to be earned in game and can be used to financially set you ahead to earning a higher end ship faster in game.
-every- ship featured can be earned in game through in game currency. Pumping even a single cent more is entirely optional for the entire life of the game, as it stands right now. No required subscriptions, No required pay to win.
I imagine your own machine could be brought up to spec with just a couple of upgrades. Which are typically actually quite cheap these days. All it takes is a touch of research (for example knowing if your system is dual or triple channel ram, an intel of amd chipset, etc) and then getting one or two components as appropriate. Ram is cheap, a last-gen video card is easy to get on sale with a little hunting (heck the 5880 I use is dated as hell but works great still).
the reward is a game that doubles as an art piece, and additional life on your personal machine. One thing about upgrades. they can be done in steps (diffusing costs over time) and they apply to far more than a single application. They also extend the life of your overall tower, and lengthening the value of the original investment in your system.
You will want to take a look at those pledge packs again.
The Cheapest pack is $30
@saadis The ONLY way to be able to be able to play the Hornet (the ship that Chris Roberts was using) is to spend $110 or more.
@dochart Firstly, I don't care if you call it a flee circus, a program with one flight mode, one combat mode and two maps is a demo. Even when that those numbers get increased, it's a demo.
Second, and this is the part where you need to stay with me, the ONLY way you can fly the Hornet (the ship Chris Roberts was using in the demo) Is to BUY a Hornet or a higher priced ship. In other words spend $110 or more. Anyone that claims otherwise is WRONG or is LYING to you.
If you follow that link and read about pricing, you will see that for yourself.
@Darkwalker75 @saadis Yes. To have the right to play the hornet in the early access modules is about 110 dollars. But remember that once the game launches, every ship currently in game (and in development) is stated as being available to be earned in game, through in game money. You do not have to spend that much money if you can exercise patience.
while not as glorious, a 50.00 investment alone is enough to get you early access, a ship you can fly, backer bonuses, a full length single player campaign with branching story lines, and a full size MMO sandbox persistant universe without any subscription fees, and the ability to make private moddable serviers.
If that doesn't say bang for your buck I -really- don't know what does.
@focuspuller You do NOT have to buy any of the 3 ships: Aurora, 300i, Hornet. I have NOT purhased an Aurora or Hornet, and they are available in my hangar for use in the Arena Commander simulator (Dog Fighting Demo).
Just purchase an Arena Pass.