Honestly, I would prefer to see the total score calculated out of separate ones for:
So if it is true that GameSpot overvalues the technical aspects in video games this could be somewhat counterbalanced that way. But this way the numbers would not be only integers, of course.
I would like to see the 8.8 or whatever return. some games need to stand alone and not grouped together in 8s and 9s.
The new GS site
+ Cool color palette
+ Mainstreaming of scores
+ Good video player
+ Excellent use of scrennshots
- GS vs Metacritic side by side score is gone (worst part of the new design)
- Can not easily choose which platform (Xbox / ps / pc / etc)
- Messy layout
- BoxArt gone!
- Download gone (not too bad)
aye i must agree this is much cluttered now and does remind me of why ign is so frustrating to go to. i like simple easy to find things, the site seems broken now
Reviews used to have 0.1 differences, then it became 0.5 and now it's 1.0 differences. Next up there will either be a red or green colored stain to signify "good" vs. "bad" as part of Gamespot's new troglodyte friendly marketing.
This article is abysmal 1 out of 10, jk. You know what? I actually like the 20 point rating scale (scoring games with 0.5 increments). Video games don't need a 100 point scale; when reviewers give a game a 9.8 out of 10, or a 9.9 out of 10, they might as well give the game a 9.81341341241926126 out of 10. I may not agree with most of GameSpot's recent reviews, but I still respect their scoring system.
The writer seems to think that most of the disagreement with the score of a game comes from a "deterioration" over time of the game...
IMO that's not the problem. The problem arises when a review score is suspiciously high or low. As it was with Rome 2: TW, for example.
I hate your new site. Guess I'll be getting my gaming news from ign from now on. What a horrable design its a mess.
I preferred the tenth scale used before so ratings would go 9.0, 9.1, 9.2, 9.3 etc. instead of the .5 increments now. So a game is either 9.0 or 9.5 or 10.0 which is stupid IMO.
Rating GTA IV and MGS 10/10 a few years ago was just bs.
Reviews should not be just "opinions" of GS editors but should reflect what a gamer would give it. You have to put yourself in an average gamers shoe as well to review it while removing any ridiculous personal bias you may have (e.g. misogynistic for GTA V. It is a GTA game for crying out loud. Maybe the reviewer never played a GTA before so didn't know).
Still, the GS scores are wildly off the mark when compared to Metacritic. It is not in the same ballpark for many games which means GS is not trustworthy for reviews anymore. The std deviation is too much.
Edit: another thing I liked from before was the scoring system which gave a score breakdown like Sound, Gameplay, Graphics, Value, Tilt etc. This clearly showed where the game excelled. That is all gone now.
I think what would be better is if scores were dropped entirely, and they just have a list of pros and cons, that way there is no "OMG SHULD BE A TENN!!!!!!!!!11ONE!!" and people can either agree/disagree with the points given. Even I've gotten weary of certain reviews, I think chucking the number system entirely is definitely the best way forward. That way the reviews read more like articles with balanced pros and cons, rather than adding a mostly superficial number to the end of it and causing fanboy hate..
" Instead, as games come out that raise the bar, we adjust our expectations accordingly. A game that earns a high score today is probably better than a game that earned the same score on our scale several years ago."
I think lots of people need to read and understand this part.
Still whining over .5s? Hey, why not adopt a system based on scientific notation? Then we can get reeeeeaaal specific.
Read the reviews. The descriptions are more important than the numbers anyway. And the 10 point system as described seems more realistic than most. Top-weighting the numbers has the same effect as getting rid of the precious decimals anyway. Why should a 7 be mediocre? That's what a 5 is for.
I have to say that people dont understand the numbers at all. They dont understand that 7 is good game... It is playable game. They go spit profanities here when they get lower score than 8 or 9 of the game they like.
It's like the critic cant review things without people blaming their reviews. I think internet has given us whole lot of problems to people who try to do their job and people seems to not understand this. I am happy that I can read the reviews and see people who play games as job give us some idea what the game gives. I think review people are humas and have their likes and dislikes. If people dont like one persons reviews they should not read them and not come and complain about how the person suck and is idiot.
I love that you give us content and keep it up. I am avid reader and listener and watcher... Hope we get somewhat more podcasts please.
The new webpage is a disaster. It is clunky, unorganized, poorly designed & slow. Way to ruin what was once a great place to visit, and now make it impossible for the user to manage and navigate around. :(
I'm not against the multiple reviews, but I'm really against the new scoring system, 10-points system is just not enough, the recent one was better, and the 100-points system which a lot of gaming sites now use is even much much better.
Ever since they got rid of Jeff Gerstman over the Kane and Lynch saga years ago, Gamespot has a history of shady reviews. Gamers don't trust them because they think there are ulterior motives behind the scores.
@VintAge68 thank you for sharing this. my thoughts exactly! i miss the greg kasavin days...
@pedram007 Exactly that. GS vs Metacritic was the best way to decide whether the game interests you or not.
@MateykoSlam LOL, great comment!
Dumb-Downed comment for a Dumb-Downed commentee
@megafitch Kotaku reviews games like that and is great in my opinion.
@megafitch Agreed, people shouldn't go into a game thinking it's going to be bad or good based souly on a number.
@Dudersaper this was interesting to read, i like this particular sentence
@ps3gamer1234 i am not
the last of us say hi
@liffi Exactly poeple don't realize that a 7 isn't a bad score. They go as far as to complain about 8's and sometimes even 9's...... even some of the stuff I love I wouldn't personally rate 10 because that's not how rating works. Everybody expects a perfect score when they like a game though.
@liffi i think there is a inherent problem with a rating system that people don't easily understand but hey i'm not a genius working at gamespot
. and they don't seem to give a damn
@AC-FAN-I-AM but with a 100 point system what would be the difference between 90 and 91 but with the 10 point system there is a clear difference between the numbers and i think that the 10 point system is easier to understand but to each his own
maybe they could allow users to chose which scoring system they see on reviews, but that could be complicated
@happycamper00 i don't necessarily agree with the shade reviews, still, since jeff gerstmann and his bunch at giantbomb left, the reviews seem more "amateur-esque" and i don't trust the GS-scores alone anymore.
Plus, no one does as fun video-reviews as jeff, alex, ryan etc. did.
@happycamper00 Paranoia at it's finest. 10/10
@uglypinkmoose @liffi I hate it when they blame the person how he or she is bad person for giving a bad review. Seems like too many people take it that the reviewer say bad things about them as a person. I like to read reviews by x person usually cause he or she has similar taste as me so I get the feeling should I buy a game or not. Sometimes I just want to see what some one likes or dislikes about the game and do I feel the same. I tend to buy some games even if they arent the best just cause I like them and I like to play games. My games dont have to be best and even some of the best games I dislike myself... The number doesnt make me like or hate any game more or less. Sure if I am in between buying or not buying a game it can put the last nail in the coffin.
I think reviews are important thing that we need sometimes and most of the times they give us plenty of good content and info about games that we most likely love to play.
To me, when it comes to the score, the difference between a 90 and 91 isn't necessarily what matters, it's what the numbers of the individual aspects get, if they went that route again, because a game that gets 91 could have slightly better gameplay than the 90, while everything else is basically just as great. Say I take five aspects of a game, I give one aspect a 9.0, another a 9.0, another a 9.0, and another a 9.0, but the last aspect, the fifth one I give it a 9.5, while the other game had 9.0's across the board, that's the difference.