Destiny - Hunter Gameplay

The Hunter is equally deadly at range and up close, making this flexible class a one-man army.

Jeremy Jayne on Google+

Discussion

13 comments
burnettaj
burnettaj

I'm assuming that rifle fire is set to 3 round burst, or is it just semi automatic? Full automatic would be a nice setting to have in this game. The rate of fire on the weapons are all not showing fully automatic. 

ferna1234
ferna1234

i have my hopes this game is going to be more interesting. but so far, all gamplay videos look th same to me. going trough a straightforward facility, shooting rifles with different rate of fire/damage balancing, and an ever regenerating health bar. whats the point in leveling up if you don't get killed, and you're always playing against enemies your corresponding level.

kane6911
kane6911

i think i will just wait on the new halo 5 

ShoTTyMcNaDeS
ShoTTyMcNaDeS

It's made by Bungie, so everyone will worship it. I haven't played the beta yet but based on the videos I've seen, this game has 7 or 8 written all over it!

Claymore35
Claymore35

This looks worse than Rage ever did, why the hype? That was run -of-mill cover and fire shooter, wait for The Division or play Borderlands series. That looked....bland

SabanSilverHawk
SabanSilverHawk

Why didn't those minions circle around him when he first pulled out his sniper? Instead they just wait for him to reappear. All this character does is kite and hide behind walls that never get charged. Please tell me this is the easy mode. THIS PART (haven't seen much) of the game play looks quite boring to be honest.

Dark_Rage
Dark_Rage

Is it me or this looks really slow paced and boring?.

cursedfrombirth
cursedfrombirth

ps4 beta code. i need it i want it i gotta have it. no not really but it would be cool to play something other than the 2 games ps4 has out lol

brockelley
brockelley

SOLIDUS: 

Playing with friends, chatting through a party, deciding our own tactics. There's a lot of fun in that.

But yeah, the game definitely feels a bit too divided, having things cross over together, like pvp sections within the actual missions would be cool, but they resided to treating it like to very different aspect of the game.

And I for one did expect a bit more openness to everything but I soon got the idea of everything, and the game won't really be providing that. You have the tower, then the wave-after-wave missions.

But what excites me the most now are the different locations. The moons, mars, venus, planets of completely different environments and enemies and (hopefully) varied gameplay.

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THEBROCKELLEY: 

YUSSS, like the new Halo games brought the brutes, I hope each planet and story development brings news and exciting races filled with different enemies and boss.. it will be a great ride..

here this is a string from giantbomb I had with this smart fellow, it pretty much sums up how everyone I know's feelings for Destiny:

@ares42 said:

After having played the game for a good few hours now, and apparently reached the level cap (8?), I can't really say it's a bad game but I don't understand why people would get excited about it. My preliminary impression was that the game felt very chopped up, but then I got to the open-world part and it has some good potential. Although I bet that's the part of the game most people will like the least. The thing I just don't get is what's supposed to be the hook. For a loot game it's really lacking, for a shooter it's good but nothing special, for an open-world game it's average at best and the story is nothing to write home about.

I've yet to do any of the real multiplayer stuff though (no ps+), but I guess I'll check that out sometime before the beta ends. I'm guessing that's what's hooking people ? The good old "play game with friends, game gets good". But when compared to similar games I can't see what makes it more interesting than say Borderlands. At best I would say it's Warframe with better combat, but that's not really saying much.

I did (as mentioned) enjoy my time running around in the open world clearing missions though, but that's gonna grow old fast. The more I think about it the more I come back to my old wish of the game being completely seamless. Remove the tower (which just feels like a convoluted menu anyways), make the story missions and strikes trigger by entering the areas and have some pvp enabled battlefields you could enter. It would make the game feel more cohesive over-all and would vastly improve the "open-worldness" of it all.

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THEBROCKELLEY:

This times a million. Still waiting for someone to prove me wrong though, I'd love to have my mind changed and subsequently blown by how rock-my-socks-off awesome this game is... just hasn't happened yet.

After the Alpha i jumped into Defiance which is the only thing i could find which is an MMO shooter to get a feel of what missions could be like, and of course budget and quality aside its fun but i grew bored quickly. Why? No cover, no environmental destructibility and the challenge just wasn't there(just like Destiny). It was very left trigger, right trigger reload. Destiny could be more than what its showing, but hanging onto last gen has limited itself, but made the sequel what it should be this year. Does graphic quality alone justify a full price game vs ftp, or does a high res Borderlands excite you is the question? As for me ill skip and pick it up it a year or 2 at half price.


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@ares42 said:

After the Alpha i jumped into Defiance which is the only thing i could find which is an MMO shooter to get a feel of what missions could be like, and of course budget and quality aside its fun but i grew bored quickly. Why? No cover, no environmental destructibility and the challenge just wasn't there(just like Destiny). It was very left trigger, right trigger reload. Destiny could be more than what its showing, but hanging onto last gen has limited itself, but made the sequel what it should be this year. Does graphic quality alone justify a full price game vs ftp, or does a high res Borderlands excite you is the question? As for me ill skip and pick it up it a year or 2 at half price.

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THEBROCKELLEY:

I have a confession: I copy and pasted what you initially said all over in an attempt to open a dialogue with other open-minded but justifiably critical forum dwellers. I'm probably going to have to do the same thing with this new reply, because it really does hit the nail on the head.

I myself have played Defiance, and I'm sure Bungie is aware if it and the other games in the genre; the red flag pops up when they sell this as just another game of the genre. We all know the genre is almost impossible to do right because, like you said, there's no cover, dynamic environments or any other emergent qualities. I'll probably get it, for pc, and I'll probably love it. Hopefully by the time it comes out for PC, or in knowing PC gamer's have already had a taste of this and passed on it rather quickly, they choose to bring their magnum opus to bear, an example of what half a billion dollars can create, a testament to what the video game industry has become.

vadagar1
vadagar1

seems easy mod was on 


the game looks solid


but the health bars on the enemies just killed my soul

mruno1
mruno1

Pre-ordered the game so I could get the Beta yesterday. I gotta say I wasn't too hyped about this game but after playing it I'm fully on board. Love the gameplay mechanics and the worlds are beautiful.

Kos1c
Kos1c

@Dark_Rage It's quite fun, but on your own it's a little meh. There is the last mission on the beta where you get 3 people (yourself and 2 others) who go on a hard boss killing frenzy and it's really intense.