Death, Supers, and the Mechanics of PlayStation All-Stars Battle Royale
EVO 2012: Omar Kendall, game director on PlayStation All-Stars Battle Royale, runs through how the game collects real-time player data, and more.
The game looks fun, and a SSB-esque game with a Playstation cast is pretty appealing. The thing I don't like is that only super moves can kill, and they're an instant kill if they touch you. Not only that, but doesn't that make it insanely hard to balance? After all, a majority of a character's worth is going to come down to how powerful their supers are (or rather ease of use vs how many kills can be acquired in one use) because all their regular moves are just for show (yes, for building meter, but they do absolutely nothing beyond that)
Even if they do manage to balance it, I feel like it might get stale rather fast. I fear it will boil down to "Mash standard attacks to get meter, when full press the super button next to someone for a point."
The thing that makes SSB so entertaining is it's extremely dynamic. Every character has a set of moves that have different damage and power rates, plus the character's themselves have different weight's etc. You might land an extremely good blow on someone, but they'll just barely manage to make their way back to the stage, whereas you land the same blow on a different character and they won't have a chance. With All Stars, it doesn't matter who you're facing off against, if you touch them with a super move they're gone.
I'm not saying SSB is more balanced or anything (let's not get into that :/) but it's that dynamic "You never know exactly what's going to happen" factor that gives the game its re-playability and makes it so interesting. So far, All Stars severely lacks that from what I can tell, and I can't say for certain it will get stale, but it'll really have to hit a sweet spot with the way the game mechanics are set up.
I know that i made this question in other videos, news, features, but i really want to know if you have to buy the game in both PS3 and PSV to cross-play works. If anybody knows something about it please let me know.
I like the idea of having Heihachi speaking Japanese on US version also (Just like UMVC3 custom voice mixing)
We all love Super Smash Bros, so why be mad that we are getting another game that is similar? Any true gamer would just be thrilled that they get to play another great game.
I wish that the Wii had patches for their games so they could go back and balance the game as it goes the way they will be with this.
Ha ha ha.. it's so funny how they are ripping off Nintendos Smash Bros. I mean, come on, it's the EXACT same thing!!
First the whole motion control rip-off, now this. Really, SONY??! It's cool though, I'll be getting this game no matter what.
Love Heihachi by the way!
It would have been interesting if Seth Killian was doing the interview. In just a few months he switched from the face of Capcom's fighting community to the person who will legitimize PlayStation Smash Bros.
Just looking at the gameplay, it clearly looks like a new Smash Bros with weird characters. So once again, Sony is ripping off Nintendo.However, if I get a chance to play this game, I will be all over it :D
I would like to see Jack, Dexter, Ratchet, Clank, Sackboy, the main guy from modnation, some kind of avatar from GT5 but that might be tricky, Ezio from AC, the guy from Infamous, the main guy in SOCOM, the aliens from resistance, and some guys from Warhawk and Starhawk.
The way that SuperBot gets data from online games to see what needs to be balanced out is pretty cool.
I don't care if it's a clone of Smash Bros, it still looks fun! I just hope the idea of "KO by special only" is better in practice than it sounds, it seems very confusing and unorthodox.
But regardless I'm liking the character line up so far and it looks fun as hell, I'll be keeping an eye on it. I wonder who the next characters are? They said they will be revealing more at Comicon next week.
The only character I'm dont like so far is Toro. Waiting for Cole and hoping for Cloud Strife/ Zack Fair.
Because it looks like a cheap knockoff...
Well it's not Sony that is for sure, Sony steals everything because they have to, Sony can't make anything original and good anymore.
@DiverseGamer More HD.... more hd......... :P
@m4a5 once again?
@PDXmauler97 my guess is, that Jak and Daxter will be one character and the same for ratchet and clank as well. Just a guess though!
@PDXmauler97 it's DAXTER. Holy jesus, everyone spells it wrong.
@PDXmauler97 Just throw a little bit of everything in there, eh? I'm down with that :)
@Okamiiiii totally agree..and it makes perfect sense. makes you wonder why it isnt the norm.
@ShadowMoses900 I'd rather have it be a hardcore console version of Super Smash Bros. then an entirely new style of game.
@ShadowMoses900 Agreed. I dont really care that its a "knockoff". The fact that I'd have to buy a Nintendo system for this type of game was kinda a let down since the past couple of Nintendo consoles haven't been geared toward serious gamers. I think its really smart that Sony would try to offer something that has been so successful for nintendo.
@5SI-GonePostal Smash was a ripoff too.
@megakick Well it looks like fun to me and it isn't made by the people that do smash bros so it doesn't take away from that at all.
@megakick Agreed! I mean, they still have the original Super Nintendo controller scheme. Not to mention their first mascot is an Australian hedgehog. I want to play this game
Not so awesome. Sony catalog of characters isn't even good enough to support the game. This game looks no where near as good as SSBB.
@TheFallen924 This is the norm. Its been the norm. Devs just don't think its that important to tell you. Because it's not.
@Rovelius What would you say was out before smash dude? I like to see what other people know/ have found :)
@Rovelius It was not a ripoff. I have found no previous game akin to Smash Bros
@megakick He's right though, nintendo never crates new IP's anymore. at least sony is trying. Nintendo had it's time, and that was in the 80's. this is the era of HD/online gaming, something nintendo has not even bothered to delve into.
@Mister_Zurkon Hey! Don't talk smack against my child hood with Nintendo! Honestly I think that's why Nintendo is still around. Our childhoods.
@megakick There are plenty of great Sony characters. And they actually make NEW good characters instead of relying on the same crap for 20+ years.
@ChiefReaver but better
@5SI-GonePostal Ummm... we're talking about N64 and Dreamcast? wasn't N64 out well before Dreamcast?
@5SI-GonePostal Btw, the first SSB game was released April 27, 1999. Power Stone was released Sept. 7, 1999. For the record, SSB came first.
@soranroxas Yeah, but most of the time, the dev tries to make it look different.
@m4a5 If you think about it, what game now adays ISN'T ripped off from previous games? No matter what kind of game u make, no matter how big or small, there will ALWAYS be a little something that will make you think, "Hmmm... this is alot like *insert game here*"
@RedWaltz24 Well I do not know 1v1 fighters all that well, but it seems people just stopped caring :P At the least I would only root for it if it turns out to be good. Heck, they have no one I recognize (and I do play some playstation) unlike with Smash where I didn't really know 1 or 2...
@m4a5 True. Well, so was Street Fighter II to an extent, by introducing tight controls, combos, etc. etc., but no one seems to stress out when a new King of the Fighters comes out or a Blaz Blue or any other heavily inspired Street Fighter-like game; it's how a genre grows.
The only problem with the brawl genre is that there haven't been any other good games in that genre, besides SSB, which I don't necessarily see as a benefit to a popular game style. If anything, we should all root for All-Stars to be good and hopefully inspire more companies to give it a shot at making similar games and try to innovate and push to genre to new levels.
@RedWaltz24 Yes. I'm not saying there aren't similar style games that came out before, I'm just saying that it isn't a ripoff of another; that it was its own style of game.
@m4a5 The point is, there similar style games that came out before SSB. In fact, even some of the guys that worked on The Outfoxies worked on the first SSB, so it is a bit more than inspiration.
@RedWaltz24 "The Outfoxies" would be the only one that I would consider, and even then only as inspiration (as mentioned by the wiki).
@m4a5 "The Outfoxies," "Poy Poy 1" "Poy Poy 2"
@m4a5 Well having played both i felt Super Smash Bros and Power Stone were very similar in many aspects and tbh having 2 or 4 players doesnt make that much of a difference in general game play mechanics which both shared.
@5SI-GonePostal Power Stone is not much like Smash Bros. It has 1v1 from what I read (which makes it a different genre).And as I said, I haven't found any, hence why I call it the first....
@m4a5 Some googling and i found Power Stone on the Dreamcast. Was out around the same time as the original Smash Bros
@m4a5 Well i do remember a game on i think it was the PS1, as in multiple people running around, or was it the Dreamcast? Im thinking gems for some reason..........