Chatting Columbia With Irrational - Bioshock Infinite
Dan Chiappini sits down with Irrational's User Experience Specialist Bill Gardner to give us a developer walkthrough of some brand new Bioshock Infinite footage, and have a long candid chat about the game and what we can all expect from Columbia!
by Edmond Tran on
sorry for dumb comment. I'm new to bio shock, just wondering with quote at start of game. are the characters from the time zone of the story or are they time travelers? this will be the first bio shock game I'm getting.
i'm not a really big fan of bio-shock, but since i watched that video of those two guys talking about it and just the way the graphics look, i think that i'm going to get the first and second game of bio-shock.
I don't think I've ever heard someone use 'uh' or 'um' quite so much in my life... Seriously, 10 points to the person who can figure out how many times he uses them during this video.
Hmmmm.... dont really play fps, except ME series, if u could call it fps. But i am gonna start fps with this game!!!!
The extra time that they've taken to polish the game really shines. Great work Irrational, cannot wait.
It's looks better everytime I see it. I get over hyped for very few games but this definitely has me hooked.
I'veplay the others in the series and will be playing this oen also. I like the style, game play, sights and sounds alike. A must play for me.
I am so relieved that designers still dare to innovate.
What's going on with Bioshock Infinite, and the philosophy behind the game design blows nearly all other modern games out of the water.
Notice how much he talks about innovation, and its importance for keeping the game experience fresh.
This concept is LOST on most game designers nowadays. I remember getting into arguments on forums with people who are actually AGAINST innovation because "innovation is risky". I don't care how compromised by marketing a company might be, if they release a hand-holding been-there-done-that RPG (such as Skyrim, Dishonored, etc) with "gotta make money" as an excuse for why it sucks... I would say Infinite $h!ts all over them!!!
p.s. the amount of overrated, boring, easy, cut-scene-obsessed cakewalk games getting 9s and 10s is appalling, especially on sites like Gamespot, whos' reviews I used to trust.
Looks incredible- a marked contrast from the ruined Rapture- as they say, you're getting to Columbia before everything goes to hell for a change. And those combat looks a lot more chaotic than the fighting in the original Bioshock, even just in the terms of how many enemies are shooting at you. Irrational certainly put the effort in.
This game look very unique and visually stunning. Glad to see they have re-shaped Bioshock it seem's in a good way, because I didn't think Bioshock 2 was anything that special. Also this look's like the type of game you don't really need to play Bio 1 or 2, but still will be an advantage with it's storyline. All in all I look forward to this game and March will be a fun gaming month with Ascendance also in reaching distance.
Looking forward to this, though I hope there will be an option to turn all the icons and indicators off. But this interview itself was very informative. I will now ignore all BI footage in fear of overkill.
@GameSpot the HD Download is 960x540 with 10mbit. not HD
Bioshock infinite looks great, and im sure it will be! cant wait!
Something i look forward for the bioshock team to go back to in the future is a reboot of system shock.
Another great argument for not having conversation trees would have been the Booker is meant to be an outsider, looking in (at least this is my impression).
Far Cry 3 is a fun FPS but Bioshock is a whole nother beast. As amazing as Far Cry 3? The similarites end at the fact that their both FPS, nothing against Far Cry, & I had a blast with 3 but I never got that same sense of awe as when you first Descend into Rapture or that panic when you're trying to take down a big daddy. Bioshock is all about atmosphere & story, Irrational did an amazing job with Bioshock, theres nothing to suggest that Infinite wont match or surpass its predecessors.
I got the feeling that Dan is disappointed in the game, but didn't want to come out and say it. And the USE guy is a spinmeister.
I can only hope that the story for Infinite is better than in Bio 1 & 2. For me those Bioshock's sold on the decayed environment of Rapture and the plasmid combat system, not the stories. The only major takeaway I ever got from the first two Bioshock games was that a) must escape, and b) everyone but the little girls had to die (they could not be let to mingle with the outside world). Bioshock 1 I think was able to get away without a strong story because people were so enraptured by Rapture. It was so unique and captivating that the game COULD sell on that and that alone. Bio 2 prob had a harder time of it what with Rapture no longer being as novel, and perhaps the increased morality (mainly in regard to the little sisters) was the natural evolution to help overcome that "Oh Rapture. Been there done that." feeling.
Infinite seems to have another great environment to capture my imagination, alongside the varied combat I enjoy, but will the story alone be able to captivate me in and of itself? Having a living breathing world (instead of a dead one) is a start. Hopefully having Elizabeth take a fairly strong looking role in both story and combat might also help create a more captivating story than I experienced in the previous two Bioshock games.
From the limited news I've seen of the game, I'm optimistic that the game WILL have a stronger story. I don't know how much stronger it will be, but it looks to be a step in the right direction.
It's using Steamworks. No worries.
@supershaft777 this whole game is one big cutscene
@supershaft777 I do reall enjoy cutscnes in games though
@sEaNNY_07 I'll add a 'yes' to the list
@sEaNNY_07 yes u r
@sEaNNY_07 Go play the original now fchrissakes. Its still on curve, perhaps not with graphics but the design and atmosphere it creates are still so unique. Its well worth experiencing what should be in everyones top 3 games of this generation...for a coupla squids!
@couly why. i mean if its current gen it has a good wide install base and is more likely to sell well. And if it looks and plays as well as it looks like it does so far then current gen is fine right?
Also we dont have any next gen consoles yet , aside from wiiu, so its only good that its current.
Oh unless you take into account the wiiu edition hinted at.
@chris120379 I didnt like Farcry3...
@chris120379 Better, more... Unique
@dmdavenport I'm as pumped as everybody else to play Infinite. Like I said during the interview, there are a few elements that I wasn't expecting to see included in a BioShock game, like regenerating shields, enemy health bars, and number scrolls for weapon damage. I'm definitely not disappointed from what I've seen so far.
@nameaprice Amen brother,... Amen!
@Chippa7 do you know if it will be possible to trigger off the enemy health bars and number scrolls for weapon damage? IMO they break the immersion in the game a lot!