Discussion

0 comments
minty_cbo
minty_cbo

It kinda had the RE2 feel to it..maybe it's just Gamespot's 720p video...but ..it had the feel..lol

Mikey1337
Mikey1337

Is it possible? Resident Evil returning to a horror game? I hope so. I'm excited!

franzito
franzito

My, my, what a creepy college, huh? It's like going back to the mansion again, very climatic! Poor guys with the HELP board...

DannyRampage528
DannyRampage528

It has been confirmed at Comic-Con that you can disable the objective marker.

norman69
norman69

That's one hell of a way to re-introduce us to the zombies... The ones in this game look a lot more mobile than the T-Virus versions too. 

3nd_Of_The_Lin3
3nd_Of_The_Lin3

 @Rovelius I agree and also hope there's a way to disable it. It just takes some of the immersion away. If it's made an option, everyone will be pleased, whether wanting that for guidance or disabling it.

gilangbha
gilangbha

come on... this chill is what we expected in the end. i already feel what is it like when i was playing re back in the ps1 and ps2. i miss how a game can keep us shock and a little bit scared!

zoxdj
zoxdj

And they finally brought back the dark and chilly atmosphere!!! Yay :D

andres_ak47
andres_ak47

I was missing the gloomy atmosphere

 

Rovelius
Rovelius

I hope there's an option to disable on-screen objective locators. Dumbest thing ever.

awwitz
awwitz

From what I just saw, I was interested in the way the story was told in the mini-exploration parts. I just hope they won't drag the game down into a tedium. On the other hand, I feel the game's action feels awkward and shooting the gun doesn't seem to have that natural 'kick' from the previous Resi entries. Come on, CAPCOM, make this the best in every aspect!

tryagainlater
tryagainlater

That quick time event set piece in the elevator was pretty lame.

pqwoei
pqwoei

 @Rovelius I totally agree with you, with that thing on the player won't need to discover where they're heading