Busses, trams and Trains: The World of Cities in Motion 2

Take charge of a cities transportation agency in this transit simulator.

Discussion

4 comments
karamazovnew
karamazovnew

Oh god YES! I used to grow cities in Tycoon Transport like this. I really hope this is gonna be a good game. Can't wait.

Gamespot, why don't you advertise this game a bit? If I hadn't clicked the "coming soon" button I never would've known about it. I know you need to make money somehow but as a gaming site, wouldn't it be better for you if GOOD games were the norm instead of crap like the advertised Sim City? These devs really deserve more attention.

Bakaro
Bakaro

1. Fix the traffic AI for the tendency to squeeze onto a single right lane on a multiple lanes road. *Use the left lane Johnny! It's EMPTY!*

2. Add the option of bus interchange station where multiple buses can alight/board passengers.*Hate the idea where we have to place 4+ bus stops on major metro station*

3. Release on steam. *For minimal DRM*

Sold.

HawkeDB
HawkeDB

Lookin' good. Liked the first one, so far by what I've seen gonna love the 2nd one. Can't wait for sandbox mode to build and grow your city. That's the most attractive point of sale here.

brynhyfryd
brynhyfryd

YESSSSSSSSSSSSSSSS

 

Cant wait for this and the game looks awesome considering its pre alpha.

 

Please don't do an EA DRM fest on us.

Egorka
Egorka

Hope, they will keep following to their fans' advices...

bloody-hell
bloody-hell

Sold, they definitely have quite a few sales here on my side.

 

Knowing Paradox the only copy protection will likely only be Steamworks for the Steam version and a simple CD key for the shop version which is totally OK for me. (none of that constant online connection nonsense - don't disappoint me on this, Paradox)

 

Their move to the Unity 3D engine with this new version of Cities in Motion seemed to have been a good one, at first I was a bit doubtful, but it's shaping up to have a lot of potential.

They still have quite some time to implement some required features like 15 degree angle snap for roads / tracks and the possibility to build straight roads / tracks at the push of a button (toggles maybe) for pretty layouts and such, but all in all I like it so far.

 

I'm also hoping for a bit better modding support this time around, but it's already WAY more interesting than Maxis / EA's new SimCity with all that attached social crap and intrusive, annoying DRM and no offline mode.