Binary Domain Interview With Toshihiro Nagoshi
GameSpot AU speaks to longtime Sega producer Toshihiro Nagoshi about Binary Domain's focus on in-game storytelling, creating solid AI, and what makes a Nagoshi game.
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i don't understand SEGA, they do great games like yakuza series, bayonetta, resonance of fate, cap. america... but some games that they is a so big piece of shi*, like Thor, iron man... they're instable in the quality of the games they do...
When this was first announced I actually thought it would be mediocre. A poor Japanese interpretation of a western game. But the gameplay actually looks decent. Especially later in this video I see some cool segments that seem to be working pretty well. Of course it's way too early to say, but I'm actually keeping a closer eye on this one right now. If the gameplay turns out great, that's great. If it turns out mediocre, it can still be a good game if it has a very engaging storyline. That was what I thought throughout this vid. Seems like the story will definitely play a part in this. I just went from uninterested, to interested on this game.