Arma 3 Interview With Ivan Buchta

GameSpot AU speaks to creative director Ivan Buchta about going underwater and into the skies with Arma 3, changes to the modding tools, and what they're bringing across from Bohemia Interactive's VBS military simulator.

Discussion

10 comments
adrianomar
adrianomar

were those shots of the tank real in game? Oh my goodness

samcrow77
samcrow77

tri sli 680s $1500 playin arma 3 on high priceless lol

dmb34
dmb34

cant wait, still havent finished 2

boblabob
boblabob

Bohemia Interactive always get too far ahead of themselves. The reason they're a pretty small company in comparison to others is because they concentrate on making the game as good as possible and forget about the quality checking and limitations the majority of PC's have.

JDFS
JDFS

They show screenshots instead of gameplay videos? that's very funny... but anyway it means September for the release date, IF they don't take too many days off, otherwise it's end of the year.

sbdb
sbdb

Release: Q3 2012 and add 2 years for them getting the bugs out.

Thuganomic05
Thuganomic05

Ahh.... I'm going to eventually have to update my computer it seems - can't even run ARMA 2 - but ARMA 3 , I will be ready.... don't quote me on that.

BruteZee
BruteZee

yep, also and most of all i wanna see it better optimized (hardware friendly) but even tough im happy about physics they did, rag doll, yet for vehicles and objects not the best, but hey, at least they did some progress :> looking forward to it

Mar044
Mar044

I really hope that they rework the enemy skill level, a malia shouldnt be a marksman with a ak47 at 1000 yards. one thing i really hated even when you do everything right.