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5Jun 13

For those of you who have read my previous posts, it should be pretty clear that the Xbox has won me over this last generation and is my console of choice.  It should also be clear that I am a fan of games first and foremost and it will never be too late for Sony, Nintendo or Valve (if this steam box ever materializes into existence) to win me back with the right games and the right products.  With E3 less than a week away I've decided to share my thoughts about exactly what Sony has to do if they want me to buy a PS4 shortly after it launches.

 

MAKE REMOTE- PLAY A REALITY

Since the original release of the PSP, Sony has been promising that you'll be able to play your Playstation games on your PSP.  Maybe that is a bit of an over-statement.  They originally said you would be able to control your PS with your PSP, so you can browse the PSN store or manage your account from your handheld but implied that cross-play support would be coming in the future.  Now they've released the PSVita and made the same bundle of promises.  Almost all PS3 titles will support remote-play with the Vita.  Again, this has been very misleading as some titles do support remote-play but many do not, and the games that do, often experience latency between the control inputs on the Vita and the game itself, making many modern titles virtually unplayable.

With Sony's acquisition of Gaikai it seems to me that Sony is in the best possible position to make a feature like this available and exceptional with the release of the PS4.  Just to be clear, if remote-play only allows me to play my PS4 games when I'm connected to my home wi-fi network (similar to how the Wii-U works, it's not dependent on your network though it is dependent on your proximity to the console) that is not enough of a selling feature for me to choose the PS4 over the competition.  If, on the other hand, I can leave my PS4 running and take my Vita to work and continue playing my game than I would consider that a feature worth investing in.

 

TURN PS+ INTO NETFLIX FOR GAMES

There is no denying that PS+ as it is right now is a great value.  The amount of AAA titles they offer at no additional charge is truly amazing and easily worth 50$ a year.  But if Sony really wants to win me over they need to expand on this service.  Sony owns the rights to the majority of PS and PS2 titles.  If they can find a way to charge me a yearly subscription and give me access to virtually every title from the PS library, I would consider this a major selling feature.  I understand that the PS3 libraries are a hodge-podge of first-party and third-party games, so if Sony is able to offer the games they own, on a service like this, and reach-out to these third-parties so they can provide as much of their content as possible, then this would be some serious incentive for any core gamer to pick up the PS4 as their first next-gen console.

 

FOCUS ON YOUR STRENGTHS

The one thing that Sony has going for them is their first-party studios.  This is indisputable The advantages of first-party game development are these people can fully utilize everything the PS4 has to offer.  They don't have to worry about porting the game out to other consoles and PC's, they can optimize the game for the PS4 and be guaranteed that every player will have the same experience.  Though Sony has a ton of exclusives available for the PS3, there are really only a handful that I've really enjoyed.  Most of them come across as mediocre at best.  Always pretty to look at, not always fun to play.  This is just my opinion and I understand that the PS has many fans who feel differently than I do, but this is besides the point.  If Sony can pull out all the stops this E3, and really impress me with a decent handful of 'must-play' exclusives, it will be one more reason for me to give a good, hard, look at the PS4 this holiday season.  A new Killzone and Infamous aren't going to cut it and I don't even know what I'm suppose to make of 'Knack'.  They are great titles for PS fans but they are certainly not console sellers.

 

I'm not sure if all of you realize this but this is the first year we've been asked to make a choice like this.  Never before have we had the two hardware juggernauts release their new platforms at the same time of the year.  This is a risky move for both companies but it really couldn't have played out any other way as giving their competitors a head-start (like Sony did last gen, and MS did the gen. before that) would have almost certainly costed them the success of their new product.

Just to be clear, I do plan on purchasing both consoles at some point but I am not in a position financial that they can both be a 'day one' purchase and therefore I will have to make a choice.  I'm pretty sure you all know which direction I'm leaning for the moment but if Sony can deliver on any one of the points I've covered they could sway my decision.  If they can deliver on all three, I think it is going to be a long up-hill battle for the X1 going forward.

 

It's gonna be one hell of a E3.

Just my thoughts, thanks for reading.

Feel free to subscribe, I'll have another post in a few days covering what the X1 needs to do to earn a day one purchase.

 

1 comments
rdwolf260
rdwolf260

My decision on whether or not I purchase PS4 vs Xbox One is going to be based off of who has DRM built into their console. I don't advocate piracy, I do not pirate games, I buy games legitimately, just like I purchase the rest of goods. However, if I'm going to purchase a PHYSICAL product like a video game disc and be told that I don't in fact own it, then no thank you, I will not be supporting that company.

You see, I buy MANY games, retail copies and digital copies as well. Because I LOVE playing games and especially enjoy finding a rare gem that's overlooked by mainstream media. If either publisher goes with their built in DRM, that will limit of what games I will be able to play in the future on that console. I understand digitial downloads, since I'm not actually purchasing anything PHYSICAL, however, that argument doesn't hold true for actual game discs. EA relaunch of Sim City was utter fiasco and failure due to their DRM, Assassin's Creed stumbled and almost faceplanted due to DRM, and there are MANY examples of similar failures. I pay money for games, and the money I pay for games always finds it's way to the console/publishers/developers pockets one way or another. I may be buying games new or used, it doesn't matter, because if I buy used I end up purchasing DLC more often then not, and the money a person received from me purchasing used copy will be used to buy another new game. At the end of the day, if no one is buying the games new, then there's no one who will buy them used either. If someone is purchasing a used game, that means someone purchased it new and made that decision based on playing it and reselling it, and then using the proceeds towards another new game...I've done that plenty of times myself.

If the console developers want to sell gamers a "license" instead of a physical product, then they should cut the crap and go all digital. I buy about 40% games new, about 20% used, and 30% digital. If all of a sudden I'm told that I don't own my PHYSICAL product, that doesn't bode well for the industry and I will not support them on this. Because the next logical step would be that you don't actually own your console, you just paid a "license" to use it. Then next thing is that you don't own your TV, your car, your house, etc....your just paying a "licensing" fee. People can argue that games are digital, but bulshit, you're buying a PHYSICAL disc and there's distinction. I give or sell a game to someone else, I didn't make a profit from the publishers/developers hard work and I'm no longer able to play the game because the PHYSICAL copy is now in someone else's hands and I'm no longer able to use it. If I purchased a game for $60 and then sold it after a few months for $20, how did I profit off that transaction? And am I still able to use their product? That is the distinction between a PHYSICAL product and "license." With a license, you don't get a PHYSICAL product, just a digital one. Because digital products can be copied and reproduced, you're buying a license so that you're bound that you're not allowed to reproduce it and make copies of a product and give away to people or sell without compensating the developer/publisher because now you have a copy for yourself to use and you're selling copies of the digital product and making money off someone else's hard work.

DRM = me being treated like a thief = me not purchasing the console. If both Sony and Microsoft pull the DRM, I'd rather use PC for gaming.

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