- thk123
- Level: 22 (34%)
- Rank: Blaster Master
- Member since: Aug 6, 2005
- Last online: 12/14/09 10:00 am PT
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The VG Rejects
The posts that weren't good enough for veterangamer...
For my full blog, please visit www.veterangamer.co.uk
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9Sep 08
OK, as I am sure you are all well aware, Spore has come out. I am currently detailing my first impressions of the game on my blog but overall my views are very mixed. That isn't to say there are good and bad bits (although, there are) but I am not sure what I am enjoying. It is very difficult to describe, but in the mean time, I would get it if you don't mind playing with games (as opposed to playing on them) This is very much a sand box game, if you didn't enjoy the creature creator, there isn't enough in the main game to warrant it, but if you did, the extra creators are great, and the game is a really good place to play with your creatures.
Also, has anyone worked out what their oppinions are, I would be interested to hear them.
- Posted Sep 9, 2008 9:27 am PT
- Category: Games
- 0 Comments
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11Jul 08
I had this idea ages back when Brawl was coming out in the US, it has now finally arrived in the UK, so now is the time to do it.
It is basically a giant online tournament. We would get as many people as possible (64 or maybe even 12
and set out fixtures for each of the games. All of the games would abide by some set rules. We make sure that everyone can make the dates they need to at the start for the first round, then organise the next round based on who gets through.Here is where it gets cool however. The matches would be Stock, but with a time limit of 3 minutes. Then, at the start, the most well equipped person to do this, films the match (saving the replay and then recording it with whatever means they have) Now while I know this is a Nintendo forum, I am assuming that some of you have played Halo 3. It would be similar to the service that Bungie offer. Each game would be recorded with the replay available, screen shots taken by the participants and all the data that is presented at the end of the match.
So like Halo, each match would have a page with all this information. Then each registered player would have a page which includes all of their stats (ie. total damage done over the whole tourney) as well as their screen shots, maybe some information about them and there current status in the tourney.
Obviously, this would require a lot of organisation along with 64 willing participants, but I think this would be really cool to do. Coments. suggestions, anyone interested?
- Posted Jul 11, 2008 7:52 am PT
- Category: N/A
- 2 Comments
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6Mar 08
In this months Op-Ed, I will be looking at the effects of "Next Generation Graphics" and if we actually need them.
Many thanks to "my friend" whose, up till now, only use was owning a 360. Fortunately, after coming up with the frankly genius title, he will not be the first redundancy here at Veteran Gamer
Last month, I looked at online gaming. I suggested that online may detract from a game because the developers were focusing online. While I still feel this is true, in comparison to the damage the HD graphics can do, it is negligible and online comes with tangibly good benefits. With the exception of the Wii, all current generation consoles, PC included, are pushing the so called High Definition era. Titles built with the sole intention of wowing the user, such as Crysis and games that have physics engines that put real life to shame, such as the one in Burnout: Paradise. But can a thick layer of beauty really cover up for poor gameplay. Or is it even the cause, suffocating originality?
With an introduction like that, you might think I was just going to rant about graphics. I am, after all, a Wii owner. However, graphics, and I mean this term very generally as I include stunning physics engines (as it has similar pros and cons), are, when used to complement rather than dominate, a very powerful tool. For example, one of my criticisms of Mario Kart was, while the action is often crazy, the fact that all the spinning is pre-animated ruins the chaos and makes it feel scripted. On the flip side, when racing in Forza Motor Sport at 200MPH and you slightly slip, you swerve, knocking the other contestants and causing a huge, entirely spontaneous crash. The fact that you know this can happen adds to the tension of the game. Likewise, part of the reason Halo: Combat Evolved became so popular was the Warthog. The Warthog was fun because, when a grenade exploded next to you, you flew backwards. Which leads me on to my next point.
Good graphics can make a truly immersive game. It is difficult to feel like you are inside a game if you are constantly reminded of it's fictiousness by, say, huge artefacts where your allies head should be. Would the world of Talon IV been as interesting to explore if it had just used dull colours and repetitive corridors? Would Gears of War have won game of the year if the chainsaw animation wasn't quite so belivable? The reason is, most people play games to escape their own world, if they can trick themselves this new, improved world is real, they will enjoy it more and stay in it more. Furthermore, another key feature of modern games is exploration. There is no fun in exploration if there is nothing to find but bland, blurred textures. For example, in Assassins Creed, the first time you arrive at a city, it takes your breath away and makes your long journey worthwhile. This wouldn't be quite the same experience if all you could see was the city walls and a blurry tower behind it and then nothing but the horizon.
Let's take Forza Motor Sport as an example. While Forza Motor Sport 2 is not quite Burnout Paradise when it comes to dynamic damage models, when Forza first came out for the Xbox, it was leading the way in realistic damage models. If it just showed you in a little diagram that the front of your car had been ripped off, it wouldn't have been very satisfying. However, because you see your bumper fly off it makes you appreciate the crash. Once again, it immerses you in the gameplay. By making your car more real, you realise that your shocking driving has real consequences. Also, the detailed enviroments serve to place you inside the car. Finally, by, and you may start noticing recurring themes here, making the maps look real, the player wants to explore new tracks to see what there like and makes the world more real.
However, as the gaming industry has recently out-sized the movie industry, there is now a lot 0f money in this once frowned upon market. At first this sounds good, but as many Hollywood films conform to the same clichés and do not try to be inventive, the same is happening to the video game market. So, the big investors who can't really tell a Wii Remote from a PS3 controller and think the Xbox 360 is Microsofts first games console, come in and see that consoles are pushing good graphics. They demand graphics to be this good, and the developer tells them that it will cost X million amount of money. This means that, as investors do not want to risk such large quantities of money, they go with safe bets. Ie. tried and tested game types, like first person shooters. The effect of this is, when an original idea is dreampt up, it sounds too risky for the investors and they turn the game down. To summarize, because graphics are now a must for current gen gaming, games are expensive to produce, meaning high risk, innovative, games are turned down. All is not lost however, thanks to services like the Xbox Live Arcade, that is what next months article will be on.
Also, similar to the last point, decent graphics take a long time to produce. Because of the aforementioned money constraints, developers will be pushed to release the game as quickly as they can. This means, that other elements, such as gameplay, get rushed towards the end, almost as an afterthought. Once again, this is down to pressures of the developers to make HD graphics in a short period of time. Once again, XBLA can take away the need for fancy graphics and let the focus remain on core gameplay.
A point about PC's as well. By increasing the technical prowess for the game, you shrink your market. Take Crysis, you can buy a top of the range computer now, and you still will not be able to play Cryis the way it is meant to played. While people might say that they are prepared to make compromises, the whole point to Crysis, the reason it wasn't released on consoles, the reasons why the system specs are so high, is because the main selling point is to show the world "This is what our games can do". The side effect of this is, gamers such as myself, get turned off modern computer gaming sticking to the originals and turn to consoles for their HD fill.
When I was thinking of a game for this point, I actually found it very tricky. Not because there is a shortage of games that are entirly focused on graphics, but because I do not buy games that are like this. Instead of blabbing on about a game which my entire opinion is based on a single Gamespot review, I will instead comment on the market in general. Many people will be aware that games are much shorter than they used to be. Gears of War, as great as it is, comes in at under ten hours. Likewise, Call of Duty can be done in less than ten hours. Fortunately, these game's gameplay aren't suffering. However, you could argue that the reason why Assassin's Creed has such repetitive mission objectives is because they spent so long making the draw distance breath taking. The problem with all these examples in showing my point is, overall, I believe that they have benefited from the fancy graphics. If anyone has any examples of games that have genuinely suffered because the focus is entirely on the graphics, please leave a comment.
In conclusion, I think we are reaching a split in gaming. I think the games that appear to be being damaged by graphics, the truth is that the developers couldn't improve the gameplay and decided to spend the time making technically amazing graphics so they can still justify charging money f0r it. I also want to point out that I do still believe the reason why the market is flooded with traditional games rather than different games is down to, almost entirely, the huge cost associated with making a game for the HD Era. I do not think it is because humanity has finally ran out of innovative ideas. Furthermore, because graphics need to be so intricate, game length is suffering and I think that developers now need to find a happy balance. Finally, I think that realistic graphics are going to become less prominent because, lets face it, as realistic as Forza looks, it can't compete with the likes of Paradise which just look cool. It all comes down to why you play games, and because it is for entertainment, realism just doesn't have the same wow factor as it used to.
I hope you enjoyed this post and I really appreciate all comments (which I will read out if I do the Podcast) Also if you have any tips on refining my ****of writing or have a suggestion for a topic I can do, please post a comment.You can catch all my posts at my offical blog: www.veterangamer.co.uk
- Posted Mar 6, 2008 11:39 am PT
- Category: Editorial
- 0 Comments
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27Feb 08A EU release date appears to have been announced! I do not know GS's source, was it released a GDC, but if you go to release dates for Brawl, the EU release date is Jun 6th. While this is aggges away, at least we have a release date, something which has been dodging being pinned down, despite the game already having been released in Japan. The game is coming March 24th in the US and no release date for Australia has. as of yet, been announced. Although, I would imagine it to be not long after EU as all the translation will have been done, they just need to make bucket loads!
- Posted Feb 27, 2008 1:13 pm PT
- Category: N/A
- 0 Comments
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2Feb 08
My first Op-Ed article: How important is online?. I hope you enjoy it, I am working on my technique and really appreciate any suggestions. Also, make sure you post your opinions, as they will be read out on the podcast next month! In this article, I will be discussing online and what it adds to and subtracts from games.
Online has, up until now, mainly something that PCs, and PCs only, do. Yes, the original Xbox connected to the internet, and technically so did the PS2, but even the Xbox was quite a lot of trouble to get it online and most games weren't even Live enabled. This has changed greatly in this generation. All current-generation consoles have online capabilities, in fact, I would go so far as to say, that online is what this generation is about. Great graphics barley make up half the market share, motion sensing is also about half the market share, but all 3 consoles, for better or for worse, have online. Not only this, but online is making stories for all 3 as well. Xbox Live has a massive reputation, obviously, but that isn't it, the PSN is trying to be a free, better version of Xbox Live and is one of Sonys main points to push. The Wii, also in the news about its online capabilities, namely how they are under-used, over-restricted and generally disappointing considering the Wii has built in Wi-fi. Finally, the PC's online is changing too, with Windows Live coming in to play, where some users are now paying for a service that used to be free. So to say online is at the forefront of gaming news would be a bit of an understatement, but how important is it really? Is it even a bad thing?
It is possible that online detracts from the games quality. As many of you will be aware, I recently purchased and completed Halo 3. I did so on the second to hardest difficultly, did not play it obsessively and managed to complete it in a matter of days (less than 5) For a game which has been in production for over 2 years, is that not a little short? If I had paid £40 for this game (as it happens, I managed to get it pre-owned) and did not have any intention of getting Live, I would be very disappointed with the game. While online may be very wide-spread, it isn't 100%. Some people could argue that, if you don't have online, you don't get Halo. I agree, but why should they miss out on a fantastic, albeit brief, game. Besides, it isn't just Halo. Call of Duty is another example (And I am sure Metal Gear Solid will be too) Some of this shortness can be attributed to the fact developers need to make amazing graphics or otherwise their title will just be shunned (that is what next months article will be on) However, I don't think it can be entirely responsible, as many of these games use pre-built engines anyway.
Also, as game developers are presuming the game is going to go online, they are delivering un-finished games. This used to be limited to PCs, where developers would just release a patch a month after launch. This was infuriating for the consumer, and when games are costing upwards of £40, it really isn't acceptable. That is not the worst of it, however. Some games take content out that had already been produced at the games launch to sell for more profits. Games aren't cheap, games are short, half the market is PAYING for online anyway, there really shouldn't be additional fees, particularly for horse armour.
That brings me on to my next point, cost. If assuming that you need online to enjoy a game to the full, you are going to need to spend some money. The 360 is the most guilty of this. If, firstly, doesn't have built in Wi-Fi. This is in itself shockingly bad, given that even the underpowered Wii does. But it gets worse, Microsoft charge £60 for the Wi-Fi card. It isn't a special card, it is a USB wireless adaptor, something that you can buy for PC for under £20 without going budget. It isn't even reliable, my friend has got through 4 since getting his 360 this Christmas. Surely Microsoft has taken enough of your money now? No, you have to pay for online. I mean, come on, that is ridiculous. Yes, Live is better than both the PSN and, obviously, the Wii, but £40 a year better? The truth is no, but it won't change because everyone, myself included, will keep buying it because they want to play their games online. It isn't just Microsoft who will rob you though, the PS3 has got a game coming out later this year BUILT around the idea of micro-transactions (Home)
Despite all that, online does have many good points too. The most obvious one is how it extends the game. Single player, no matter how long, will eventually get old, in theory, a decent evolving online game won't. Case in point: Halo. In 5 years time, Halo will still be a blast to play online. Offline multiplayer requires organisation, online doesn't Online means you can pick the game up for 5-10 minutes, play and go. Online means you can meet your friends online and be able to play them with out breaking commitments to other ties.
Also, many game developers will release more content after launch. Sometimes you will have to pay, sometimes you won't. It means that if they find something that isn't balanced, it can be fixed, increasing the longevity of the game. Halo periodically releases new maps that eventually become free. This, once again, keeps players coming back and helps to keep the game fresh. Yes, micro-transactions aren't cool, but if the content is right, then why not? You pay for games. I am not talking about horse armour, something I will never forgive Bethesda Studios for, but extra missions, new maps, different variants etc.
Finally, one of the key things about technology at the moment is user generated content. Take a look at any modern "Web 2.0" site. Post comments and write blog links are everywhere. Games are starting to embrace this, most obviously with things like Mii creation, but also more crucially things like screen shots and movies. Last generation, there were loads of movies created by fans using their favourite games, just search YouTube for Halo 2 Red Vs. Blue if you don't believe me. Or Halo Music Videos But this generation, things can get a little more advanced. With the ease of online, users can work together to make really good content. The online community is ready to embrace you.
So, do we need online? It definitely makes developers lazy, both with length of single player and bug fixing, but mulitplayer is usually the most fun element in a game and online multiplies that tenfold. I recently marked Metroid Prime 3: Corruption down for not having it. It would be, quite frankly, hypocritical to say no to online, as I just finished a Halo game online. However, one thing that might be possible if a developer was feeling really kind, and in some ways Metal Gear Solid is going to do this, is ship the offline portion on the disk having spent all the development time creating it. Then, because it will take a few months for everyone to complete, they develop the online portion and deliver it digitally. People who don't have online won't receive it, but it doesn't matter, because they won't be using it either. However, this won't happen as people are buying short games at full price. What I think we are going to see, however, is single player stuff being added later for a fee. Please leave your thoughts, comments and suggestions how I can make these articles better in the remarks button below.- Posted Feb 2, 2008 10:06 am PT
- Category: Editorial
- 0 Comments
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23Dec 07
I have finished my voting for the Game of the Year awards on Gamespot. You can read my analysis of the awards here
And remember, as of Jan 1st, www.veterangamer.co.uk will be relaunching, make sure you are there!
- Posted Dec 23, 2007 4:17 pm PT
- Category: N/A
- 0 Comments
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12Dec 07
Went in to Game after school today to log some more time with GH3: Legends of Rock, which I now need...just need to find the money for it. Guess what I saw while I was there, you probably did from the title, but it took me a few seconds to realise why the ring was red
And I call myself a gamer. Still, I was surprised it was still out, if I was a floor manager, I would want to get any red-ringed 360 off the floor ASAP 
Also, got Galaxy as an early Christmas present...kinda. I am only allowed to play on it while my friend who gave it to me is at my house. Which means I have only cleared the first observatory (about 10 levels out of 120) but it has blown every other game out of the water. There is so much variation between the galaxies I could have played about 8 different games. In one, you get to surf a ray fish! That speaks a lot about a game. I will be publishing some second impressions (first are already there) on my Blog later this evening with some refined first impressions of GH. So you can check those out HERE (And FYI, you can get my Christmas Shopping guide there too, so enjoy)
Merry Christmas!
- Posted Dec 12, 2007 10:42 am PT
- Category: Games
- 0 Comments
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2Dec 07Yes, it is true. Jeff Gersmann has left GS. There are many posts (not just on GS) about this scenario, so I won't bore you with a long story, merely that it is rumoured he was fired as a result of his negative Kane&Lynch review, a game that had been heavily advertised on the site. I don't know who to believe, and I still like the GS community, so unlike many people, I shall not be leaving GS, merely reading each of their reviews with a pinch of salt. As for K&L, rest assured, I will not be buying it.
- Posted Dec 2, 2007 5:58 am PT
- Category: Opinion
- 3 Comments
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29Oct 07
*Smiles, slightly at first, then it turns in to a huge grin, then starts gigiling, then laughing hysterically then eats foot*
- Posted Oct 29, 2007 10:33 am PT
- Category: N/A
- 2 Comments
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17Oct 07
I did it, I beat Metroid Prime. After 18 hours of play, I managed to beat it. Int terms of hours it was a normal length game but in terms of days it was absurdly short for me taking just under a month. I never complete games, certainly not in a month. However, this isn't due to the shortness of the game, but to the funness of the game and the time pressure of Corruption. I will be writing a review to be finished by the 25th August (day before corruption) On the 26th, I will disappear for a couple of days, however, if you got to my blog on the day, I will be posting "Live Updates" for my readers. These will include impressions, pictures and hopefully no spoilers.
Also, I have just finished my work experience at my old school. It was loads of fun and really rewarding. I even got a round of applause from the c.lass (the word without the fullstop is not supported by GS :evil
I was helping 
- Posted Oct 17, 2007 5:57 am PT
- Category: Games
- 0 Comments
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30Sep 07I have just been promoted to leader of the TNRU union. The Nintendo Reviews Union is a place to talk about all things Nintendo. I really enjoy my time their, the people are really fun to talk to and it is an honour to have been promoted to leader. Want some of the action? I recommend that you head on down to my unions tab, just above this post, it is the first union. I hope to see you down there.
- Posted Sep 30, 2007 3:09 am PT
- Category: General
- 0 Comments
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5Sep 07
The new WiiWare title, coming soon, Gravitronix, developed by Medaverse. I have an interview with Medaverse. You can read it here
Please post comments and enjoy
- Posted Sep 5, 2007 1:42 pm PT
- Category: Games
- 0 Comments
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31Aug 07The creators of Gravitronix, Medaverse Studios, have agreed to do a Q and A with my blog I will be sending off the questions this Sunday so if you have any questions you would like asked, please post them here or even better on my blog (so they are all in one place) . The only details to have been released thus far are :
-Gravitronix is an action/battle game for 1-4 players (possibly
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-The game takes place in a single-screen arena.
-The objects seen in the logo are the projectiles used as weapons.
-These projectiles will have different physics, making them behave differently depending on how you use them.
-There will be a great deal of depth in the control scheme.
-Veteran players will master manoeuvre's which make rookie players cry "HAX!!!"
-These details are intentionally vague, but we will have screenshots and movies closer to release which will explain everything.
All suggested questions will be considered but I can't promise that Medaverse will want to give away the relevant piece of information . The interview should be out before next Wednesday.- Posted Aug 31, 2007 3:04 pm PT
- Category: Games
- 1 Comment
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27Aug 07
Well IGN and 1up have released their reviews, and they are amazing. IGN gave it a 9.5 and 1up a 9. IGNs review and 1ups both comment about the outstanding graphics and good use of the Wii. The negatives that were mentioned were lack of buttons meaning the difficult to access D-pad is used for swapping missile and some slight loading times. Other things mentioned was the reduced amount of traveling times thanks to public transport and ships and a much more fluid and fast paced game. Apparently the game is slightly easier but with plenty of unlockables including an insane difficulty level, Mii clothing and the ability to take and send photos to other Wiis (and presumably to PCs)
Beat that HALO
- Posted Aug 27, 2007 8:30 am PT
- Category: Games
- 0 Comments
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13Aug 07
I am going to the middle of nowhere, France until Thursday after next so I will not be online. If you are a member of the Civ union, please ask Vengentz for guidance or ask any questions. Enjoy your summer, I will have a couple of posts written for my blog when I get back, not least coverage of Nintendos E3 Press Conference. If anyone is looking for a fantastic summer album look no further than Amy MacDonald, the songs are as good as the voice, which is saying something.
If anyone didn't know, I have got Beyond the Sword and RE4 for the Wii. Both are very good. If anyone has Civ 4 BtS be sure to join the Civilization union (go to my unions tab) we are organising an online game. Otherwise, enjoy your summer, see everyone on Thursday!
- Posted Aug 13, 2007 6:56 am PT
- Category: Travel
- 0 Comments
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25Jun 07I got Dawn of War over the weekend. It is really good, it short, I would say it consolidates all that is good with RTSs in to one neat package. Full review coming soon. Also, I haven't installed Dark Crusade, does anyone know how many patches I have to install on Winter Assault to play online? I have installed two already

- Posted Jun 25, 2007 3:27 pm PT
- Category: Computers
- 5 Comments
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24May 07Yay, I am going to Cornwall with my friend next week so don't expect any updates or anything. Enjoy your half term everyone. Also, has anyone got Alien Arena 2007?
- Posted May 24, 2007 11:00 am PT
- Category: N/A
- 0 Comments
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20May 07
I have been meaning to write my review for Civilization 4 for a year and a half. Yesterday, I finnally got round to it. You can read it here on my blog or here on GS. If you have Civ 4 make sure you post a comment and join the Civilization union here
- Posted May 20, 2007 4:52 am PT
- Category: Games
- 0 Comments
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12May 07I watched the Halo 3 beta trial last night, It looked like a spruced up version of Halo 2 and could easily have passed as a decent map pack. Read my full analysis here .
- Posted May 12, 2007 2:12 am PT
- Category: Games
- 0 Comments
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8May 07
I always seem to post to this blog when I am annoyed :p
Basically, at our school, work experience is a compulsory part of our education. Basically, we spend a week out of school in a real work place, so we know what it is like in the real world. Now, seeming as I really like gaming, I thought I would do my work experience at Lionhead Studios because they have a studio near where I live. I emailed them a formal letter. I got the reply today (v. quick as I sent it last night) Basically, it said they would love to BUT, they couldn't't do the week I was doing it. Would it be possible to do it the next week or something. Unless I am ridiculously lucky, it means I can't do it as my school won't want me taking an extra week of time table.
So close to my dream :@
- Posted May 8, 2007 8:50 am PT
- Category: Rant
- 0 Comments