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  • punkybruiser83
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  • Member since: Jul 21, 2007
  • Last online: 09/12/07 10:52 pm PT
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  • Part 2 of Why some games are made and sold....

    GAMECOCK Mike Wilson, CEO and head of marketing Harry Miller, President and head of development Rick Stults, Chief Financial OfficerGI: How would you describe the relationship between your average developer and publisher? What power does the developer have in that relationship?Wilson: It's like mother and child. Or maybe more like stern military father and child (and in case you couldn't guess, the developer is the child in this relationship). Publishers want developers just independent enough to run themselves without supervision, but not so independent that they start drawing outside the company lines. Stults: And since the publisher is Continue »
  • Ever wonder why some games are made and sold WHEN THEY **** Part I

    Dirty dealings and power plays that go on between publishers and developers. Come peek behind the curtain and see the forces that shape your favorite games. The following quotes and interviews are just a taste of everything we got from publishers and developers. For the full story, read the feature in the August issue of Game Informer Magazine. ANONYMOUS PUBLISHERS & DEVELOPERS"If there isn't a little gumdrop coming down the conveyor belt this month, we're dead."[On how publishers and developers have little benchmark for the money and time numbers that other companies use.] "There's only gossip, rumors, and Continue »