All About kendouken
WARNING: This blog is kind of a spoiler for those who haven't played the first and second games, so unless you want to see the story in its full summarized glory, then stop reading and leave this blog post.
Strength, speed, agility, stealth, parkour and bad-@ssery.
These are the qualities assassins have. They have preserved it through many generations and still in the modern era, they walk among us.
Welcome everyone to my blog. This time we will talk about the Assassin's Creed Franchise and how it has turn some chapters of the world upside-down.
In 2007, Ubisoft gave us their new IP (intellectual Property), Assassin's Creed which actually became a huge hit, and has literally, turn world history upside-down, **** with our beliefs, an screwed our ideologies.
The game is set in a lot of timelines, but the main story is set in 2012, a few days before December 21, 2012, the prophesied Mayan Date for the End of the World. It is centered around Desmond Miles, an assassin who escape in his child years and became a bartender for rich people in big parties. He then again became an assassin to save the world and stop the Templars, sworn enemies of the assassins who are currently portraited by Abstergo Industries, the modern day templars. Technology was already vast in the game and the proof was the Animus, a machine that helps you relieve the memories of your ancestor because in this game, people are banks of their ancestors, so we also have the genes and memories of our ancestors and if we have the way to unlock it (via the Animus) then we can relieve it.
To summarize the events of Assassin's Creed I, Desmond was abducted by Abstergo Industries tio undergo the Animus project, under the codename Subject 17. During this time, he was let say forced to relieve the memory of his ancestor,Alta´r Ibn-La'Ahada Syrian Assassinduring the Middle Ages and, mentor of the Levantine Assassins. With Altair, Desmond relieve the life of an Assassin in the Middle Ages, where Crusades are usually around. Abstergo And Desmond also got a glimpse of an artifact called the Apple of Eden, a very advanced object capable of bending the minds of people and other powerful stuff.
To be hoenst, AC I was pretty much deja vu for all of us since it was all the same routine. Tail this guy, beat him in a secluded area, steal something from this guy, go and get permission to kill, kill, leave, then go to another city or district. Seriously, the only thing different in this game was the Introductory Session (aka the tutorial), the part where Altair breaks all of the tenets, and when he battles Al Mualim.
Next is Assassin's Creed II, and the next 2 expansions of the storyline, Brotherhood and Revelations. To summarize this, Desmond escaped Abstergo Industries with the help of modern day Assassins. He now relieved the life of Ezio Auditore da Firenze, an Italian nobleman who had a happy life turn grim. In the whole storyline of Ezio, we see him mature from a little bit spoiled nobleman, to the mentor of the Italian Assassins. In II, we see his early life as an assassin where he fought with Rodrigo Borgia, better known in history as Pope Alexander VI (this is no joke, a Pope was actually a templar in the game) for the vault, which stores an artifact, an Apple of Eden. In Brotherhood, it follows up to where ACII left and continued from there. Ezio goes to Rome, and free it from Borgia influence, while in the process, become the Mentor of the Italian Assassins in all of Rome. Lastly in Revelations, its now finishes the Ezio story, where he helps the assassin's guild in Constantinople to fight against the Byzantine Templars and also try to get all of Altair's Masyaf keys in oredr to get access to the Library underneath the Assassin headquarters in Masyaf.
What did ACII gave us? Well ACII gave us a breather from that deja vu and gave us a living world. That's right. A living world. It is because we don't see a civilian ask help from a guy in a hood and ain;t even afraid from that guy. AC Brotherhood and Revelations gave us the multiplayer option, where we hunt and kill fellow players. Although ACII had barely any noticeable flaws, Brotherhood and Revelation although successful, just became to familiar. It's as if you know what will happen next. But the biggest let down in Revelation that I think only a few people would understand nwas that cliff hanger ending. I mean there was barely any revelations there. Sure it unfolded how the "Those who came Before" died, but still, since the first game, we already knew they almost became extinct with mankind due to a major catastrophe. More of us got even more confused. But even with these downsides, ACII series has pulled it off and made the franchise even more popular than ever.
Lastly, let us talk about the next and probably the last game in the series. Hopefully it isn't the last game in the series, but if it is, then I hope this would be the grandest of all the grand Assassin's Creed games. ACIII coming out this October 31, 2012 will feature a new hero by the name of Connor, a Native American (and eys I call them Native Americans because calling them Indians kinda seem stereotypical) who lived in the time of the American Revolution. Thanks to Gamespot Trailer Rundown, I got a good sense of what the plot is all about and what could possbily happen, but since I don't want to spoil anything (except the first entries in the series) then I won't spoil anything.
Well that is it and this has been a very lengthy blog, I hope you guys enjoyed reading this as much as I enjoyed making it.
Next time, I make a Diablo blog.
Hey there guys what's up?!
I am back after being gone for a very very long time.
I think some of you guys are curious, on what happened during the time I was gone. Obviously I was gone for months, and the last thing I put on FUSE was about this game I was making that is still not done, and is barely making progress. Anyways I'm making this blog to answer those questions, although I'm sure only a a few with pay attention to this.
Let's start with whatever happened to me...
Well, with me being gone for months, all I did was survived 3rd Year High School by passing all those schoolwork and make sure I don't fail miserably in **** Add the fact that some of my teachers have high standards and viola, its one big pain in the neck.
Between those months, I also had reunions with some of my elementary ****ates, had my girl bestfriend became my girlfriend, and also came the "I can't take it anymore" phase in my life which lasted a week or 2.
Currently, its April 1st here in the Philippines, and its already half way of my summer vacation. I'm gonna turn 16 this year and I'm gonna finish high school (finally!).
Let's now talk about my gaming life.
Well between those months:
1) A group of friends and I finished terraria (and literally finished it, all bosses killed, all of the minerals mined and such and it took 3 months of non-stop 24/7 gaming)
2) I got a legit copy of Borderlands (preparing for Borderlands 2 m/) and a legit copy of AC:Revelations (I'm still thinking if it was worth it... I mean I got the game for nthe Multiplay availability but the story and the gameplay, it was... it sucked a bit okay, hopefull ACIII wiill fix it)
3) Got Dota2 on Steam, but I was not happy to see it because it is still the same, only now it has better graphics
4) Played Super MNC and I have to admit it was really different from the other MOBA games I played
5) Repeated Super Meat Boy (I finished it on my laptop but since I got this enw computer of mine, I need to replay it but its no problem) one of the ebst platforming games that got me pissed and happy at the same time XD
6) Currently awaiting for those F2P games and for ACIII, D3, & Borderlands 2 and currently saving some money for Shogun 2: FotS (the only downside is that the retail copies that I buuy here has no Steam Compatability :l)
Lastly, let's talk about my project
To be honest, there are still no changes from where I left it. It was still the same except, now I have to redo all of thme again since I forgot to back up all of the saved models I had. Looks like more work XD. My idea still remains but I might change it due to the ever growing number of new IPs and hopefully I don't run out of ideas or else this might just be a repetitive thing.
I thought of my indie dev name, and while I ask around on FUSE the last time I was here, somebody gave me the word infinite and conundrum, hence I call myself Infinite Conundrum. You don't like it? Say why on the comments below, constructive criticism is very much obliged but unless you are just gonna bash me and try to get me pissed off then I won't take account of your comment, so please, leave well mannered comments alright?
I got a friend of mine (the same guy I played terraria and Minecraft with) whon is good in making banners, and logos from scratch, and I am cooperating with him to make the "Inifinite Conundrum" Logo. I hope we can make it.
Anyways that is all for now. When I have the time I will post an Assassin's Creed blog, and a Diablo blog.
Leave some comments below if you want to as long as they are well-mannered, non derping comments
Its been like what? 20 days after 2011? (I got an avatar change but it would take time to process)
Anywas to spice up my life (since the past 20 days after New Years was boring as hell) I decided to develop a game or maybe just 3d models, either way works.
Last year I had a dream of making a game or at least trying to develop one. But UDK failed on me. When all hope seemed lost, Unity 3d was shown to me. It was a basic yet powerful game engine. Basic since it doesn't require that much of a system requirement. Powerful since it shows in a little video how great a game developed in the said engine looks like.
To see the game engine, go to unity3d.com (FUN FACT: It is a famous game engine for the iOS and Android so those who would like to enter the industry of mobile gaming go ahead)
I also learned that you can't just simply depend on the game engine models since well, how will you learn to make your own custom designs. So I took that liberty of fixing that by getting myself the Autodesk 3ds Max 2011(don't worry it has plug0ins for exportation and what not). People would tell me to get Maya also by Autodesk. Well Autodesk made a comparison and showed that Maya was better for animation such as movies, tv shows, and the like while 3ds Max was the gaming industries standards.
You could get other Autodesk applications at usa.autodesk.com
Anyways with those introductions and past done let me get started with the game itself I am making.
I am gonna warn you now, I am 15, I am ambitious, I only know a few things about scripting but I can get used around modeling and making maps, scenes, and animations so yeah I will get ahead of you by saying "I won't finish this like early. I won't be able to do this alone, and I won't be able to do anything about this" Sometimes you guys are right, sometimes you are wrong.
Anyways back to topic. I am planning on making a sandbox game. Why? Well I wen't around FUSE (more of unintentionally spamming the What's Hot page and flooding it with my updates) and ask the people that if they were to make a game, what would it be. I expected a genre by the Acronym of FPS (which I am already full of) but surprisingly, people answered RPG, RPG, and RPG. I then thought of away to get this. If I were to make an RPG (Final Fantasy-Style or Skyrim-Style) I still have to go through making sandbox games. So yeah, AI Scripts, Freedom, and other stuff that makes sandbox games popular. I know what you are going through your head. That sandbox is a bit far away from RPGs but I would tell you guys now that I have a bunch of chains (more of steps) on how I will accomplish these things.
The game in my head right now it more of a "3rd person action-adventure open world video game" set in between 14th-15th century Europe. I would have a female character as the protagonist and a male character as an antagonist. I can't give names yet since I still have to make my research and if possible, make unique names with meanings. I would also have to make buildings and rescale those until they don't give much memory and would fit in the game. I know what you are thinking, ASSASSIN'S CREED LIKE GAME. Well first of all this is my first time to make a project like this so big, I mean I don't even have a team since the team is myself (and possibly a few FUSERS but I have to make clarifications on this). I don't even have a name for th game yet, let alone the developer name. Besides, I made AC as my basis, but I promise to do everything I can to make thise game unique and not a copy-cat of AC since, well Ubisoft could sue my arse and I don't want that.
These are the stuff going in my mind and they might change without any notice at all. I still have a lot going through my head such as school, the future, and maybe a bit of myself.
So yeah, this is my very first blog about a game I'm developing. I don't know if I would ever finish this or if I am even determined to do this but yeah lets just see.
NOTE: There are gonna be many plot twists in a sense that they are gonna be shocking or maybe even expectable. (tbh, I don't have the story finished let alone started but I felt a sense of plot twists so yeah)
Thanks for reading this blog.
kendouken does not have any recent activity. What a slacker! Maybe you should send kendouken a private message and ask, "Where are you hiding?"