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22Aug 11

We all know that everyone has their own tastes when it comes to games and sometimes there are games out there that everyone hates whether it was a strange gimmick, or a spinoff or something that had been overhyped by the game media and too many folks bought into the hype only to be let down when the final product came out. A lot of us have games we hate that everyone likes but those always just degrade into why said series is "overated" and doing that type of blog would just consist of a bunch of FPSes.

Now the couple games I'll mention I don't think are spectacular. They have their flaws but I don't think they're as bad as everyone thought they were.

That being said here's my list of games that I liked that apparently everyone else hated.

Zelda II: Adventure of Link

I don't see all the hate for this title especially because it came out before the massive internet gamer culture of trolls and blogging. The only legitimate complaint is its difficulty and I will agree on that mainly the lack of enemies not dropping health but even then, they drop magic bottles and once you get life magic you can just up your health as long as you have enough magic. Plus I like the challenge when compared to all the recent Zeldas where I almost never die from the enemies. I'd love to see a Zelda game with a little more focus on combat as opposed to so many block pushing puzzles.

Blue Dragon another one I will defend as many modern console RPGs I don't care for. The cutscenes are too long and too wordy and tutorials drag on to long or in the case of FFXIII, any sense of a massive open-world RPG is long gone and now you just walk down halls to the next cutscene. BD felt distinctivley old school and I'm not sure why. Maybe it was the more simplistic "Kids with magic powers set out to stop evil guy from destroying the world" type of story or the more chibi-esque characters as opposed to the creepy gender neutral Squeenix characters we see now. The voice acting is "meh" mostly suffering from a poor English dub but I like it's combat system that allows you to make a ring around you to enclose multiple baddies as opposed to going from one fight to another plus the added bonus of creating "monster fights" where creatures will fight each others and still give you the XP.

Starfox Adventures Well we all know the story behind this one. Rare had started this title on the N64 called "Dinosaur Planet' starring a talking fox character that looked similar to Fox McCloud. Given the industry is afraid of trying new IPs, Fox and friends were shoehorned into this Zelda-esque game much to the dismay of some fans. That being said I still liked the game a lot. It actually had adecent story, great visuals that hold up pretty well and it managed to incorporate some Arwing flying elements. Of course being a Rare game I getthe argument "why do you like Fox with a staff but not like Banjo driving a car?" Because no matter who was taking Fox's place in this game, the gameplay itself was fun. I wouldn't have liked Nuts and Bolts's car building nomatter what character had originally been in that game. Also I don't know about you but when are we going to get a new Starfox game? I don't want to play another port of the N64 game.

Sonic Riders Yeah, as a Sonic fan I might as well stand up for a modern Sonic game though like most people with brain stems I loathe Shadow's game (more for it's sad attempt to be dark than actual gameplay) and Sonic Next Gen is an abomination unto the Lord and I will say I am a Sonic fan. I'm not a retarded Sonic fan who screams bias every time a new Sonic game doesn't get scores of 10. Sonic Riders is not a perfect game by any means. The learning curve is extremely steep, a lot of the tracks rely on memorization and jamming the stick to do tricks until your thumbs are sore and the story is disposable (seriously we don't need to know why they're racing). But once you figure out what you're doing and know how to avoid hitting pitstops, it can be a lot of fun and I'll give them credit for simply not making a Mario Kart clone and trying to make a game more reliant on skill than luck. But the game takes patience to play. I never bothered with the sequels though.

Like I said none of these games are perfect though I do think they're better than they're made out to be. Feel free to share yours but be sure to offer some reason other than "it's cool."

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