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jpstill85's blog

The Sport of Gaming

I knew this day would come... when the competitive sport known as gaming would be taken seriously by the sporting community. It may not be huge yet, but this deal shows that there is indeed a future for the MLG on the mainstream level. I can't wait for the day that we'll be rooting on our favorite FPS teams for the "super bowl" of the MLG. Rock on ESPN.

http://www.gameinformer.com/NR/exeres/3e5ca4cc-448a-4f7b-bd0a-0d1cd660d5a4.htm

Posted by jpstill85, Jan 19, 2008 9:33 am PT   2 Comments
This Needs to Be Next Gen

With the latest developments in technology, it is becoming more and more apparent how in the stone age we are so to speak when it comes to the overall span of gaming. I am going to dedicate and update this blog entry to include amazing new technologies that I find (or are shown) that really blow my mind.

http://uk.youtube.com/watch?v=Jd3-eiid-Uw

http://www.engadget.com/2008/03/26/wiimote-head-tracking-meets-first-person-shooter-die-marshies/

http://www.nhk.or.jp/digital/en/superhivision/index.html

Category: Technology
Posted by jpstill85, Jan 5, 2008 7:07 pm PT   1 Comment
A solution to my online burnout
I made a thread about this in the forums, but I decided I'd start my blog off by posting all of my forum ideas into my blog for hindsight purposes. Being a big fan of online shooters, I have recently discovered that the only reason I get tired of playing them has nothing to do with the fact that I get burnt out on the gameplay. Sure I may to an extent, but it's nothing I can't recover from with a day or so of rest. What really turns me off from playing the game is the fact that I will be confined to the same maps the majority of the time that I play. So I have come up with a great idea. If developers were to create a team dedicated to doing nothing but creating multiplayer maps to be released as DLC on XBL at a given interval (perhaps every 2 or 3 months?), not only could they make some good money, but it would allow them to focus on their future projects while still staying committed to their current game and it would keep gamers really happy. This way, gamers could always have something to look forward to from their favorite online game and always know when to expect new content. They could even make it a subscription charge paid yearly in MS points or a charge that is directly attached to your gamertag subscription. This would really make me happy and would give me a great viewpoint on the development teams of such games.
Category: Games
Posted by jpstill85, Dec 22, 2007 7:43 am PT   1 Comment

My Recent Reviews

Tom Clancy's Rainbow Six Vegas 2
"Rip-off"
Ubisoft should have just kept working on it rather than rush this mediocre at best attempt at a sequel. Continue »
Posted Mar 30, 2008 3:51 pm PT
Recommended by 1 out of 2 users.
Indigo Prophecy
"Disastrous"
A sub par story with sub par acting and terrible gaming concepts make you wish this game never even existed. Continue »
Posted Dec 17, 2007 1:07 am PT
Recommended by 1 out of 16 users.
Tom Clancy's Rainbow Six Vegas
"Amazing"
This has evolved into my favorite shooter to date. I absolutely love this game. Continue »
Posted Nov 9, 2007 6:45 pm PT
Recommended by 1 out of 2 users.

My Profile

jpstill85
Last online Jul 24, 2008 7:11 am PT
Member since Nov 23, 2006
 

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More Videos from jpstill85

Slanted CoD4 Spawn

Category:
Gameplay
Association:
Call of Duty 4: Modern Warfare (PC)

I don't know how or why, but I spawned sideways and had to run around an entire life like this.

Posted Feb 5, 2008| 0'06" | 3,016 Views

Tracked Blogs

Friends' Videos

Donkey Kong Country

Category:
Speed Runs
Association:
Donkey Kong Country (WII)

Quick run through the 1st stage on Donkey Kong Country

Posted Jan 31, 2008 by dalger21 | 0'48" | 294 Views

Legend of Zelda:Ocarina of Time

Category:
Game Endings
Association:
The Legend of Zelda: Ocarina of Time (WII)

The ending of Legend of Zelda: Ocarina of Time

Posted Jan 31, 2008 by dalger21 | 3'48" | 1,874 Views

Half-Life 2 Unreleased Gameplay

Category:
Gameplay
Association:
Half-Life 2 (PC)

A short collection of unreleased levels and sequences from Half-Life 2.

Posted Jan 30, 2008 by TheMotherBrain | 3'00" | 447 Views