All About jg4xchamp
Welcome to my blog of a bunch of random topics I feel like talking about. Sit back, relax, and hopefully enjoy the read.
"Oh that looks bad, HOLY F*CK HE MADE IT"
More of this please in game 7. Game 6 was probably the most hyped I've been during a basketball game. Both teams have gotten really physical with each other, and the refs aren't buying as much bullshit(lol Tony Parker acting like no one say his pusscake ass flop). Lebron James lost his headband in the 4th.
Yeah seriously I want more of this in game 7. It isn't often I ignore my dinner for things.
Ray Allen's shot. Further proof that Sports>>>>>>>>>>>basically everything that isn't Sex and Alcohol.
E3 cast, and now you'll never see me link shit to that site ever again probably. I'm not promising this, I just assume we'll go back to being lazy again lol. So I saw 2 movies this week, and Cliffy B was outspoken this week. So
Edit: Oh and Tom Towers. Your stupid comment section in your blog hates my damn posts. What the f*ck kind of fairy dust do you throw on that shit. So annoying.
Yes the title is a reference to this movie. I was gonna go with "I WILL **** ALL OVER YOU"...but I figured that might get some warning flags. Regardless
Funny F*cking Film out of 10
I really really really wanted to enjoy this because I love Superman. But the movie made it really hard. There are just story aspects of the movie that are just dumb. Some of the dialogue between characters is corny as f*ck(hur dur it's a Superhero movie). The transitions between scenes is awkward at times. Like his whole origin at the beginning of the movie makes very little sense on how/why he's hopping from one place to the next only to end up where he's at, and then bam he's Superman. The most annoying scene transition was probably the part where him and Lois are in that interrogation room talking, and then the next second they are talking in a desert with the camera only on the two of them.
The action and pure spectacle was fine. In that regard they did Superman some justice. Like I think most of the action scenes are well done, but some of the CG is really obvious. That said some of the sheer badassery of those fights was cool. Like that one bad chick was **** gangsta, and most of the Superman vs Zod stuff was really nice. I like the dude playing Superman, and there are like moments where it looks like they are about to do the character of Superman justice, but they never actually do anything with it save like something with the ending. So spoiler.
And I don't think it needed to be the comedy some of the reviews said it was lacking. Like it had some funny moments along the way. I did enjoy the Lois and Superman stuff for the most part, but overall like the film just wanted to be epic. Which is fine, but for a Superhero movie(especially Superman) there should be a sense of wonder and awe to it. It should have some sense of fun to it. And I don't know I didn't really get that. I guess I'm not explaining it well, but it's like I purchased a superhero movie ticket, but the fun was sold seperately.
Admittedly I don't think a lot of superhero movies are good films, but I definitely don't think you can argue Man of Steel is a good film. It can be entertaining sure, it's fine if you just want to shut your brain off and watch crazy shit happen, but as a Superman story it's weak. And that's really f*cking annoying, because there are some awesome ideas in this movie. At the least
The Movie is Not anywhere near as terrible as the trailer to Gravity, who the f*ck approved that shit? out of 10
So Cliffy B had this
But I would agree with Sterling up there, up until a point. See I've read a lot of Cliffy B stuff, and I don't think he's an idiot. In fact he has had some awesome reads on this thoughts on game design. Now that hasn't actually translated to anything he did with Gears of War, but he's a lot smarter than the internet gives him credit for. So is David Jaffe. So is Ted Price. So are people at Naughty Dog and Santa Monica. So are a shit ton of Japanese devs who in one way or another have shared Cliffy B's sentiment.
SO what's my issue? well the following. In fact let me just borrow a post from PBsnipes(plus I'm lazy and only about to get like 2-3 hours of sleep):It would be nice if someone did some honest-to-god journalism and took a hard look at the economics of AAA vs. budget/indie development, because I think people tend to get a little too enamored with a handful of nice anecdotes and forget about the larger industry. I mean, let's look at some of Sterling's examples:
CoD- Never mind the engine, they haven't significantly changed the gameplay since the original. And they spend a bajillion dollars a year on advertising. So maybe not something your average dev is going to be able to replicate.
Minecraft- A ****-ugly game that so thoroughly captured the zeitgeist it was a license to print money before it was even out of alpha. Again, not exactly something that's going to extrapolate to the greater gaming industry.
Valve- Literally the best and brightest in the industry given an effectively unlimited budget, no deadlines and no real managerial oversight. If only Silicon Knights had thought of that!
Metro- Made under awful conditions in a country where the average software developer apparently only makes $25,000 a year, and (if VGChartz is to be believed) it utterly bombed on consoles. So I guess the solution is to just outsource everything and pray the PC community latches onto it?
So as much as I love the idea of the whole "everyone should just make $20 games that are so good we'd rather keep them than trade 'em in for $2.19 at Gamestop" argument, I'm not sure that it's a realistic scenario. Ultimately the average consumer only has so much time/money to invest in gaming, and those limits naturally favour blockbuster AAA titles -- it's not a fluke that pretty much every media industry operates on the same "lose a little money on a bunch of projects in the hopes of making a ****-ton on one or two gems" principle.
The $20 thing certainly could work under the right circumstances, but I think people need to recognize that the economics are far more complex than just "why spend $100 million on a game that'll sell 10 million copies at $60 when you could spend $10 million on a game that'll sell 5 million copies at $20?"
I think first of all too many forum gamers love listing examples of the opposite, but forget every rule has exceptions. Exceptions don't suddenly become the rule. But that requires a mental capacity past that of an 8 year old.Which as I've stated many times most of you could probably not above an 8 year old.
That said I don't see why just making smaller budgeted games isn't an option. Yet they all keep saying its crazy for me to think that way. So? How about games "jounralists" actually did their f*cking job, and made that aspect of the gaming industry far more transparent. No instead you're gonna spend the next 12 months trying to figure out if the xbox is gonna win or the playstation is gonna win. WHile completely ignoring an aspect of the game industry that clearly needs a giant spot light on it.
Because it's one thing for all these devs to say we're very ignorant of how actual game design works. And we f*cking are, and to anyone about to respond to me like you know something. You actually don't, so stop talking. But it's another when I'm given the answer to WHY? why is this not an option?
Because my current opinion is that it's some ghetto "artistic pride" of wanting to do something bigger and better, and really you're just making insane budgets for no reasons. So either Cliff or Jaffe or anyone needs to shine some light on this subject, or how about the so called games journalists actually do some journalism. Am I out of line here Kevin Von Ord? or Mcshea? or Sessler? or Jeff Gertsmann for that matter? or Andy Mc from Game Informer, or any one of the apes that works for Edge or Eurogamer.
Here is a prime chance for you guys to do something worth praising in your field. So please get to it.
I'm under the weather, but I am still here pimping out our shit.
That is an article written by Tom(not the tomas from the cast), and of course
I been busy most of the weekend so I forgot to post that. See It's been a busy stretch of podcasting. Anyway that was the pre E3 stuff. Obviously incredibly dated, but there was the intro with the bear sex talk. I don't know how that happened, but they blame me for it. Like I'm the bad guy here?
It's okay though I fully expect to have our E3 reactions done by tomorrow or wednesday night. Other than that it was a solid E3. Microsoft, EA, Ubisoft, and Sony all took turns being meh to really good, and in the case of Sony publicly raping Microsoft in the span of 3 minutes.
It was all good stuff. Best game shown on stage in a demo? Hmm.....I'll go with Dead Rising 3 by a hair over Metal Gear Solid 5. Most of the "new" stuff was either only okay(Ryse) or made by people I have very little faith in(Ubisoft for instance) or indie games. And Indie games didn't get elaborate demos as much as they got "hey we got an indie game" here or there. ALthough Sony really went all out with that Indie love, so that was nice. Transistor has my interest. I'm looking forward to seeing demo footage of that when it's online.
Worst game footage I saw? The Battlefield 4 campaign footage during the Microsoft showing. I mean holy christ did that look so mind numbing. I said this to Sean McCloughlin on a system wars podcast we were on(yeah so I'm basically radio whoring it right now) that one has to be mentally challenged to find that shit even remotely fun. I mean god damn. Did the mp footage make up for it? F*ck no. It looked like more Battlefield 3. As in a very by the numbers sequel.
Dead Rising 3 and Metal Gear Solid 5 and The Witcher 3 actually look progressive as sequels in their franchises. They look like there is some evolution their in the game design(okay well Dead Rising's environments bother me a little, and the lack of camp during the early parts), but BF4? That looks like Battlefield 3 with some fixes to the stuff BF3 ruined coming from BF2 and 2142. Bad game? No. Totally uneventful and uninspiring? Most definitely.
Biggest Disappointment: No Giant Bomb Live show. Apparently they got robbed this year. Like all their equipment was stolen and shit from their studio this year. Yep all those years in shady ass crackhouses? totally safe and smooth. The first year in a nice studio? Robbed. Gotta love it.
Other than that um Dear Bungie. If you're going to show more of Destiny please show more of the stuff you whoed at the end. The stuff outdoors and in wider spaces, because in corridors it looked too borderlands territory, and for the uneducated: I tbhink Borderlands one is boring.
Well that's really it. My new PC parts come in tomorrow. So I shall be building my rig, or on Wednesday if i don't wanna get out of bed tomorrow morning.
My Recent Reviews
Jun 19, 2013 7:57 am GMTjg4xchamp posted a new blog entry entitled Bring on Game 7
Jun 14, 2013 9:23 am GMTjg4xchamp posted a new blog entry entitled I'll Walk You Through This!!
Jun 11, 2013 7:35 am GMTjg4xchamp posted a new blog entry entitled Topic titles must be between 5 and 80 characters because we are Lamespot
Jun 8, 2013 2:14 pm GMTjg4xchamp posted a new blog entry entitled New PC, Dark Souls 100%, and You Should Jack It
Jun 5, 2013 6:46 am GMTjg4xchamp posted in the topic Company of Heroes 2 Open Beta on the System Wars board
Jun 5, 2013 6:41 am GMTjg4xchamp posted a new blog entry entitled Don't Disappoint Me June
Jun 5, 2013 5:38 am GMTjg4xchamp posted in the topic Company of Heroes 2 on the union board The Pretentious Users Subverting Hype Union Board
Jun 5, 2013 5:36 am GMTjg4xchamp posted in the topic Man of Steel on the union board GUFU The I might fix up this board someday, one day, maybe?
Jun 5, 2013 5:34 am GMTjg4xchamp posted in the topic Company of Heroes 2 and an open beta on the union board GUFU The I might fix up this board someday, one day, maybe?
May 31, 2013 11:00 pm GMTjg4xchamp posted a new blog entry entitled Mad uncalled for