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The GS News Dump

Video: Swinging with Spidey 3's Chris Archer

Making a game based on one of the most anticipated movies of the year and one of the most iconic superheroes of all time can build a lot of pressure. Activision tasked developer Treyarch (Call of Duty 3) to make the upcoming Spider-Man 3 game for multiple platforms. Add to the mix the fact that Spider-Man 3 will be the first next-gen game for the webslinger, and you're looking at a lot of pressure.

GameSpot News talked with Chris Archer of Treyarch about the upcoming game at the Spider-Man 3 preview event in San Francisco.

Posted by GS_News, Feb 27, 2007 1:50 pm PT   15 Comments
Video: Talking Shadowrun with Mitch Gitelman

Microsoft invited GameSpot News down to the fancy Clift Hotel to get a hands-on look at the upcoming PC and Xbox 360 game Shadowrun. Here, Tim Surette sits down with the general manager of FASA Studios, Mitch Gitelman, to talk about the game and its unique features. Mitch loves to make games and he loves to talk about Shadowrun.

Posted by GS_News, Feb 23, 2007 1:17 pm PT   15 Comments
Chris Taylor stops by GameSpot

It took some doing, but we squeezed in this conversation with Supreme Commander designer Chris Taylor. Thanks, Chris, for stopping by. Best of luck with the game.  - Curt Feldman

Posted by GS_News, Feb 15, 2007 4:46 pm PT   24 Comments
NeoGAF thread of the year?

The kids over at NeoGAF--the Star Wars Cantina of game forums--are at it again. They've gone ape on a bunch of photos from an internal Microsoft marketing meeting showing Xbox Marketing Chief Peter Moore rocking out with Guitar Hero II. :

http://www.neogaf.com/forum/showthread.php?t=142457&highlight=moore

this one is my (Tor's) favorite:

Posted by GS_News, Feb 15, 2007 2:54 pm PT   3 Comments
Miyamoto on violent games

Having created franchises like Donkey Kong, Mario, and Zelda, Nintendo's Shigeru Miyamoto has been a big name in the industry for a long time. And if you've read one interview with the man in the last 20 years, you've pretty much read them all.

He likes new challenges. He likes innovating. He likes to make games that anyone can play. If the interview is from 2001 or later, it might mention how he got the idea for Pikmin while he was gardening.

CNN today posted a transcript of Miyamoto's recent appearance on Talk Asia, and while much of it reads like a "greatest hits" of the developer's previous Q&As, there are some interesting passages where he might be doing more than reciting the same answer he's given 100 times before.

When asked about why Nintendo hasn't jumped headfirst into the profitable world of violent games like Grand Theft Auto, Miyamoto replied, "My personal thought is, and I think it is the same with Nintendo, that before thinking about how to handle violence in video games, I think it is important to think about pain people feel. For example, you would not laugh at people with disabilities. There are bullying problems in Japan. Looking at the overall picture, it is important to understand and feel the pain that people might have. We make our games based on that philosophy, using means other than violence."

Talk Asia host Anjali Rao also asked Miyamoto about how he deals with fan feedback, noting that gamers are rarely restrained in offering their opinions.

"This is a difficult subject," Miyamoto confessed. "If a fan makes a suggestion, I will often put it in my mind, and I will take in whatever comment I feel is useful. But I make my own predictions of how a user might react to the games I create, and I would say I am sensitive to whether those reactions are in line with what I predicted. People generally have different views and opinions about anything. So I would only listen to whatever information is useful for me. It is interesting to hear what other people say. But instead of reading the blogs, I would rather stand behind a person playing the games and sense how the player is reacting to the game--whether he is unhappy with the games, or if he is having fun. I can feel all of that directly. It is more useful for me to do that than to read what he thinks of it."

Keep checking the GameSpot News Blog for more stories from every corner of the gaming world.

--Brendan Sinclair

Posted by GS_News, Feb 15, 2007 11:50 am PT   123 Comments
A spotter's guide to Xbox 360 DVD drives
The whiz kids over at Xbox-Scene have posted a handy-dandy spotter's guide which lets you determine--at a glance!--if you have one of the new, ultra-quiet BenQ DVD drives in your 360. If not, sucks to be you:



--TOR
Posted by GS_News, Feb 14, 2007 2:49 pm PT   2 Comments

News Features

Featured Stories

E3 2008: SCEA unveils $399 80GB PS3, God of War III

Sony's press conference sees SCEA president Jack Tretton reveal Resistance for PSP and MAG, an all-new massive action game from Zipper Interactive; PS3 video store launching tonight; full video inside.
Posted Jul 15, 2008 11:31 am PT 999 Comments

E3 2008: Nintendo scores Wii Music, GTA for DS, Wii Sports Resort

Mario and Link were nowhere to be seen at press conference, but Miyamoto's outfit made waves with Animal Crossing: City Folk, the WiiSpeak peripheral, and more.
Posted Jul 15, 2008 9:04 am PT 315 Comments

E3 2008: id Software deal enRages EA event

Surprise agreement to publish Doom studio's post-apocalyptic road-action game highlight of EA's developer-centric event; Mirror's Edge, Left 4 Dead, and Dragon Age: Origins also on hand.
Posted Jul 14, 2008 2:54 pm PT 168 Comments

E3 2008: Wolfenstein, Singularity unveiled at Activision Blizzard event

[UPDATE 2] Snubbing E3 proper, the newly merged publisher shows off two new Raven and Marvel games and demos Guitar Hero World Tour's studio mode at a shindig all its own; Rock Band instruments will be compatible with new game, which will even adjust its drum scheme.
Posted Jul 15, 2008 7:19 pm PT 116 Comments

E3 2008: XBL Avatars, Netflix, and FFXIII top 360 slate

Microsoft's press conference reveals rumored Xbox Live overhaul and Karaoke game--then delivers Square Enix shocker; exclusive Fallout 3 DLC coming, Gears 2 touted.
Posted Jul 14, 2008 10:25 am PT 352 Comments

E3 2008: Final Fantasy XIII 360-bound, Last Remnant dated

Square Enix's formerly PS3-only RPG epic will launch day and date on Microsoft's console in North America and Europe; 360 exclusive hitting US November 20.
Posted Jul 14, 2008 12:04 pm PT 2839 Comments

Newsmakers

E3 2008: Video Q&A: Carmack on 'one-game' id-EA deal

Legendary Doom founder, id lead designer Tim Willits, and EA Partners GM David DeMartini talk to GameSpot about how Electronic Arts became Rage's publisher.
Posted Jul 14, 2008 10:47 pm PT 39 Comments

E3 Video Q&A: Peter Dille on the new PS3 strategy

SCEA's marketing generalissimo talks about the console's new video store, Final Fantasy XIII 360, Sony's fall game slate; clarifies the 80GB's lack of BC.
Posted Jul 16, 2008 9:40 pm PT 258 Comments

E3 2008: Warhammer 40,000: Dawn of War II Exclusive Q&A - E3, New CG Intro, E3, and E3

Watch the exciting new intro movie for Dawn of War II and get exclusive new details on the game at E3.
Posted Jul 14, 2008 6:00 pm PT 172 Comments
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