Well, in an interview with Insomniac CEO Ted Price, there was one interesting tidbit:
There were a lot of acquisitions in the news last year. You are still an independent studio, but so far are exclusive to Sony this generation. Have you considered development of - if not a Wii or Xbox 360 title - perhaps an Xbox Live Arcade title?
One of the challenges that anybody has during this generation is developing...Cross-platform technology is tough. All three platforms are very different in terms of their architecture.
For us, it's an issue of difficulty and bandwidth. We currently don't have the bandwidth to be able to do that anyway. But it has been impressive to see some of the sales numbers for people who are going cross-platform.
But you wouldn't rule it out in the future if you developed the technology?
Being an independent developer means we always have that choice.
This is... interesting. There's no grandstanding, no "we'll only work with Sony." Its not saying they will go multiplatform only, either (I'm assuming by "bandwidth" they mean "staffing"). Now, Insomniac is completely independant; nobody (not even Sony) owns any stake in them. Being independant means you have to do what's best for the company's financial well-being; Capcom is a great example of this.
So, my question is this; if they did go multi, how do you think that would look? Completely platform agnostic (like EA), or a mixture of exclusive and cross-platform titles (like Konami)? What types of games would make the jump, and to which platforms? Insomniac is a superb, top-tier developer that any console maker would be happy to have producing games on their system - so feel free and dream a little