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  • bstarter29
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  • Rank: Bionic Commando
  • Member since: Nov 23, 2006
  • Last online: 10/08/08 10:43 am PT
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  • 3Oct 08

    Podcast Details/New Screenshot!

    Here are the details from the podcast with Sam Lake that came out today:

    http://www.brightfalls.net/news/410/

    It's in Finnish, but "northernlights" at the forums translated some of it for us (you can find the points in the link too):

    Why has it taken so long?
    -Small team (this way they have better control)
    -High quality standards

    E3 2005
    -Technology and vision was being worked on
    -Gameplay at that time was only a prototype

    Games vision has stayed the same from the start, but the form of the game folds during the whole development cycle

    What can you tell about the upcoming trailer?
    -It started as a joke
    -Without Max Payne movie they probably wouldn't have released the trailer now
    -..but with both MP and A.Wake being cinematic games, it seemed like a good idea to present it now on the big screen
    -They don't want to show gameplay just yet

    What do you think of MP movie
    -Surreal, contradictory feelings..
    -Great that someone has done it
    -Until now they have had full control over MP, but now someone else is doing it
    -"Practice shows that good trailer can be made of anything" (laughing)
    -Sam Lake likes Mark

    Sam's role as the writer
    -Remedy stress story in their games (doh )
    -Sometimes busyer, sometimes calmer periods
    -Trying to write the story to be "playable" as much as possible
    -From writers point of view, working with a game is similar to working with movies
    -(he described the stages in writing development)
    - MP1 manuscript was 150 pages, MP2 650 pages
    -The usual feedback for a writer is usually "too long"

    (lots of talk about creative writing in general)

    What kind of games do you like as a writer?
    -Roleplaying games (usually more story centric)
    -Being a "family man" + work, time doesn't often allow playing games
    -Praise for Orange Box

    How serious is A.Wake going to be?
    -Supposed to be "scary at times"
    -Humor is necessary for a game/r

    When is it going to be released?
    -When it's done
    -"Good feeling" about the project ("hyvä pöhinä" )

    Not revealing in any way, but that was to be expected. But it's good to hear from Remedy.

    Oh, and before I leave you, I have a treat. Straight from the trailer, in-game, is a brand new screen shot of Alan Wake.

    http://www.brightfalls.net/news/433/

  • 2Oct 08

    Pelaaja Podcast With Sam Lake Coming Tomorrow

    Pelaaja, the Finnish gaming magazine that broke news of the October 15th trailer, has managed to score a podcast interview with Alan Wake's famed lead writer Sam Lake.

    Image:Sam Lake 2005.jpg

    The Podcast hits tomorrow!

    http://www.brightfalls.net/news/405/

  • 30Sep 08

    New Alan Wake Trailer Coming October 15th!

    http://www.brightfalls.net/news/403/

    I'm too excited to type anymore!

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