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  • andrew_ribbons
  • Level: 34 (6%) 
  • Rank: Paramecium
  • Member since: Jan 21, 2005
  • Last online: 12/11/09 6:00 pm PT
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My Recent Reviews

Recent Videos

  • Halo 3: A Tribute

    Just a little heart-felt tribute to the final game in the Halo Trilogy :)

  • Halo 2 PC: A Tribute

    Just a runthrough of the second game in the Halo Trilogy. Some of the most cinematic and mind-blowing events from the game, as well as some gameplay.

    • Posted Sep 10, 2007 2:45 pm PT
    • 534 Views
    • 2 Comments
  • MS Flight Simulator 2004 Tribute

    Just a tribute to a great Flight Simulator, along to some Dream Theater. Those of you completely turned off by stunts and aircraft will not like this.

    • Posted Aug 31, 2007 3:31 pm PT
    • 559 Views
    • 1 Comment

Recent Blog Posts

  • Leaving Gamespot

    It's been a while coming, but I have decided to finally pack my bags at Gamespot and take my reviews and opinions elsewhere.There's nothing left at Gamespot now but sour old memories, raging fanboys and retarded reviews. After the disgraceful FEAR2 and Halo Wars reviews I have seen published on this website of late, nothing about the Games site seems credible any more. The moderation is terrible, you get moderated for trying to keep the peace, while raging/cussing loonies go around screaming at anyone who isn't in agreement with them. A lot of Gamespot's news articles are very poorly Continue »
  • 3 Interesting Things

    Interesting thing no.1: Intel buys Havok physics company. Interesting thing no.2: Intel purchases Project Offset and it's development studio with it. Interesting thing no.3: Intel announces new Larrabee "Ray Tracing" graphics technology which will be first used in computers/consoles in 2010. Something is afoot here. There's no way these three interesting yet unique events are not interlinked in some fashion. I think we're about to see Intel, historically only a system hardware designer and manufacturer, enter the Games market. Not just enter it, innovate it fundamentally. Ray Tracing is a graphical rendering technique, which Continue »