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  • ZippyDSMLee
  • Level: 20 (21%) 
  • Rank: Metal Slime
  • Member since: Dec 3, 2002
  • Last online: 12/16/09 1:41 pm PT
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All About ZippyDSMLee

I am a a long time gamer and for the last 10 years I have seen gaming move from games made by and for gamers to mindless corporate suits and old and tried developers trying to do as little as they can when making a game.

In other words gaming has become a mainstream mass market medium where qaulity and standards have been standardized at a low level to maximize early profits. It dose not help that the average gamer is like the average consumer a witless sheeple who's more into brand names than qaulity this allows corporate to get worse and worse.

Of coarse whats worse the sheeple that blissfully graze and consume or the fools of darken wool fools that sit on the fence with a splinter up their arse making fun of of the complacency and ignorance of the masses....damned if you do damned if you don't either way we are damned to struggle but doing so with a bit of humor a bit of style and a tiny bit of intelligence backed up with a whole lot of fail it makes the journey that much more enjoyable for all...but those who hate to think or question or comment.

  • 11Sep 09

    Wolfenstien modding

    Zippys Wolfenstein mod

    A lot of crazy stuff going on first off solider HP is tripled from 20-40 to 40-80, heavy trooper has 60 or 70 a part, elite troopers and scribes have 80+ HP sniffers have 200 or so, despoiled has 200+ HP other tweaks here and there.
    Player has 50 less max HP, starts with 6 grenades and upgrades to 9, up'd the FOV on most weapons, doubled it for scopes, lowered max ammo for both MP40 and karl98 both get ammo upgrades with their clip upgrades. Changed prices of most items, trying to add upgrades until then nothing is finished or finalized.

    Player is lighter and faster and so are grenades I might fix their mass later on but I think it's funny you can lob one across a level :P
    Can't find re fire rate or corpse stay info, lowered bobbing some, you can sprint for longer distances, lowered or tried to lower what veil powers consume and raised the regeneration rate as much as I could.

    This is a mess and I am forgetting stuff I want to do a lot more with it and rebalance things out but everything kind of hinges on getting new upgrades in the store so I can add, edit and get things better balanced , so this will be a work in progress but it's a fun messy work in progress IMO.

    ——————-

    New file

    Old file

    ===========

    Just figured out how to add upgrades to the store, but I still need to change fire rate which aludes me for now as well as change teh resell price for upgrades..

  • 18Aug 09

    Copy right a balancing act

    Short/simplified thoughts

    The best way I can think of to balance it all out you separate whats done for profit and what is not, that which is not done for profit will be heavily marginalized in a slightly more policed world this leaves most profit channels for the CP owners to gain a profit from.

    Also to aid policing it and ensuring the people have the right to backup and distribute in non profit settings(remember a clip,a picture even a part of a script or lyrics is considered distribution these days) you can tax the net, media devices and PC hardware by about 10% local governments(UK,US,Japan,ect) take up to 10-20% of that to run the regulation and policing efforts the rest of it is given to the main media organizations.

    Normally I would be against bigger government but media has injected itself into government and is basically bullying the public. This is the best setup I can think of that balances out everyone interests.

  • 16Aug 09

    Bionic commando review

    Well I finally finished off Bionic commando and well I am surprised and disappointed, the core game play is solid but the further you get away from using the arm the more lose and unpolished it becomes.
    ========================

    Music/sound/Visuals,

    Could have more covers of Bionic commando tunes and less event music.... Sounds are ok but nothing to write home about. Visuals are nice.
    ========================

    Level design,

    Levels are paced well enough but highly linear, the worst thing about level layout is the radiated zones are not that well defined, the collectibles can be hellish and fun to get but if you die you have to re-get them and that becomes nightmarish.
    ========================

    Pacing,

    Ammo sucks, health regen makes it so they can ignore or be oblivious to item pacing then again Bioshock didn't have it and had to many items all over the place.. but I am regressing again ... ammo is rarely randomly dropped so randomly it forces you to use the arm which cannot be used to attack other than zip kick for almost half the game. Ability pacing kind of sucks because it takes so long to be able to use the arm to attack with.
    ========================

    Weapons/Melee,

    The shooting elements are ok at best but could be better developed, AMMO is scarce and you really need to carry almost 5X as much of it. The weapons themselves have to be dropped to you, you just can't pick up any bloody weapon that's dropped... which annoys me to know end its anti intuitive.

    If they went with a setup where the super dropped in weapons have 5-10X the ammo/power and the picked up ones only have a clip size loads that have to be tossed after use that would have been a much better implementation. Melee is very lose and kinda weak.
    ========================
    AI,

    The AI is not to bad wish grenades tossed by the AI didn't damage them so much. The AI can die on lightly disturbed objects it's like they trip on it they die, there's no real level of physics calculation if it moves it kills them. They also have a tendency to fall off ledges....
    ========================
    Major glitches,

    The only one I found was with the death from above challenge, it only works with adrenaline only no matter how many are killed from being knocked off ledges and from disturbed objects.

    Its not so much a glitch but they use 360 buttons to denote what key/button to press...

    ========================
    Story,

    The dialog is not so bad the voice acting is damn good for a capcom game but the plot and its plot points are horrendous and the ending is just blah.
    ========================
    I wish it had,

    Have a points system where you can buy more ammo/weapon space, arm moves and damage/zoom abilities. Make it a bit more than a lose lulz fest, more like DMC in that respect but have it so you get less points from re-trending a old level.

    A over world map/hub setup where you can easily travel to old levels and chose to redo them or just re explore them with re arranged troops..

    When you accomplish part of a challenge it tells you with a quick on screen message and percentage count remaining, it does for some but not for others.

    Lives, yes lives, not the old s t y l e of your dead if you run out of them kind but a kind of token you get 3 of at the start of a level you can collect more and use them as you wish. If no coin is used the level is reset on death, if you use it you restart from the last safe position you had before death.

    This is a middle point between quick save and a bajillaoin check points in a level, because the user has control over them IE you have a minim of 3 then the extras you collect which you can choose to use it or just restart a level on death..

    =================
    Final thoughts
    It's a fun game once you get use to it not worth 40+ but 20-30 is not so much a loss. I'll give it a 7 since the dialog dose not rape my ears.

    • Posted Aug 16, 2009 11:59 am PT
    • Category: Games
    • 3 Comments

See Previous Blog Posts »

My Recent Reviews

  • Bionic Commando

    "Mixed reactions" Its not bad the core gameplay is fun but it takes to long to get there,the dialog makes it funy despite the horible plot Continue »

    • Posted Aug 16, 2009 12:06 pm PT
  • Damnation

    "Check your bargain bin" Has some good ideas but core implementation is weak and unpolished making the whole game a chore to play... Continue »

    • Posted Jun 22, 2009 10:40 am PT

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