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  • YoshiLord06
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  • Member since: Jan 26, 2006
  • Last online: 08/13/08 10:47 am PT
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  • If you had two options...

    A new feature developed by a game company.The first option isthe game company doesn't use this feature on any test games. The feature remains unused until the next big game. An unused, buggy feature ruins the next big game release.The other option isThe game company tells us about the feature before it's used in a big game release. They have some non-big-name games to test, debug, and use the feature. The feature, when used in a big-name release, turns out less buggy than if it wasn't tested.OK, it's too obvious what I'm referring to. How about this: GS Wide Continue »
  • The reason for the lack of Nintendo game announcements

    http://wii.ign.com/articles/890/890276p1.html claims that Miyamoto said "The thing that's difficult is that, as you know, the way we handle our announcement is we work on product and once the product is at a state where we feel it's ready to show to people, then that's when we're willing to talk about it. Which is why it's difficult for me to talk about different projects in interviews." Unless the game is near finished, it won't be announced. (maybe Brawl scared them out of promises)Proof to back up this statement? Look at the release dates of the announced games.Animal Crossing City Folk: Continue »