- Video_Game_King
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(I've been playing a lot of Melee.) With the arrival of Brawl soon, I'm preparing myself for it. Fear the wrath of Mewtwo! Since I can't think of any transition from that to my video, Jack Thompson idiocy. But if he's right, I'll start a fried brain restaurant with the brains of Doomed teens
. And speaking of people shooting things, that's one of our games today! Guess which one....out of millions....it's Pulstar, a game you probably haven't heard of (unless you're an avid collector). Now, the first thing I noticed: Holy sh*t, this game looks amazing. A lot of the game is pre-rendered, and the animations are always fluid, right from the moment you plug it in. The only place you'll really notice it is on bosses and your ship, but its still amazing, considering they look genuinely 3D. The music is fairly decent, the usual affair. The gameplay, kind of a mixed bag. While it doesn't do much original, it does do what it does well, and that's shoot things. In case you're wondering, its a side scroller, like R-Type or Gradius....actually, it steals things from them, like the options or the little growth from R-Type. At least this ship tumor grows. But unlike either of those, this game moves at an oddly leisurely pace. Seems to take everything in stride, rather than force you into a frenzy like its the Christmas shopping season. The only time I was panicking was during the final boss battle, which is nearly impossible. The amount of bullets flying everywhere makes Ikaruga look incredibly conservative, and the fact that it has three forms that are just as insane make it an abomination against all that is holy. I guess it balances things out, so the game is definately an easy reccomendation, given that the game's on a cartridge and the graphics are CD quality. So to sum things up, it gets the Stars Have a Pulse, Apparently Award. Who knew?
OK, enough of the crap, I have a riddle for you: how do you f*ck up Pac Man? Apparently, by putting it on the Atari 2600. Yes, I beat another game that is often attributed with destroying the industry (and therefore sucking), but this time, it actually deserves it. It plays kinda like Pac Man, but in the same way a pizza bagel tastes like a traditional pizza: sort of the same, but fairly far from the real thing. First off, the maze barely resembles the arcade version, and the screen tunnels have been moved to the top and bottom of the screen, which can kinda throw you off. This might....OK, it still wouldn't be acceptable, but adding insult to injury is the loose controls. Pac-Man will take a bit of time to go where you want him to go, which can screw you over in a game of precision. The graphics are just as bad, Pac-Man becoming a pixelated octogon, and the monsters flickered the whole time, which was the reason they became ghosts: to pass off sh*tty programming (that is true). Plus Pac-Man only faces left and right, which leads me to believe that in order to collect vertically aligned pellets, he shoves them up his ass or through his skull. The sound....oh God, just listen to it. I'd rather listen to a cat puking than listen to that. There are no redeeming qualities about this game. It just plain sucks, so it earns the Sick Bastardization of Something Great Award. So...what else is a sick and twisted bastardization of something that was once known as good? I know! My St. Patrick's Day Story
! Let's continue:
I use it at all my parties. And if you're keeping track, this is 3 multiparters (St. Patrick, King of Fighters, and Gohan).
- Posted Feb 27, 2008 6:44 pm PT
- Category: Games
- 13 Comments
13 Comments