Just wanted to say that I finally realized why some people prefer to play FPS games on a console rather than on PC. Because it's easy, most maps don't even require people to aim on the Y axis, they just align their horizontal position by moving and shoot like in an old Doom game.
Competitive console FPS is a joke, it's so casualized it hurts, people can't aim and that's why they can't accept to use a keyboard with mouse and instead prefer to play with outdated FPS mechanics.
I've noticed something. It seems that the length of time between spawning/respawning and making a kill is proportional to the development and complexity of fighting tactics. Games that allow you to respawn quickly and get into battle very quickly and to kill quickly (multiple kills in quick succession) tend to have players that do not have honed tactics. In comparison, games where it takes longer to go from spawn/respawn to first kill and where you don't really get many quick multiple kills in rapid succession have players that are more methodical in their tactics.
When I think about it this seems logical. The first fast mode is more about point and shoot and quick reflexes. The slower fighting requires that you have a game plan in mind to make crucial kills. Thus, the faster the gameplay and shorter the reinsertion time the lower the general level of tactics. The slower the gameplay and the longer the reinsertion time the higher the general level of tactics.
I think this may be why I see a lot of seasoned Arma 2 players dominating seasoned CoD players when they play against each other in either game. The tactical edge it already there in the Arma 2 players and does not need to be learned as second nature.
What do you guys think?
I know a lot of people are into "pirating" games... I'm not questioning that. I'm not trying to make waves or start a debate.
I genuinely, honestly and completely just don't understand how people justify illegal downloading as something other than theft. Perhaps its just that I've been trying to make ends meet by helping (among other things) to create games and have watched it just get harder and harder, but it confuses me.
I'm not here to argue or tell anyone they're wrong and I really hope others won't. I just want to hear someone present an explanation that is something beyond privileged and selfish whining. That's all I can ever find on the internet with my feeble searches, but I know there are far too many clever gamers that could probably present a well reasoned explanation.
Again, I don't really give a damn about people's arguments AGAINST pirating (so they may as well save it) No flaming. I won't argue. Just explain it to me like a three year old. Why do you deserve a free copy of a game that cost millions to make? What should that mean for programmers, artists and publishers?
- New console using a R700 AMD GPU
- Also using a TriCore PPC similar to the one in X360
- Minimum of 512MB RAM- 25GB Optical Disc & 8GB of on-board flash
- No built-in HDD included, SD card dependent
- Controller has a 6.2" touchscreen on it
- Controller also has the standard set of controls & buttons (d-pad, dual analog, 4 face buttons, 2 shoulders & 2 triggers)
- Controller also has a camera & gyros/accelerometers
- Backwards compatible with Wiimote
- More powerful than PS360 (significantly or just a tad bit is undefined)
- Production starts as early as October 2011
-Devs have had dev kits since sometime last year (just after E3 2010)
- Rockstar has something to show (GTA V?) & so does Retro (DKCR2?)
- Possible name for system is Stream
- $350-$450 price point
- Optical Disc is Blu-ray based
- Launch date June 2012
- No Friend Codes
- IR sensors in the controller
- Size of original X360 & resembles modern SNES- Backwards compatible with Wii, GameCube
- Trackpad on back of controller
- Haptics & Vitality Sensor built into controller
- Retro's game is Eternal Darkness 2
- Nintendo to work with an outside company to help build better online
- Nintendo working closely with 3rd parties to bring games to Nintendo platforms.
- System will support High Definition graphics (1080p assumed)
- System will not launch on or before March 31st, 2012
Ever feel like there were some gems from your childhood--or even now--that flew under the radar for the most part? Maybe they were considered bad, or maybe they just didn't get marketed well and fell by the wayside in favor of better games at the time. Do you feel that they deserve something better; their chance in the limelight, so to speak? Feel free to post them here, maybe we can draw some attention to them, or perhaps just nostalgia for a bit. My pick is Secret of the Stars by Tecmo (pic related). I remember renting this game countless times as a child, trying as I might to finish it, but always getting stuck at the same boss, or puzzle in the game (before I had access to the internet.).
I remember returning to the same rental place a few years later, after I had my own PC and access to the net, only to realize the game had been sold off to some lucky bastard in a clearance sale since there really wasn't much in the way of market for SNES rentals anymore.
I never did get to finish the game, but it was one hell of a ride while it lasted. It's not the greatest RPG; not nearly as epic of a journey as Final Fantasy or Dragon Warrior, but it will always hold a special place in my heart as one of my favorite RPG's.
Why do people want Sony to drop out of the console wars so badly? Out of all the gaming companies, they seem to be the only ones who gives a damn about their console. They've done questionable things like rootkits, but that wasn't intended to hurt the players as bad as it was.
- Sony Sells consoles at a loss instead of having a weak console to make huge profits on
- Has more exclusives than 360 and better ones, at that
- All consoles always came with built in wifi, whereas xbox 360 only has 1 model with it
- Still the strongest console this gen
- Hasn't sold out the core fanbase in favor of soccer moms with things like the kinect
- Still has free online whereas micosoft ups their price of online play
- Console doesn't come with a free mic for online games I know that removing Linux made a few people buttdevestated, but I doubt anyone here is apart of the 1% that actually used it, and the 1% that did were actively using it to try to hack the PS3.
Basically, Sony is like a senile grandpa that gives you money and supports everything you do. Conversely, Microsoft is like a stepmom who charges you rent to live at home even though you were there before her and pay all the bills now Nintendo would be a deadbeat dad who takes you out to get some ice cream sometimes but you seldom depend on the guy. Insomniac, Naughty Dog, Quantic Dream, Sucker Punch, Team ICO, Sony Santa Monica and Ready At Dawn, NetherRealm Studios, Valve at least from the time that Portal 2 was announced for the PS3 until PSN went down Guerrilla, Eat Sleep Play, etc. all have nice things to say about how Sony has supported them and makes them bologna sandwiches. Microsoft just had Bungie, and attempts to hoard multiplat developers with promises of money. It's worked for larger companies like Capcom and Ubisoft, but for the most part Sony is really nice to its studios.
So really, why does everyone think Sony deserves to go bankrupt instead of a company like Microsoft who will nickel and dime you until you die?
One problem is that fighters are inherently harder for non/low-level players to understand. They don't understand the difference between dumb spam that'll get you killed and proper spacing/fireball zoning. They don't understand footsies and wonder why both players aren't just jumping at each other. Scrubs only understand combos, so they jerk themselves off over the players who go for flash constantly. FPS games are fairly simple to understand just by watching. Dodge shots, shoot enemy.
RTS as well to an extent. Micro units, macro bases. Most people commenting on FPS/RTS videogames have a decent grasp of the mechanics. Most people commenting on fighting game videos are going on about how they think they're better than the people they're watching because they don't understand what they're seeing.
Also, another huge problem is that the netcode for fighters currently isn't good enough to support serious play cross coast. SSF4 is only playable at tournament level with a 5 bar connection. 4 bar can playable on rare occasions, but even then you're dealing with probably at least 3 frames of input delay. Same with Blazblue, and Tekken 6 and Marvel 3's netcode is just straight up garbage if they're not on the same coast.
FPS and RTS games can be played cross coast and even cross country sometimes without affecting the gameplay too badly. As long as the devs insist on coding fighters for input delay instead of frameskip/rollback like FPS games, you're not going to see much improvement in this area. Ponder did a podcast recently talking about why devs don't use GGPO, and the jist was basically that they could, but it'd be too expensive and it wouldn't affect sales enough. Scrubs don't notice delay.
Culture for fighters is completely different too. The top Starcraft players are Koreans who have created a huge pro-gamer scene. The top fighting game players, with the exception of Tekken, are all from Japan, and tournaments with cash prizes don't exist over there because of Japanese gambling laws. People don't realize that guys like Mago, Tokido, Daigo, Sako, etc. all have day jobs, and don't make a dime from playing fighters.
Balance isn't really a problem. Tell me most FPS games don't just involve using 2-3 weapons. SSF4 is actually a pretty balanced game in comparison to most fighters, since it's so match-up based that lower tier characters often counter the top tier ones even if they have bad match-ups against the other mid/low tiers. If the Japanese would embrace patching, balance would be less of an issue though. The problem, from what I've seen is that devs tend to listen to low-level scrubs instead of input from top players. So what you end up with is mid-tier characters getting nerfed, top tier characters getting nerfed way too hard or not enough, and a bunch of minor buffs/nerfs that make little to no sense.
For now we should wait until the fighting scene calms down. It's simply not ready yet.
8May 11I have encountered something unprecedented in my time in online games.
Bored as I was on this Sunday afternoon I dusted off Halo Reach at my friends house, I'm not proud of it but I was bored, and so I tried some firefight. Right off the bat I encountered the most foul mouth in the lobby. From a gamer of the female persuasion. I mean stuff you don't even see with a great troll. Her name was a missspelt attempt at 1337 speak-ing the word 'seduction' into some vile, truncated bastard imitation.
She had 300 gamerscore and claimed she was part of a great Clan full of "lots of friendly boys". the other two players were part of her party. Constantly attempting to hit on her. That was unusual, but then the game began. Now I do not profess to be good at Halo, rather that it jsut requires little actual skill to play in firefight, I and was doing well. Apparently TOO well. As the match went on the female player and her two literal in game bodyguards dug into a corner with the two protecting her and denouncing me as a '**** who can't let a beautiful Goddess win'.
Given she hadn't fired a shot I didn't see how this was possible. I 'won' in terms of score and was washed in a flood of hate mail from all her male 'friends' on Xbox Live. So. its come to this, Halo players white knighting for geekbait? I can't say it's surprising the dedicated Halo fans would jump on any hint of vagina in their way as though it contained the antidote but really? "Let her win so I look good" in Halo?
I would like to apologize if you men had to deal with this.
7May 11The first Valve logo was the man with the Valve in his eye. That symbolizes that we see only Valve games. At the time that's all everyone saw, they were looking everywhere and seeing the Half-Life games. But now that years have gone by, we've seen all of the Valve that we can see, and now we think Valve software, symbolized by the Valve in the back of the head.And when we play Valve games we allow the Steam to flow in through the Valves in our eyes and in our heads, and we become a part of the Steam community. We are immersed in the Valves, we are enmeshed in the Steam. It's a metaphor.
7May 11Consoles are becoming more and more like computers each generation, getting new features added to them that we've already had on computers for ages. Eventually, consoles are basically going to gimped computers. The next step, at some point, must be to simply just start making computers instead then, right? I think in the future, companies that now make consoles will eventually start making computers specifically optimized for gaming. Doesn't it sound like a bright future? No more of these console wars and console exclusives.
6May 11Here are 10 reasons to dump WoW and switch to Star Wars: The Old Republic as soon as it hits the shelves. Ready?
1) New worlds, new content. With WoW you get to travel between continents; with TOR, you?ll get to travel between WHOLE PLANETS.
2) Sick of those mounts Blizzard keeps reskinning and trying to pass off as new? Well BioWare is giving you a STARSHIP with fully rendered interiors to bring all your friends (and significant others) back to, which brings us to...
3) AI companions. While WoW gives you tiny animal pets that do nothing but follow you around, TOR is offering FULLY VOICED companions that will talk to you, aid you in the storyline and in battle and even engage in "intimate" activity if you so desire.
4) Updated, state-of-the-art gaming graphics. Self-explanatory. No reason for you to still be playing a game with 7-year-old graphics.
5) Fully-rendered, fully-voiced quest givers. Tired of reading endless, mistyped text logs that do nothing but break the immersion? TOR delivers quests to you via audio-visual to make sure quests are an experience, NOT a chore.
6) No more relying on "Tank/Healer/DPS" holy trinity, now every class can easily transition between these roles. Less group finding, more action.
7) Reduced Grind. No more "fetch x pelts, kill y prairie dogs." You get actual objectives necessary to the war effort that give you a real feel for the universe and lore.
8) Always hated underwater quests where you had to swim at an excruciatingly slow pace to some reef or island? Not with TOR. Here, you'll get only fast-paced, edge-of-your-seat action.
9) Space battles. Again, self-explanatory.
10) Morality choices. The decisions you make WILL matter. You'll actually be changed by the Star Wars galaxy even as you're helping to shape its course.The decision is clear. Destiny awaits you in a galaxy far, far away.
(I have faith in this Bioware title, really)
5May 11I think the PSN incident is Sony's doing. Anonymous* threatened them, and then Sony decided they could get rid of them once and for all. How? By getting them charged with a very serious felony. They took down their own servers, or compromised their defense intentionally. Now they claim a file gives evidence of Anonymous as the source of the attack. Anonymous is now frantically trying to cover its ass. Ultimately, they were planning this since the first stupid threat. And we have Geohot to blame.
*Anonymous does not a hierarchy. There is no leadership. It's a bunch of kids/teenagers who visit the Anonymous message board that use the name to throw people off. Anonymous is not even group. There are no members. It's just whoever wants to use the name. There is nothing to shut down.
That is all.
1May 11How can you man children still support this? Excluding the horrible E3 performance last year -- They stole Bungie straight out of Steve Jobs hands.
- Brutally beaten Rareware to the point all the talent left. Rare still had amazing ideas (Nuts & Bolts was gonna be a remake of B-K, but Microsoft thought it wouldn't sell.)
- Makes you pay to use online. Sure PSN was hacked, and I'm still laughing about that. At least PSN is free.
- Faulty hardware that doesn't last more than 2-3 years before you have to buy another, DS lites are stronger than this.
- No exclusives, what little they had has either left them or M$ has killed them their selves. You don't see Sony running Naughty Dog into the ground.
- Kinect in general (gimmick)
Anyone who still owns one of these proudly should be ashamed, you're killing the video game industry. I'm tired of this generation of gaming. Why?!
1May 11I grew up on Zelda games as a kid. I thought that the games were just getting better and better and the developers were growing in their own special way. Twilight wasn't my favorite but it gave me hope for future zelda games since it introduced a darker and more mature experience. I thought the series would eventually become a more developed and meaningful experience for the series's long time fans.
After watching Skyward Sword trailers and reading interviews that says it aims to become a more user friendly, easier, Zelda experience; I realized the developers had sold out to the almighty dollar and abandoned hope of becoming a hard hitting adventure game.
Not angry they did this, it makes sense. Developers have families to feed and millions to make and if that's their prerogative so be it. Just a little disappointing that I'll never get the games I'm hoping for. Twilight Princess failed to my gaming taste for the following:
1. Took easy to the next level
2. Chests in caves and secret areas gave Rupees but there were 2(!) heart pieces in every dungeon
3. Terrible pacing (especially the intro and the final third)
4. Wolf sections were terrible
5. Hyrule field was divided into sections and parts were blocked off to guide you through a linear progression that killed the sense of exploration and adventure that previous Zeldas have encapsulated so well (I actually thought the Ocean from TWW accomplished this well - even if the sailing mechanics were not the greatest)
6. Too many useless items that are either only useful in their dungeon or otherwise completely redundant
So why should I be excited for Skyward Sword? Seriously, Towards casuals--or should I say from the Nintendo fans.. "It's for EVERYONE."
17Apr 113DS didn't even impress me at all. I can't believe they're going to pull off the same tactic they did with the DS, and to the 3DS. REHASHING. Yeah, that's right. They're going to pull off the same damn stunt to those fellow Nintendo fanboys. Look at the 3DS, it's going to have DUAL SCREENS, A TOUCH SCREEN. And look at the upcoming 3DS games coming to that handheld. Just rehashed games. And yes, I can't forget..
THE ULTIMATE 3D EXPERIENCE LOL! XD
Why would you put something on a handheld when your eyes are going to be throbbing after 20 minutes with the 3D cranked up. You want kids to be exposed by these screens? They might go blind for playing these at an early age. I know it may be a fun novelty but having it on a system for "everyone" it's going to be bad for anyones eyes. And I guarantee you in the future Nintendo fanboys that they're going to rerelease, rerelease, and rerelease more smaller, sleeker versions of the 3DS. You're going to spend thousands of dollars of Nintendo products just because you're a sucker for it.
And the graphics. Wow, I am very disappointed. It sucks. Why should I pay for a new handheld when the graphics were slightly "beefed up" and OCARINA OF TIME is going to be released this summer and it doesn't even look like a remake. Maybe some cleaner sprites and a new model of Link with bunch of new stuff yadda yadda yadda. They're capturing everyone with their lies.
So since I basically kicked 3DS in a bathtub let me finally explain how the NGP will kick Nintendo's groin of unhappiness.
Touch Screen (without a silly pen)
BACK touch screen (with unlimited amounts of ways to make additional buttons a breeze)
PS3 graphics (I kid you not)
DUAL THUMBSTICKS! (WHY DID YOU NOT FIGURE THIS OUT NINTENDO)
HUGE LINEUP OF PLANNED GAMES FOR THE NGP.
NO DISKS! (DOWNLOADABLE)
3 HOUR BATTERY LIFE
Consumers want just a handheld game, no gimmicky stuff like the 3DS. And the funny part is without the 3G (which I will be getting) is going to be cost 250. With 3G it's going to be approximately 300 - 350 dollars US (obviously) Now that's a good deal isn't it? Everyone just wants a game with buttons, not a pen. It's simple, button layout. Nothing to complain about. You get trophies and a new XMB menu.. called LiveArea and this is going to be HUGE. Just watch this. 3DS is going to be destroyed by NGP's mighty fist. I will laugh and cry in sorrow to feel how bad a Nintendo fanboy is going to wither in tears and then Sony boys--We will mock Nintendo and reign supreme. SONY BOYS STAND UP. A real gaming corp is on it's way of being way more awesome.