Wasn't one of Silver Surfer's trademark powers his nigh-invulnerability? Why, oh why would anyone make a game where it would be so easy for him to get killed? I also second the Platoon nomination, mostly because it was a poorly-designed game overall. I never got to see past level 1 because GAHHHH TRIPWIRES OF INSTANT DEATH.
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Challenge is something everyone craves every once in a while and games are no exception. Of course, most games include higher difficulty levels or bonus challenges to quench one's thirst for a worthy foe but, to the dismay of many, there are some games that take Hard mode to a whole new level. Listed are some games that, while not difficult by fault of poor programming (Superman 64 is not listed for that very reason and should have each copy melted down), they still pose a ridiculous challenge on anyone who plays them.
7. Ninja Gaiden (Take your pick)

Ninjas are awesome.
It shouldn't surprise anyone who has picked up a controller in the past 20 or so years that the Ninja Gaiden series is insanely challenging. From its old-school NES days to its newest next-gen entries, Team Ninja has been persistent in expecting peak performance from anyone who dares to pop the game in.
Example of difficulty: http://www.youtube.com/watch?v=_8ZadSexa4o
Unfortunately, the only videos I could find were of people who have played the game so much that they can go through entire levels with little to no damage. However, its all much easier said than done because anyone who picks up a Ninja Gaiden game for the first time will be met with an incredibly challenging experience.
6. Mega Mans 1-8 (NES)

Mega Man can PLOW them down HAHAHAha...heh...
Although variety is not the forte of the old-school Mega Man games, each and every one of the NES titles are controller-tossingly difficult. Anyone who has played a Mega Man game on the NES has more than likely counted the amount of times they fell into a bottomless pit (I stopped counting around 30) and spewed endless curse words at their TV, and with good reason.
Example of difficulty: http://www.youtube.com/watch?v=upcMn3zK6s4
However, the closest I could get of showing an average joe playing the game was only getting hit a few times. Honestly, there are so many people who play the NES games obsessively to show off their skills. Well, there's nothing wrong with that but it makes it difficult to truly show how difficult these games are short of playing them yourself.
5. Platoon (NES)

You see this. A lot.
A mostly forgotten title in the NES library, Platoon had a rare breed of difficulty that made it hard to distinguish between poor programming and intended challenges. On one hand, you only had so many lives and it was game over with no continues but, on the other hand, enemies could kill you in a single shot (or by simply touching you) and could pop out of nowhere and kill you before there was any way to react.
Example of difficulty: http://www.youtube.com/watch?v=ezXxoZuEAxc
Notice how enemies can jump right out of the trees and waste you before you have a chance to react? The worst part is that running through that horrid jungle maze is only the first bit of the game, which is easy in comparison to the later levels when invisible snipers can send you home in a body bag with ease. I also have a very personal gripe with this game because I get the music from the Jungle level stuck in my head every time I so much as think about it.
4. Siren (PS2)

Can you resist the call to throw your TV out the window?
From the developers of Silent Hill, Siren is a peculiar mix of trial-and-error gameplay and cIassic Japanese horror themes. The trial-and-error bit should be familiar to those who have played Hitman games, but there are three factors making Siren the more difficult game: First off, there's really no crowds to hide in, making most places perfectly exposed to enemies. Second, you die in 1-2 hits depending if the enemy bashes you over the head or shoots you. Third, there's little room for creativity which means that you are required to figure out and follow the game's strict logic.
Example of difficulty: http://www.youtube.com/watch?v=crdepPh7R5A
Sightjack is terrifying.
3. Zaxxon (ARC)

Seriously, its a mean game.
Quite possibly a game developed by MC Escher so he could take away your lunch money, Zaxxon was insanely difficult due to the strange perspective-oriented controls that made trying to make heads or tails of the environment an eye-straining torture session. For me, the altitude meter at the left did next to nothing since the actual height of objects was questionable all the time.
Example of difficulty: http://www.youtube.com/watch?v=cHORFz6ZCC0
See how difficult it is to hit enemies? Every space battle completely messes with your head and the tiny force field passages do most people in.
2. Battletoads (NES, Genesis)

Anyone who played this game gets angry at this picture.
In what seems like a frustrated programmers attempt to lash out at the world around him, Battletoads is already notorious for its astronomical difficulty. What's most interesting about this game is that the difficulty actually increases when there's a second player present because you can kill each other on accident. On a side note, Battletoads is most likely responsible for countless backhands and ruined friendships.
Example of difficulty: http://www.youtube.com/watch?v=idZ9C0Qtj2A
By far the best example of Battletoads' brutal difficulty is the Wind Tunnel level. Although the person in the link shows a completed run, I'd love to see anyone get this on their first try.
1. Silver Surfer (NES)

Pretty much sums it all up.
To be completely honest, I'm not sure why someone thought to make this one so agonizingly impossible. Silver Surfer is one of those games that will make you think that the developer has some kind of deep personal hatred for you and wants to make you cry like a baby. With death occurring by touching ANYTHING (yes, that includes walls) and restarting stages after losing all your lives, Silver Surfer is a game with an ending but is so mind-numbingly difficult that anyone who plays it will decide that this one wasn't intended to be beaten in the first place.
Example of difficulty: http://www.youtube.com/watch?v=wBzeTScRjrw
The horror. The horror....
But wait...
I found a nifty little video of the hardest boss fight I've ever seen while searching for material:
http://www.youtube.com/watch?v=sQZuidKexBQ
Sure, the games I've listed might be unfairly difficult but the above linked one is...Well...It will make the hardest boss you've faced look like Glass Joe.



