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All About Swift_Boss_A

  • 30Sep 12

    USER IS BANNED (Game over, man. GAME OVER)

    This user has been banned from GameSpot for being a total bad ass. No continues, no restarts-game over. Please remember him as the awesome dude he was, lest you end up flattened by The Banhammer. Always be excellent to each other..... NOT!

  • 1Sep 12

    XOF Ground Zeroes

    Samaritan tech, Agnus philosophy, Eight Days ???

    FOX ENGINE!

    Ex

    Kojima once again proved why his the real bloody deal. Best tech demo! The rain effects, darkness, lighting, character models, music and best of all the brief glimpse of gameplay which just blew my mind. I was ready to call it quits to MGS but now Im psyched for another 4 games with this landmark engine. And hopefully it's used for more than just MGS.

    Man, get ready for the new standard, next gen has F'ing arrived.

    koj

    I don't care what's shown in the next 4 months of the year because I know nothing will compare to this. Definitely my highlight of 2012.

    • Posted Sep 1, 2012 4:17 pm GMT
  • 21Aug 12

    New found respect for Nintendo and SSB

    Never understood why SSB -as great as it is- remained the most significant franchise in the genre, almost as if like it's exclusive to SSB. Look at any other genre and there are many franchises that can be considered top but when it comes to party fighters you have a handful and none of them as memorable or lasting as Super Smash Bros. Then it hit me why this will never change, the formula of SSB can be replicated but a lot of these developers look at it from a different or rather wrong point of view. When you have all these IP's coming together in a singular game it looks like an easy cash grab because these characters are well liked by fans. What other developers fail to see is the sincerity behind SSB. Nintendo treats their fans with respect when it comes to the matter, the idea could be annualized and Nintendo would still reap the rewards but they don't do that. SSB is made once a gen and Nintendo puts everything it can to please the fans it's not about DLC abuse, 3rd party product placement and taking fanbase for granted. SSB is truly a love letter to its history and those who follow it.

    n

    There is a reason why the fan of SSB get defensive when similar games are introduced, you can tell from a mile away when a game that is replicating what makes SSB so good but doing in a paltry manner. The tell-tale signs are there and that's why no party fighter will ever be as well received by fans or critics. I looked at SSB and thought it would be awesome if Sony does this, or MS or whom-ever, but the reality is the formula is really difficult to produce without falling to the trappings of product placement, DLC abuse and forgetting what made certain characters so special in the first place. Bottom line is you can't make a SSB game as a business, it's not a business making SSB or rather that should not be the driving force. At the risk of sounding sappy it has to be made with love, knowledge and appreciation for the fanbase and a lot of these developers don't give a fudge about fans. There will never be sincerity in a party fighter other than SSB. Which is a shame it but goes to show why Nintendo will stand the test of time.

    Funny in SW and other gaming boards on the net gamers always compare PC to console gaming with PC gaming taking victory for pretty much everything, but there is one thing PC gaming will never have, and that's the big N. The Soul of the industry.

    n

    • Posted Aug 21, 2012 6:59 am GMT

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