What is the difference?
Well with the rating systems I think when reviewing video games some of them to me are pointless. I think when a rating system gets you to think more about the rating then the actual review I think it's too specific. Like with the half scores like .5, .1, .7 just is getting carried away and really doesn't make a difference. Yet with this site they that kind of rating system and it goes all the way to ten. When I heard they were going to revamp the ratting system I was like finally it's going to be more vague with its scores. I was wrong they just changed a few things but over all it's pretty much the same. So I will continue with my argument by converting rating systems done by other sites.
With this web site I found something called g4tv.com have a gaming show [X-Play] that reviews games with a more vague ratting systems. Their ranges goes to a one to a five with solid whole numbers but they call them stars. If you were to convert that ratting score to gamespot's it'll look something like this.
X-Play's ratings converted to GameSpot's ratting system:
- 1 = 1 - 2
- 2 = 3 - 4
- 3 = 5 - 6
- 4 = 7 - 8
- 5 = 9 - 10
They give more perfect scores then most sites and the reason for that is it's because it isn't so specific like others. There are other sites but this ratting system best describes what I'm talking about. Gamepro, Game Rankings, IGN, Video Game Review, Computer and Video Games, etc. all have the specific rating system to me is pointless. Like on this site I think the only real actual ten they ever given in the last generation of gaming was to "Tony Hawk's Pro Skater 3" on the PlayStation 2 but over all for including previous generations. Then again with the converting the scores and seeing that a nine is the same as a ten if it was given a five on X-Play is the same. The new perfect score is now anything that is a nine and up and usually when it's a nine people knows it's a good game.
So when thinking in that mentality there are a lot more good games out there to buy then what it looks like with a detailed ratting system. On this new site I found [g4tv.com] I consider a three and up to buy so on this site it would be a five and up to buy. Yet with that said and seeing how detailed the ratting systems are can there be games if thinking in this mentality will change knowing that a five is a buy?
You must be wondering why am I on this site if I don't even like the rating system? Well because I think the ratting system is a little off, it doesn't mean that the site sucks. I like how the site is set up so I say. Another reason why I'm posting this because I'm going to make a review of a couple of games in the system I think is fit. I'll explain in point form.
Some_One_Plays [me] rating converted to Gamespot's rating system:
- 1 = 1
- 2 = 3
- 3 = 5
- 4 = 8
- 5 = 10
Even though I think the ratting system should be from one to three because you don't have to really think about it. One means it isn't a buy, two means a buy but average, and three means a must buy. Since it's so vague there would have to be an analogy to describe a little more, like for example a highly recommended three. I would choose this because people will focus more on the actual review instead of the number it self. This will even explain why my ratting seems to be consistent with each other if you didn't notice.
So overall that's pretty much all I want to talk about, the ratting system will explain why my ratings will be different from most. I think this makes a lot more sense because I really don't see much a difference. Like with the game Rainbow Six: Vegas got a 9.1 on the XBOX 350's version when the PlayStation 3's version got a 9.0. They both got editor's choice but the only difference is the 0.1 in the ratting system. So to avoid all that I will be using whole numbers instead of halves and will only pick certain numbers depending on the game.
Updated: Oct. 28, Sun. 2007 13:02
With the ratings I was going to be giving forgames I've changed the 4 = 8 to a 4 = 7.5 for a couple of reasons. I've changed it because the 8 don't have muchof an impact as the seven point five does and it's more accurate to thetranslations. I posted this herejust in case someone tries to quote me from thisblog from memory I'll have this up explaining myself. Keep in mind that I'm not going useany more decimals anywhere else but games that deserve a four. So I'm still eliminating those .1 differences that most of these site(s) seem tohave for each version of the game.
- 1 = 1
- 2 = 3
- 3 = 5
- 4 = 7.5
- 5 = 10
WhenI give a one the game is brokento a very bad degree meaning that the controls don't work so well, many gliches happen, and you just can't simply play the game. When I give atwo the game isn't as broken as the number one, less gliches, bad A.I. and other factors that prevent you from playing. When I give a three the controls are slightly broken, A.I. can be better, gliches don't happen as aften but still prevents you from you doing what you want, and the game isn't polished enough. When I give a five the game is average, the conrols work, and just doesn't do anything new with the genre it's in. When I give a seven point five the game is better than average, have game play elements that make it stand out, beautiful graphics, a story line that intreges you and just an all out fun game. When I give a ten the game really stands out from the genre going something new, with good controls, an amazing story line, challenging A.I., beautiful graphics, sets the bar for other games, and an experience that you can't really find anywhere else.
With the little captions I'll put highly recommend, on par, or hit and miss to determine how close it was to going down a score or up a score. highly recommend means that it's really good for its type of game. On par means that it hits right in the centre and it fits perfectly with the score, and hit and miss means that it barely made the score it got. This is just for the people who think my future reviews are biased and plus it gives everyone an explanation to my madness.