- SUD123456
- Level: 39 (45%)
- Rank: Max Force
- Member since: May 7, 2007
- Last online: 12/24/09 7:40 am PT
-
My Emblems:
- Rank: Registered Member
- Virtually There: E3 2008 GameSpot Show Investigator
- Virtually There: E3 2008 Microsoft Conference
- Rank: Registered Member
- Virtually There: E3 2008 Microsoft Conference
- Virtually There: E3 2008 GameSpot Show Investigator
SUD123456's blog
-
10Oct 07
Two Reasons for PS3 Failure
The PS3 is already a partial failure in every analysts mind. The only question is how you define failure. Many in SW define failure as an absolute...pulled from the market. I'd say there isn't one analyst anywhere who thinks that is going to happen....there will be no absolute failure.
However, business does not normally define failure in such absolute terms. In this case, you have the market leader with a huge install base and a massive % of the total market. Doubtful that many thought the PS3 would retain all of that share; however, I'd say there isn't a single analyst that predicted such huge market share loss so quickly. And that is a big failure on Sony's part.
Many people are questioning whether Sony can even pull out an absolute win. Frankly that is shocking and would have been laughed at 2 short years ago. Sony might still end up with the number 1 spot in absolute sales. Fanboys will/might rejoice. Meanwhile the business world will view that as one of the largest product/market share collapses in the shortest time - ever. And that is the best case. The worst case is almost unimaginable - yet might happen. The collapse is astonishing really, when viewed in the cold hard light of business competition.
And there are two core reasons:
1. Blu Ray - which might yet help the PS3 eek out the absolute win.Unfortunately, it delayed PS3 six months and added $150 to the cost (or more). Thus launching late and at a high price point. These conditions won't last forever...but they have allowed the competition a windowof opportunity which they have taken advantage of. Sony could have followed a MS strategy and made the BD an accessory/add-on. IMO they were fools not to do so, especially since they also went with a HDD strategy on every unit which overcomes the storage space issue. So not only did they launch late and high, but BD itself has been much slower to achieve widespread acceptance. Ouch.
2. Cell - which is a great technological achievement/talking point. And which might yet result in the best looking games at the end of the generation. Unfortunately, it requires rethinking your development strategy and changing skill sets. This is bad enough when you control all the resources...but when you are dependent upon 3rd parties it is potential disaster. Which of course is exactly what has happened/is happening. Putting newer technology in the hands of the mainstream is not a particularly wise strategy for the market leader. It is a strategy better followed by a niche player. Instead they are trying to get large pieces of the entire market to learn new ways of doing things - which requires time. Meaning delayed/expensive to make games. Of course, this issue will diminish with time and experience - but meanwhile you provide your competitors an opportunity.
Andthe funny thing about competitors is that when you give them time and opportunity - they usually take it. And in the world of technology adoption that is very dangerous...because once something strikes a chord and becomes the'in thing' it tends to snowball and the market can move very quickly. Wii anyone?

A first class meltdown brought on by bad strategy. Even an absolute win is a huge collapse of marketshare for Sony...and that seems certain to happen at best.
- Posted Oct 10, 2007 10:08 am PT
- Category: Business
- 2 Comments
-
31Aug 07
Why do cows not see the link between price, games, and competition? Some of you seem trapped by history, as if the present is nothing more than a repeat of the past.
No one knows the exact link between software and hardware. No one knows exactly what is a system seller this generation because no one can properly determine the consumer mindset which is comparing hardware reputation, hardware capability, software available now, predictions of software available in the future, and price...and most important, all relative to what the competition is doing. Do any of you want to claim to be psychic and claim to have known 2 yrs ago that the Wii would be crushing both the PS3 and 360?
Last generation the PS2 did very well because:
1. It had a year headstart
2. It had a 20 million unit headstart
3. It sold the first 30 million units in 18 months at $299, or bundled with something like GT3, for an even better value than $299
4. It dropped the price to $199 after 18 months - after which it really took off
5. It dropped the price to $199 six months after gamecube and xbox launched, forcing MS to drop very early and forcing MS to lose boatloads of cash
6. It had a better lineup and a very strong immediate future library at the precise time that both gamecube and Xbox launched...Christmas season '01
7. It launched in an environment where the real (games library) and the unreal (marketing buzz) were both hugely in its favour for the first 18 months of its life.
8. The competition never really got going
Any reasonable assessment of today's situation is that the dynamic is far, far, far different this time around. Therefore, using the past to predict success today is frankly, insane. No one knows how many hardware units GT3 (GT5 today) would sell next year because no one knows how many (GT3) were sold because of price (hardware), bundling with the hardware (value package), anticipation of being the first true new generation game (back in summer 01), total lack of competition, etc.
You cannot just say...well, it sold 15 million last generation so it is a huge system seller...that was then, this is now. And I guarantee you that GT5 isn't selling 15 million units on hardware at $600 or $500. Not against the Wii and 360 it isn't.
The marketplace is about competition and this time around there is serious competition. Indeed, instead of having a 20 million unit headstart against the competition, first mover advantage,mass market friendly pricing,and plenty of friendly buzz....the PS3 is 20 million units behind the competition, launched a year after one competitor, at the same time as another which dominated the launch window buzz, at a seriously bad market price, andwith a lot of negative buzz.
That doesn't mean the PS3 itself is a poor system. Just that Sony has squandered their lead and cows are extremely unrealistic about the current competitive situation. If you enjoy your PS3 great...I hope you get some fantastic games. But the PS3 is not going to dominate this generation - and cows need to just accept that fact.
- Posted Aug 31, 2007 5:05 am PT
- Category: Games
- 4 Comments
- 1