This fall quater is garbage nothing new. The only game i look forward to is Hitman Absolution. As for FF VII just buy the game and re-live old memories, or unless Square Enix makes a game that will out sell VII & we all know that is not happening till god knows when.
- NeonNinja
- Rank: Big Smoke
- Member since: May 29, 2005
- Last online: 05/18/13 12:33 am PT
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Resident Evil 6- 4.5
If you're anyone with an ounce of taste, cIass, dignity and styIe, that's not a surprising score.
If you're one of the morons that was excited for this game: Ahahahahahahahahahahahahaha!!!!!!
Anyway, don't say you weren't told upfront kiddos. Any game that has four separate campaigns that all play differently is a game that has no identity. Of course, the reactions were "OH BOY FOUR CAMPAIGNS!?! THIS IS GONNA BE THE BEST GAME EVER!!!!" Next game that needs a thumping in review scores, Lightning Returns: Final Fantasy XIII. Ugh, Square-Enix, why? FFXIII ended perfectly. Second of all, it was a totally polarizing game. So who thought it was a good idea to make a sequel? And going further, who thought it was a good idea to make ANOTHER sequel? Both of which literally have NOTHING to do with anything that was shown in Final Fantasy XIII? A**holes. I guarantee you that your next game will be poorly received too. Just cut your losses and move on.
Speaking of Square, I've been playing Final Fantasy VII. It's pretty good. But I also realized that it would be completely pointless to remake this game. There's quirk to it. It's very much a game of its time and I think that people's memories of this game are very selective to what they choose to remember. Sephiroth standing in the flames of Nibelheim is probably more prevalent in everyone's mind rather than a side quest to dress Cloud up as a girl. Can you imagine that with current-gen graphics? Gamers would not take to it. Or Shinra trying to force a lion and human to mate. Yeah, people wouldn't take it. They would have to modify the script and I think that's a bad idea.
Anyway, there were only two things that I knew about Final Fantasy VII going into it: 1) Sephiroth is the villain and 2) Aeris dies. I know nothing else about the story so I'm going to go ahead and just say that it's very easy to see why Final Fantasy VII is so highly regarded.
Many modern games focus on major events that really make no sense at all to normal people. To this day I have no idea what the hell happened in El Shaddai. All I know is that it was cool to look at. But where Final Fantasy VII succeeds, and this is much to the credit of Sakaguchi, who penned the script, is that it focuses on the characters. And that's what makes it interesting. Thus far, it's clear it's a story that about saving the world. Big shocker there. But the central crux of the story is based on a love triangle, one which I know will end in tragedy, but one that's handled with the utmost care. The buildup to Aeris' death is being done magnificently through the game. Furthermore, we have a villain who is a tragic character in his own right. Can you honestly say that about the villains in most RPGs these days? The only ones that does it well is Tales of Vesperia. Mass Effect comes close to a tragic character, but it isn't built on. It's more of a plot twist.
It's that focus on the characters, and how Cloud and Sephiroth are tied together, that the game moves forward at a nice pace. And most importantly, Final Fantasy VII shows upfront that it isn't afraid of death as some of your friends die, an entire section of the city is blown up, etc. It feels refreshing. Death is a tragedy, but so few games actually show it as such, almost trivializing it. But Final Fantasy VII treats death with reverence from the get-go. It has heart in that it focuses on the characters in a meaningful way.
It's easy to see why it's so well-loved. It's also easy to see why it should never be remade.



