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  • MysticDynamite
  • Level: 24 (56%) 
  • Rank: I Feel Asleep!!
  • Member since: Nov 28, 2006
  • Last online: 10/09/08 9:17 am PT
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    • Rank: Registered Member
    • Virtually There: E3 2007 GameSpot Show Groupie
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All About MysticDynamite

That's what it is and that's what it does.

  • 24May 08

    Gonna clean up my reviews sometime

    This is just to tell you I'm going to update some of my reviews for some games, more specifically I'm going to delete the review for Civ IV Beyond the Sword (didn't like my review) and edit my review for Halo 3 (good game, not the best ever).

    I'll also probably have a review for Portal, Team Fortress 2, and Half-Life 2 sometime.

  • 24Mar 08

    Got an actual avatar

    I've been thinking about this for a while, and I think now is the time to get a real avatar.

    So I found a nice picture of Buckethead's hand puppet, Herbie.

    go comment

    • Posted Mar 24, 2008 8:06 pm PT
    • Category: General
    • 0 Comments
  • 10Jan 08

    On Halo 3's user-friendlyness

    I personally find its user-friendliness to be both a blessing and a curse, and from what I've seen, more of a curse. True, in Forge, you can make some great map edits, but all I've seen people doing is deleting all the objects on Sandtrap and replacing them with, like, three scenery objects and a bunch of weapons scrunched together. I especially hate it when users crowd two equipment pieces together, as when I try to pick up one, I actually pick up something that I don't want. On the plus side, I've seen some great Foundry edits played on the wrong gametype (which is almost always Infection on some map in which if a few of the players go to this "safe zone" which is unreachable unless you go to a teleporter which, if you actually reach it, you're just going to wind up getting killed because the players at the top just point their guns towards the teleporter and kill you instantly.)

    Now onto custom games. Most people just play a modified infection on a Sandtrap or Foundry edit, which is generally pretty fun when played on the right map edit. But there is this gametype called "Cops and Robbers" which is driving me insane. Basically, it's an Infection gametype in which there are two 50/50 teams with no lives. The "Cops" have to capture the "Robbers" without killing them, which makes no sense, as there is no bonus for capturing the robbers. In fact, the only way to win is by constantly being the Last Man Standing on the robbers team.

    Writing this has just encouraged me to make a custom Slayer gametype.

See Previous Blog Posts

My Recent Reviews

  • Doom

    "Amazing" Not only is DOOM the grandaddy of the FPS, it is also one of the best, most intense games in the genre it pioneered. Continue »

    • Posted Sep 21, 2008 10:54 am PT
  • Guitar Hero III: Legends of Rock

    "Surprisingly good" Guitar Hero III has its quirks, but also its perks. In the end, it's as addictive as previous Guitar Hero entries. Continue »

    • Posted Mar 30, 2008 1:20 pm PT

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  • The Platformer Union

    The Platformer Union
    Established Feb 4, 2007
    • My rank: Recruit
    • MysticDynamite joined on: Feb 8, 2007
  • SonicSpot

    SonicSpot
    Established Dec 26, 2005
    • My rank: Recruit
    • MysticDynamite joined on: Feb 17, 2007