- EarthThatWas
- Level: 29 (98%)
- Rank: Radiant Silvergun
- Member since: May 10, 2007
- Last online: 07/09/09 11:34 pm PT
-
My Emblems:
- Rank: Registered Member
- Popular
- Virtually There: E3 2009 Nintendo Conference
- Virtually There: E3 2009 Day 3
- Virtually There: E3 2009 Day 2
- Remarkable Member
- Readers' Choice 2007 Chooser
- Xbox 360 Aficionado
- Rank: Registered Member
- Popular
- +1 Orator of Distinction
- Tagger Maker
- Public Access
- BlackSite Badge
- Xbox 360 Aficionado
- Readers' Choice 2007 Chooser
- Remarkable Member
- Virtually There: E3 2009 Day 2
- Virtually There: E3 2009 Day 3
- Virtually There: E3 2009 Nintendo Conference
My Friends
-
nicklech16 online
-
Sandpiper121PP online
-
gerudoman320 online
-
Bioshockraptor online
-
PLZKLLME0080 online
-
BloudyHell online
-
floristandbicyc online
-
HardQuor online
-
GabuEx online
-
Mcrunfast online
All About EarthThatWas
Recent Blog Posts
-
8Jul 09
The Continued Adventures of Melo
I'm not sure how well this one is going to work. It's very likely that it'll turn out to be one of those things that sounds like a good idea on paper, but the actual product really kind of sucks. I may or may not take this one down. We'll see. Thanks for watching.
- Posted Jul 8, 2009 12:13 am PT
- Category: Humor
- 17 Comments
-
2Jul 09
Thieves
IGN stole my idea. Kidding. I suppose it was only a matter of time before someone else came up with the idea. I think I like theirs better. WARNING: Fairly mature subject matter ahead.
http://xbox360.ign.com/dor/objects/14354412/lionhead-mylo-project/videos/projectmilo_spc_070209.html
- Posted Jul 2, 2009 10:28 pm PT
- Category: Other
- 17 Comments
-
26Jun 09
Tapas 5
Howdy howdy ya'll. You all? Youse guys? Welcome to an all-gaming edition of my ridiculously funny, oft-maligned, possibly carcinogenic series. The cats are sleeping, it's no longer 106 degrees outside, I'm still painfully single, and so there's only one thing left to do to keep the universe from tilting wildly and killing us all: blog. I'm convinced that if I don't blog at least twice a month, a singularity will form inside of my left nostril, and then will begin consuming Gamespot members. Starting with Laughlyn. And then all of the chicks. And so, for this blog, you're welcome.
Man I'm in a weird mood today. Yoohoo and pistachios apparently merge instantly into brain-tumors once they are in your system. Just kidding. I don't drink Yoohoo. But I think I may have the tumor. Moving on to gaming:
Because My Opinion is Valid. Really.
I haven't done a review in a while, so I figured I'd slap one together. It's for Point Lookout, has almost zero spoilers (minus the mentioning of a few enemies and weapons) , and you can find it here: Continue »
Now with 100%fewer cat-turds
I've been playing a couple of sand-box games of late: Red Faction and Prototype. Managed to pick both of them up through trade-ins, so that's kinda nice. Very different games in their own right, but both are fun. Special props to RF and its multiplayer. Who knew that the best way to kill a sniper was not to track him to his perch, but to blow his perch out from under him? A rocket in the pooper is sure to kill you. A rocket in the pooper fired through a collapsible wall? That'll kill anybody near you as well. "Pooper" is not a spell-check approved word.
I'm still considering doing a video mash-up of both games, but to be honest I've really been itching to do something different with my vids of late. Just something original or fresh. I've got a couple of ideas, but I'm not sure about them just yet. Rest assured, true believers, they will most likely suck noodles.
And speaking of sandbox games, does anyone else feel like the genre needs an overhaul? Ok, maybe not a complete overhaul, but maybe a little tweaking? I can't quite put my finger on it, but I feel like there is this untapped potential just waiting under the surface. I think it revolves around the interaction of the character with their environment, or the environment itself. In most sandbox games, you have your primary objectives, your secondary, and your collectibles. There is almost zero interaction between the main character and the city he/she lives in.
Sure, in Saints Row you could leer at civilians and they would respond, or in GTA you had pre-ordained encounters with people you met on the street, but I still feel like something is missing from the experience. I'm not sure how to define what I'm getting at, but most cities just don't feel alive. I guess the closest I've seen to what I'm speaking about happened in San Andreas. When you broke into a house, there were actually people living in there. It made the experience seem more valid some how. Most of the time, I just feel like the citizens in the game are strictly there for my amusement. That's fine for a while, but I want something more. I think it would be cool if even the nobodies were given their own personalities, if you could hold conversations with them. Hell, even static characters would be cool. You show up on a certain street at a certain time, and a certain person is there, grilling steaks or sitting on the porch or whatever. If they die in one of your rampages, they don't show up anymore. There could even be funerals for the deceased.
I feel like it would give the city a little more depth, and make the game a little more involving, if the setting was treated as more than a backdrop for carnage. Sandboxes are just starting to feel a little too 2D for my taste. Or maybe I just want a sandbox game where I play the cop instead of the robber. One where the object is to keep people alive. Who knows?
Does this make any sense at all? Probably not.
I guess that's all I've got for this evening. Hope everybody out there is doing well. Oh, and sorry about the "chicks" comment. I just thought it sounded funny. I was right.
- Posted Jun 26, 2009 10:16 pm PT
- Category: General
- 24 Comments
My Recent Reviews
-
Fallout 3: Point Lookout
"Just plain fun" Much more than a "B-side" expansion, Point Lookout is worth every penny. Continue »
- Posted Jun 26, 2009 9:22 pm PT
- Recommended by 4 of 4 users.
-
Left 4 Dead
"Instant classic" Valve's Latest Offering Does Not Disappoint Continue »
- Posted Mar 4, 2009 12:15 pm PT
- Recommended by 3 of 4 users.
Recent Images
Recent Videos
EarthThatWas's Feed
-
Jul 8, 2009 3:39 am PTEarthThatWas gave Kameo: Elements of Power a score of 7.5
-
Jul 8, 2009 3:37 am PTEarthThatWas gave Eat Lead: The Return of Matt Hazard a score of 6.5
-
Jul 8, 2009 12:13 am PTEarthThatWas posted a new blog entry entitled The Continued Adventures of Melo
-
Jul 7, 2009 10:47 pm PTEarthThatWas uploaded a video entitled Melo 2
-
Jul 2, 2009 10:28 pm PTEarthThatWas posted a new blog entry entitled Thieves
-
Jun 30, 2009 2:06 pm PTEarthThatWas gave Prototype a score of 8.0
-
Jun 26, 2009 10:30 pm PTEarthThatWas gave Red Faction: Guerrilla a score of 8.5
-
Jun 26, 2009 10:16 pm PTEarthThatWas posted a new blog entry entitled Tapas 5
-
Jun 26, 2009 9:22 pm PTEarthThatWas reviewed Fallout 3: Point Lookout and gave it a score of 8.5
-
Jun 25, 2009 10:14 am PTEarthThatWas gave Fallout 3: Point Lookout a score of 8.5





