- EarthThatWas
- Level: 32 (76%)
- Rank: Snake Eater
- Member since: May 10, 2007
- Last online: 11/10/09 9:46 pm PT
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All About EarthThatWas
Recent Blog Posts
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9Nov 09
Tapas 9: Back in the Saddle
Hello all. Miss me?
"Who the hell are you?" is the proper response.
It's been an odd couple of months to say the least, but I suppose it's time to dust myself off and get back to one of the things I enjoy: boring the crap out of people with pointless speculation and aimless rambling. It's good to be back.
A special thanks to those of you who took the time to notice my absence. It really means a lot.
Alright. Let's get this show on the road.
Dungeons, Dragons and DLC
Though johnsteed7beat me to the punch on this one (curses! foiled again!), I just thought I'd put my two cents in on the topic. If you haven't discovered this yet, the treatment of DLC in Dragon Age: Origins is….discouraging….to say the least. Just to bring you up to speed:
There is a character placed in the game for the sole purpose of selling you the "Warden's Keep" download. You'll find him relatively early, and the conversation you'll have with him goes something like this: he asks you to help him, and then the following dialogue option pops up
"(Download New Content) Give me a minute, and I'll help you."
As johnsteed7 stated, after selecting this option you are then booted to the main menu so you can buy the content.
Now, this isn't a huge deal. It's not going to give me cancer or steal my car. But for me, one of the most crucial aspects of an RPG, what separates the ho-hum from the great, is how deeply I can lose myself in both the world and the story as I'm playing the game. This encounter put me right back on my couch.
Again, nothing earth shattering. It's just a shame. It shows a lack of respect for the gamer, and a lack of respect for the story. It also concerns me. As time goes by, am I going to be treated to more characters that do the same thing? As new content becomes available, will this world slowly fill with micro-peddlers? Will I eventually see an entire shop placed in town just to sell me crap that should be kept in the main menu and out of the game?
And what does all of this mean for Mass Effect? Will we see the same crap pop up there as well? I sure as hell hope not.
Now, on the subject of Bioware's culpability, I'm more inclined to place the blame on EA. Why? Well, if memory serves, they did the same thing in the original Godfather game. If I remember correctly, you could meet NPCs that would sell you in-game items for real-world currency.
Sigh.
Other Stuff
---Tried Afro Samurai a few months back. Just couldn't get into it. Though the visuals are amazing, it was just a little too dull for my taste. I've never been a huge fan of hack-n-slashers, so I guess that's what I get for trying to break out of my mold. That'll teach me.
---Borderlands is a mindless good time. The story, if you can call it that, is one of the most anemic in years, but if you're looking to run around blasting things this is your game.
---Can you really call your boycott a success if you disband before the product hits store shelves so that you can run out and buy it?
---How 'bout them Texans? I've been a fan for years. I have a thing for underdogs. Though the 105 penalty yards didn't help, I can't believe they missed out on overtime because of a blown field goal. Ah well. I dig the Colts too, so I guess it was win-win.
---Staph infections are not fun. I had an in-grown fingernail that got infected.Fortunately, antibiotics knocked it right out.
---Staphylococcus finds it's origins in the Greek word for "a bunch of grapes." Thank you, medicinenet!
---My dog is blind. He bumps into walls.
Wow. I think I am officially out of ideas. Thanks as always for reading. Hope everyone is doing well out there.
- Posted Nov 9, 2009 2:04 am PT
- Category: Other
- 18 Comments
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19Sep 09
Tapas 8
Hello out there. I was going to try and do something a little different this time, something involving the Gross National Happiness of Cameroon and how it is directly influenced by the number of people with mutton chops in Arkansas, but then I realized that would require some form of effort on my part. So I decided to go with this instead.
The Walking Wounded
About five days ago, I pinched something in my back. As a result, I've been wandering around with a posture that resembles that of Ed Grimley http://video.google.com/videoplay?docid=5619097745224237454. Good times. It only hurt when I would try and do stuff, like walking, sitting, lying down, coughing, going to the bathroom, not going to the bathroom, etc. Fortunately, it seems to be clearing up. I'm almost "back" to normal (see what I did there? ) , or whatever my version of normal happens to be.
So what activity was I engaged in when this happened? What heroic act was I committing to damage my back? Was I trying to expand the square footage of my "gun show?" Was I trying to save an army of nuns from a rampaging Krogan? Nope. I was trying to stand up. Neat. Let that be a lesson to you kiddies: standing up, whether it's the physical act or merely the symbolic act of defiance, is simply not worth it. Stay seated. I don't think I used "symbolic" correctly there.
:raspberry:
At the Movies
On a more positive note, I managed to catch "Defiance" finally. Not too bad at all. I'm not sure how close Tinseltown got to telling the actual truth of the story, but I can say that the story itself was enough to really get me thinking about life in general, about the little things I take for granted, and about the ridiculous, horrible things that people do to each other. What a world. I'm tempted to get all philosophical on ya'll, but I think I'll leave it there.
A couple of weeks back, I also watched the new "Rambo." Good grief. I consider myself to be a fairly desensitized person, but how did this movie manage to escape an NC-17 rating?
Gaming
I've managed to finish up a few titles in the past few weeks. I'll just give you a quick run-down in order to keep you from falling asleep.
Castle Crashers: Helluva lot of fun. I've heard some complaints about lag during multiplayer, but I can't speak to that as I am a mentally-abused shut-in and have no friends.
FEAR 2: Nothing to be afraid of. Encounters with Alma are reduced to really lame quick time events that require you to mash a single button in order to escape her. It's the same button every time. Some good tension in a couple of spots, but the pacing is all wrong. Too much emphasis on combat distracts from any feeling of "fear" that may have cropped up. Shooting ghosts with an assault rifle is still ridiculous.
Bionic Commando: I was going to make a "loses its grip joke", but somebody beat me to it. Damn you Google. Starts off ok, though a bit ridiculous. The agency or whatever you're working for decides that the best way to get you to your initial objective is to load you inside a rocket and launch your ass through a building. They launch your bionic arm separately, and you spend the first five minutes or so trying to find it. I'm not kidding. Some of the worst voice acting of this gen gently frosts the turd-cake that is the plot. The game centers around the idea of being able to use your mechanical abomination to swing and explore the world. Only trouble is that if you swing too high, you die of radiation poisoning. If you go off the set path, you die of radiation poisoning. If you fall into three inches of water, you drown. And then you die of radiation poisoning. Combat is fun, but gets old.
Lego Indy: Surprisingly good. I wasn't a huge fan of Lego Star Wars, so I wasn't expecting much from this game, but I figured I'd give it a shot. Glad I did. The puzzles are fairly interesting, and even though some of the levels are a bit tedious, there are still good times to be had. Free Play is a blast this time around, with each level giving different character abilities a chance to shine.
Medal of Honor: Airborne: Haven't finished this one just yet, but I'm actually having a really good time with this game. I thought I was done with WW2 shooters, but this one is actually pretty solid. Enemies are a little on the dumb side, and the parachuting gimmick is a little unwieldy, but overall the game is a mindless good time. Just don't expect too much.
Well, guess that's it for now. Hope everyone is doing well out there. Thanks for reading.
- Posted Sep 19, 2009 1:49 pm PT
- Category: Other
- 25 Comments
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4Sep 09
Two Servings of Worst
Howdeney pardiners. Just wanted to throw in a quick disclaimer. I'm going to be making fun of a few games in the following post. Most of them are games I enjoy, but a couple I haven't even played yet. The reason I'm doing this is simple: I like to poke fun at things. Whether or not I like whatever I happen to be mocking is purely circumstantial. Just about everything is fair game. Please take it all with a grain of salt. If you still find yourself getting angry, try to take it with several.
Enclosed you'll find the first installment in what I hope to cultivate as a series, and you'll also find the worst web-comic in history. Hope you enjoy.
And no, not all of the items listed below fall into the category in the traditional sense. You'll see what I mean.
The Worst of the Worst: Collectibles
For years, gamers suffering from OCD have been preyed upon by the gaming industry. The need to see "!00% Complete!" find it's way onto our screens has been a part of our culture since cavemen etched copies of Air-Sea Battle on their walls. But this weakness has become subjected to new levels of exploitation with the current generation. Developers looking to mask the true length of their product have learned that collectibles are an easy way to go, and can turn a three hour tour into a thirty-six hour labor.
So here it is: the worst of the worst collectibles for the current generation of gaming.

The Game: Viva Piņata
The Items: Flutterscotches
Why They Made the List: In order to unlock the Master Collector achievement, a player must be willing to trick 50 species of piņata into living in their crappy garden. One of the best ways to do this is by using a little bug called the Flutterscotch. By feeding it random crap you find on the ground, the insect will transform into a number of different variants, and each variant counts towards a new species. The only trouble is that figuring out which items to feed the little suckers can be extremely taxing, and even after you've figured it out you'll still reach the conclusion that you just spent four hours feeding garbage to the most boring creature in the game.
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The Game: Banjo Kazooie: Nuts and Bolts
The Items: Jiggies
Why They Made the List: Though tracking down enough jiggies to see the endgame might not be a problem, getting enough to reach that 100% marker might be. Many of the events that you must complete in order to unlock the precious pieces border on sadism. I have no problem with a race being challenging, but when the challenge doesn't come from the track or your competitors, but rather from the gimped vehicle you're given, the fun gets sucked right out the window. "Hey Banjo! Take this motorcycle and use it to smoosh as many flying seagulls as you can!"
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The Game: Eternal Sonata
The Items: Score Pieces
Why They Made the List: Though many of these are easy to track down, only the most rabid achievement hunters or fans of the game will be able to collect them all. In order to snag every one, you have to play through the game twice. This wouldn't be so bad if A) the game were interesting enough to warrant a second playthrough and B) they didn't strip you of all of your hard earned levels when you start over. Completely erasing everything I've done over the course of a game is not a good way to get me to play through it again.
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The Game: Dead Rising
The Items: Zombie Corpses
Why They Made the List: Tedious is not a strong enough word to describe what you're in for if you decide to try for the Zombie Genocider achievement. Though killing the required 53,594 shambling morons is not all that difficult, you can expect to spend three or four hours mooshing these hapless corpses with a van. Fun!
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The Game: Prince of Persia
The Items: Light Seeds
Why They Made the List: It's bad enough that collectibles are used to obscure the true length of a title, but at least most of them are not required in order to complete the game. Not so here. If you want to see the credits roll, expect to spend a couple of extra hours collecting orbs that have mysteriously and conveniently appeared within jumping distance of the Prince. Not only do you have to snag a ton of these things to progress, as an added bit of misery you also have to listen to the Prince speak while you do it.
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The Game: GTAIV
The Items: Pigeons
Why They Made the List: Are you kidding me? You want me to find something the size of tin can in a city that vast? Why not throw a thousand pennies into the game, and ask me to find the 309 that landed heads up?
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The Game: Borderlands
The Items: Bobbleheads
Why They Made the List: Because they ripped off Fallout 3. If you're going to give you're game a complete graphic overhaul in order to differentiate yourself from a certain other post-apocalyptic title, you might want to reconsider ripping off one of the items that makes that game unique. My buddy indecisiverhino and I were speaking on this point the other day, and he brought up that there are just certain things you don't "borrow" from other games. Bobbleheads would be a prime example.
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The Worst Webcomic You've Ever Seen




All pictures involving barns, hens, or eggs were taken from publicdomainpictures.net
- Posted Sep 4, 2009 11:43 am PT
- Category: Humor
- 21 Comments
My Recent Reviews
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Fallout 3: Point Lookout
"Just plain fun" Much more than a "B-side" expansion, Point Lookout is worth every penny. Continue »
- Posted Jun 26, 2009 9:22 pm PT
- Recommended by 5 of 5 users.
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Left 4 Dead
"Instant classic" Valve's Latest Offering Does Not Disappoint Continue »
- Posted Mar 4, 2009 12:15 pm PT
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EarthThatWas's Feed
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Nov 9, 2009 2:04 am PTEarthThatWas posted a new blog entry entitled Tapas 9: Back in the Saddle
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Sep 19, 2009 1:52 pm PTEarthThatWas gave Lego Indiana Jones: The Original Adventures a score of 8.5
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Sep 19, 2009 1:52 pm PTEarthThatWas gave Bionic Commando a score of 6.0
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Sep 19, 2009 1:51 pm PTEarthThatWas gave Castle Crashers a score of 8.5
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Sep 19, 2009 1:49 pm PTEarthThatWas posted a new blog entry entitled Tapas 8
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Sep 4, 2009 12:41 pm PTEarthThatWas gave F.E.A.R. 2: Project Origin a score of 6.5
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Sep 4, 2009 12:40 pm PTEarthThatWas gave Batman: Arkham Asylum a score of 9.0
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Sep 4, 2009 12:36 pm PTEarthThatWas gave Mass Effect: Pinnacle Station a score of 5.0
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Sep 4, 2009 11:43 am PTEarthThatWas posted a new blog entry entitled Two Servings of Worst
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Sep 4, 2009 10:23 am PTEarthThatWas uploaded an image entitled Webcom 9





