Hello everyone, so for this review I decided to review a lesser known game, , that game is MDK.

MDK was developed by Shiny Entertainment, the makers of Earthworm Jim and Aladdin (well , Aladdin wasn't made by Shiny as such , but the team that made the game, went on to form Shiny), and released in 1997. MDK was Shiny's first big attempt at a 3D game, , MDK is really just a 3rd person shooter, but its one infused with Shiny's trademark sense of humor and wacky and innovative thinking.
MDK was originally released on the PC, and I will focus on that version (all of the screenshots, unless stated otherwise , are from the PC), but I will talk about the PS1 version too.
Story - MDK surprisingly has a story , Dr Fluke Hawkins, a rather crazy scientist and inventor, has had enough with the laughter of the scientific community at his theories and inventions. To this end Hawkins travels into space to live alone in his space station...Well , almost alone, he does take his janitor , Kurt Hectic, along with him (convincing him to stay due to the programmable VCR on the space station). After a failed attempt to create a coffee-making robot (due to the robot having world domination plans), Dr Hawkins finally creates a sucessful robot, a 6 legged dog called Max.
All is calm until the earth is invaded by aliens, who deploy minecrawlers across the earth. These minecrawlers are huge harvesters (the size of cities) who scour the earth for mineral wealth and destroy everything in the way.
Kurt is thus forced to wear the Dr's experimental coil suit, and save the world.
MDK has a pretty wacky story, although for the most part the game itself has no story, most of the story is there through the manual.
The interesting thing is that even the weaker enemies are not that much weaker than you, they die quicker, but there are many more of them. As such , the game requires you to use alot of strategy strafing and taking cover behined objects and walls is key .
Not to worry though , Kurt has a number of things to help him , pickups that give you extra health or a temporary extra firepower, As well as a trusty sniper scope hidden in his helmet. the sniper mode lets you fire a number of rounds , be they normal shots, or mortar shots. Beyond that, Kurt has a chaingun mounted on his arm , which is the game's standard weapon. To help with the platforming , Kurt has a glider of sorts which he can use to stay in the air longer.
MDK on the PS1
As mentioned before, MDK was eventually ported to the PS1 , the developers had numerous challenges in porting this game over to the PS1 . So did they suceed in bringing the game over?
In short, yes, although things had to be downgraded. The resolution is halved (320X240 on PS1, as opposed to 640X480 on the PC) , slightly simplified enviroments and characters, and a general lack of sharpness in comparison , and the frame rate can occasionally get choppy.
For comparison , here are 2 screenshots from the PS1 version , although sadly it was taken with a webcam since my capture card is broken (it will do)