- Bluegreen17
- Rank: I Feel Asleep!!
- Member since: Jun 6, 2009
- Last online: 07/18/11 4:30 pm PT
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Before I say anything else, I just need to point this out: I'M A GIRL!!!
So, a few days ago, I saw a commercial for a new PSP bundle: a lilac PSP with a Hannah Montana game. Now, as a girl, I'd personally like a lilac PSP (if I ever decided I wanted a PSP), but this concept confuses me. Honestly, can you picture a ten-year-old Hannah Montana fan playing on a Playstation Portable? What will she play after she exhausts her Hannah game? God of War? Now, granted, she could get Patapon, Jeanne de Arc, or Daxter, but I can't quite fathom a young girl wanting a PSP, and I'm not really sure why. I suppose it's due to the PSP's slight hardcore-gamer image, compared to the hardcore factor of the average Hannah Montana fan (I imagine that a Hannah fan's hardcore-ness is pretty low).
Now, after I had finished this train of thought, my mind naturally went to the recent glut of frilly, girly games on the market, most of them for the Nintendo DS. This does make sense: the DS is a friendly handheld console that can appeal to more casual gamers without alienating its more hardcore audience. But why? Why make so many silly games that are solely marketed to girls?
Well, that's easily answered: even though the number of female gamers is rising, there are still more male gamers. So, game companies see a market that has not yet been fully catered to – young girls, probably between nine and, say, thirteen (that's just a guess). How many girls of that age range do you know who play video games? Probably not many. Since they don't typically play normal games, it seems that companies often release games that reflect the life goals of many girls to attract them (babysitter, doctor, fashion designer, whatever). I bet these games are pretty boring, at least to our standards, but since the target audience doesn't play games on a regular basis, they can't tell, or they actually do enjoy the game. Of course, that's just the way I see it.
It seems to me that the developers simply think, "Hey, these girls don't play anything! Let's just whip up some girly game and put it on the DS! They'll love it! Plus, we'll get more money!" I doubt there's any effort to make a great game - decent is good enough.


Be honest - which would you rather play? ... I thought so.
Frankly, I'm somewhat offended by all this. There's no way on Earth that my local Wal-Mart will carry Shin Megami Tensei: Devil Survivor, but I know for sure that if I walk in there, I'll see several Imagine games or whatever is currently being marketed to girls. I'm a female, and I want a copy of Shin Megami Tensei: Devil Survivor! What's wrong with that? (Well, I know MegaTen is probably too mature and specialized for my local Wal-Mart to carry, but that's beside the point.)
Now, I suppose there is a good side to this: by making these games, the developers are introducing girls to video games. I feel that games are a fine thing to enjoy, like books, art, sports, or television, as long as you don't overdo it. Plus (and I think any fellow girl gamers out there can agree with me), it'd be nice to have more females around who share a harmless and healthy interest in video games and video game culture.
Still, I find myself wishing that, if developers are going to make games to market to young girls, that they'd attempt to make them actual games, instead of electronic toys! These games assume that all girls like babies and fashion design, and yet I see no games that assume that all boys like monster trucks and dirt! (No offense meant to boys.) Is it gender discrimination? I really can't tell you that. But, I can tell you that it's very annoying.
- Posted Aug 25, 2009 1:02 pm GMT
- Category: Editorial
- 346 Comments



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