Thanks for sharing, those are cute scenarios and pics. I picked up on steam and played the first mission. I was happy to moor it at port without crashing. Ships interest me. I work at a shipyard in the US. Have enjoyed the journey working there has taken me on.
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31Jul 12
To celebrate the national event of forgiveness, I would like to forgive a certain game that caused me grief and aggravation and lets not forget, wasted time during the unusual events that surrounds my adventures sailing the grand oceans.
The game I'm referring to is Ship Simulation Extremes. Now I understand where this extremes arrive from as it's certainly not the game's pace. It is a simulation after all. The extremes arrives from events that I rather call unusual to say the least. This not to say I'm an expert of sailing ships of all sizes (as granted I have done some questionable things as well) however I feel this game is playing revenge on me for being adventurous.
Enough of gum flapping and on with the ride.
The amount of time where those damn pilot boats just sitting there doing absolutely nothing and me, needing to dispatch a life boat, sail to the pilot boat and push it just to trigger the next event cheeses me off.
Why I forgive you? At least it gives me training to effectively steer my boat by pushing. And even then there's a good chance that the pilot boat goes on a frantic, uncontrollable spin missing the target by a long shot...then sink just to mock me.
Towing is one of the hardest things to do in this game. Note that you usually tow behemoths and once the ball starts rolling, theres no stopping. Here I managed to tow an Ocean Liner and after 2 hrs of real time later, moored it only to sink right at the end. Yep a total waste of time.
Why I forgive you? Now I know ships don't have breaks, hand breaks even for that matter.
As mentioned above, towing can be pretty hard to do. Just trying to moor it and get a good start can easily take ten minutes (of real time) to get it moving...slightly; with all that rocking and rolling and swaying etc.
Why I forgive you? Admittedly I thought I was clever; heading at full speed to hook my rope to the liner as I bypass it. Well as you can see, it backfired as it send my ship airborne and of course didn't even budge the Ocean Prince at all. Other words, there are no short cuts. You need to sway and roll for ten minutes to move that huge piece of crap...if you're lucky.
Here I'm navigating that cargo ship and thought I can overtake that 'airborne' boat. Well, that was not the case. I should have let that boat pass me first. As a result (and look at the map for confirmation - top right hand corner), it jammed my cargo ship so bad that neither of us are moving. That 'airborne' boat is still attempting to turn and me moving forward. Its a no-win situation here and time to restart the mission.
Why I forgive you? Well it's like trying to overtake a turning vehicle. I was punished for my stupidity.
I was on a mission where I need to chase a fleeing fishing boat. Thinking I was smart, I decided to short cut my u-turn by colliding with the land. The next thing is, well the picture says it all.
Why I forgive you? There are no short cuts when sailing. I thank you for letting me restart the mission. I drive properly next time.
NB: I didn't find the fleeing fishing trawler.
On a nice sunny day, I just left the pier on my way to do some inspection where I heard an unnerving grind; like my boat just scraped something underneath the hull literally seconds later. To confirm this, by boat starts to sink. So my question is 'Where in Sydney Harbour is a friggin sandbank in the middle of the ocean?!'
Why I forgive you? I don't! There is no sandbanks there! Why did you do this to me? Why?
97% Mr X Azghouls
The game I'm referring to is Ship Simulation Extremes. Now I understand where this extremes arrive from as it's certainly not the game's pace. It is a simulation after all. The extremes arrives from events that I rather call unusual to say the least. This not to say I'm an expert of sailing ships of all sizes (as granted I have done some questionable things as well) however I feel this game is playing revenge on me for being adventurous.
Enough of gum flapping and on with the ride.
First Forgiveness: Pilot boats rarely arrive at your ship to transfer the pilot aboard.
The amount of time where those damn pilot boats just sitting there doing absolutely nothing and me, needing to dispatch a life boat, sail to the pilot boat and push it just to trigger the next event cheeses me off.
Why I forgive you? At least it gives me training to effectively steer my boat by pushing. And even then there's a good chance that the pilot boat goes on a frantic, uncontrollable spin missing the target by a long shot...then sink just to mock me.
Second Forgiveness: Towing.
Towing is one of the hardest things to do in this game. Note that you usually tow behemoths and once the ball starts rolling, theres no stopping. Here I managed to tow an Ocean Liner and after 2 hrs of real time later, moored it only to sink right at the end. Yep a total waste of time.
Why I forgive you? Now I know ships don't have breaks, hand breaks even for that matter.
Third Forgiveness: Towing (again).
As mentioned above, towing can be pretty hard to do. Just trying to moor it and get a good start can easily take ten minutes (of real time) to get it moving...slightly; with all that rocking and rolling and swaying etc.
Why I forgive you? Admittedly I thought I was clever; heading at full speed to hook my rope to the liner as I bypass it. Well as you can see, it backfired as it send my ship airborne and of course didn't even budge the Ocean Prince at all. Other words, there are no short cuts. You need to sway and roll for ten minutes to move that huge piece of crap...if you're lucky.
Forth Forgiveness: Let other ships bypass you first.
Here I'm navigating that cargo ship and thought I can overtake that 'airborne' boat. Well, that was not the case. I should have let that boat pass me first. As a result (and look at the map for confirmation - top right hand corner), it jammed my cargo ship so bad that neither of us are moving. That 'airborne' boat is still attempting to turn and me moving forward. Its a no-win situation here and time to restart the mission.
Why I forgive you? Well it's like trying to overtake a turning vehicle. I was punished for my stupidity.
Fifth Forgiveness: Chasing fleeing boats.
I was on a mission where I need to chase a fleeing fishing boat. Thinking I was smart, I decided to short cut my u-turn by colliding with the land. The next thing is, well the picture says it all.
Why I forgive you? There are no short cuts when sailing. I thank you for letting me restart the mission. I drive properly next time.
NB: I didn't find the fleeing fishing trawler.
Sixth forgiveness: Sandbanks.
On a nice sunny day, I just left the pier on my way to do some inspection where I heard an unnerving grind; like my boat just scraped something underneath the hull literally seconds later. To confirm this, by boat starts to sink. So my question is 'Where in Sydney Harbour is a friggin sandbank in the middle of the ocean?!'
Why I forgive you? I don't! There is no sandbanks there! Why did you do this to me? Why?
97% Mr X Azghouls
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