- --Magnum91--
- Level: 24 (42%)
- Rank: I Feel Asleep!!
- Member since: Aug 28, 2006
- Last online: 09/04/08 5:30 pm PT
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- Rank: Registered Member
- Neighborly
- Public Access
- MK Scream It Contest
- I voted
- Tokyo Game Show 2007
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About Me
- Yes, yes, no, yes and maybe.
Vital Stats
Personal
- Profile views: 3528 (+ 1 new)
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- People Tracking Me: 37
- Games in Collection: 38
Community
- Forum Posts: 618
- Comments: 47
- My Blog Posts: 16
- Union Blog Posts: 1
Contributions
- Written Reviews: 5
- Rated Games: 20
- Videos Uploaded: 4
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--Magnum91--'s Feed
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Sep 1, 2008 1:40 pm PT--Magnum91-- gave Mercenaries 2: World in Flames a score of 9.0
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Recent Blog Posts
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The Worms are coming, the Worms are coming!
This February, Worms, in all its addicting, turn-based strategy goodness, will come to XBLM. I for one, am quite excited about this. Ever since the Worms series made its not-so graceful transition into 3D, my interest in the series considerably waned. That, plus I deleted them all to save space on my HD, but it was mostly the 3D thing. Consider my interest waxed. Complete with XBL support, Worms is shaping up to be the first XBLA game I actually pay for. Wik looks disappointed. Either that or homicidal. Let's just hope Continue »- Posted Jan 31, 2007
- 5 Comments
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Ragdoll: The good, the bad, and the downright ugly
Ragdoll physics have made their way into most shooters nowadays, and it's not always for the best...if done right, it can add a lot to the whole experience. But if it's not, it can leave you wondering "Why is that Terrorist's head down by his crotch, and what is his left foot doing to that poor civie?!?!??" (long story). First, the good: Counter Strike: Source Oh, and the ability to alter the physics doesn't hurt, either. Thanks the the Source engine used in HL2, CS:S did ragdoll right. It's generally convincing to watch Continue »- Posted Jan 17, 2007
- 6 Comments

