I wholeheartedly agree with some posts I have seen that mention that the original intent of the Myst series was a first-person point-of-view, self-immersion experience, where you had to solve tricky, mind-bending puzzles in order to extricate yourself, free Atrus, whatever, and Uru has well and thoroughly departed from that. Not good. First, the tricky "jump from the very edge of this precipice to reach that hard to see ledge where your goal awaits" kind of thing is not what I am looking for. Jumping "puzzles" are no fun. Also, I tried to play as much of the game as possible from the first-person POV, but the game was obviously designed with the third-person in mind. There are some things you simply can't see/discover from 1st person, which is also no good. I want to IMMERSE myself in the game, not watch myself in a movie of the game! OK, that rant being said, the game was still enjoyable in a lot of ways. The puzzles that were there (Kadish comes to mind) were very tough, and the graphics and sound were amazing overall, and simply astounding in some cases. I actually liked the storyline being more grounded in a realistic, earth-like environment, but it only enhances my disappointment that I couldn't feel more immersed in the game. Definitely not what I would call a "worthy addition to the Myst saga," but an enjoyable way to kill some time if you like puzzle/adventure games.
When I first played the Myst games, I was hooked. The music, story, and everything about them were awesome. And RealMyst made it even better. The same goes for Riven and Myst 3; which are two other great games. If yo... Read Full Review
Every gamer has heard of the Myst series at one time or another. Every gamer also knows about Massive Multiplayer Online RPGs. Uru: Ages Beyond Myst was a noble attempt by Cyan to combine Myst's exploration and puzzle so... Read Full Review