I'll let you in on a little well-known secret. I finish every game before I review it. Anyway, I was so tempted to break that rule with Ninety-Nine Nights II and just review it unfinished, and never play the game again. It's a serious strain on my patience and sanity. But, I keep at it, because I want to rip this thing to shreds in my review. I'm not going to complete it, though. Soon as I finish the game with one character, that's it. I'm done. This game can rot in hell.
Do not invite me to your union. Doing so will get you ignored.
I always finish my games too before reviewing (doing otherwise is cheating!), but I'm not as patient I'm a spoiled brat kinda, so maybe I should just play and enjoy the games I have, but I've given up on several. Ico, Prince of Persia (cel shaded version), Far Cry 2 and a few others. Must restrain from compulsive purchases. Must... restrain!
"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence." - C.S. Lewis
I'm pretty new to the review scene, so no... but I have only not finished a game once, and it is one of my most hated games of all time: LoZ: Majora's Mask. That game can get every STD in the book, be thrown into a pool of radiation, mutate, and then be hunted by all the survivors of this great apocolypse of gaming. This flaming pile of radioactive ooze can sit below my rectum (looking up) while I unleash what could well be WWIII courtesy of Taco Bell's value menu on its unworthy head.
I always finish a game before I review it. I may not play the multiplayer but I always note that at the top of the review so people know this is a review of just the single player portion. I've not written a review of a game I didn't finish in years. It's unfair. Some games get much better or much worse at the end. If I had reviewed Alan Wake after two missions I would have given it an 8.5 or even a 9.0. After four more misssions I never want to play the game again.
I always finish my games too before reviewing (doing otherwise is cheating!), but I'm not as patient I'm a spoiled brat kinda, so maybe I should just play and enjoy the games I have, but I've given up on several. Ico, Prince of Persia (cel shaded version), Far Cry 2 and a few others. Must restrain from compulsive purchases. Must... restrain!
Dude... You gotta finish Ico...
gdw0908 wrote:
I'm pretty new to the review scene, so no... but I have only not finished a game once, and it is one of my most hated games of all time: LoZ: Majora's Mask. That game can get every STD in the book, be thrown into a pool of radiation, mutate, and then be hunted by all the survivors of this great apocolypse of gaming. This flaming pile of radioactive ooze can sit below my rectum (looking up) while I unleash what could well be WWIII courtesy of Taco Bell's value menu on its unworthy head.
Geez... I think you hate Majora's Mask!
Anyway, guys, I just beat N3II tonight with one of the five characters. I think it's sufficient enough experience to review the game now. Look for it tonight.
Do not invite me to your union. Doing so will get you ignored.
"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence." - C.S. Lewis
I don't know, maybe Gears 2 by the end, since it was starting to bore me, it's gunplay was getting repetitive and it had no story to speak of which could drive the game further. I played it because I wanted to review it, and because... well, because it's Gears.
Outside of LoZ:MM, I have never reviewed a game until end - because Seth is right... the game can be so fresh and amazing at first and lose the overall curb appeal by the end. People who do not finish games and then review aforementioned games often mislead people (in my opinion) - because they never get the true experience of the game.
Outside of LoZ:MM, I have never reviewed a game until end - because Seth is right... the game can be so fresh and amazing at first and lose the overall curb appeal by the end. People who do not finish games and then review aforementioned games often mislead people (in my opinion) - because they never get the true experience of the game.
I completely agree. There have been games that start off slow but pick up speed (pretty much every FF game) and games that get tedious and boring near the end because it wasn't well paced.
"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence." - C.S. Lewis
Tell Jim Sterling that. He gave Final fantasy XIII, one of my favourite RPGs ever, a 4.5/10 without actually a finishing it... Well okay, he reached the final boss fight, never got to beating the boss... but there are final boss fights that make or break or game.
You can't force anyone into a certain styIe. Look at the satyrical guy who did the DS video review here. He obviously didn't finish the game and didn't like the overall form of the game, so he just bashed it over the head like a hunter clubbing baby seals.
You can't force anyone into a certain styIe. Look at the satyrical guy who did the DS video review here. He obviously didn't finish the game and didn't like the overall form of the game, so he just bashed it over the head like a hunter clubbing baby seals.
Oh yea, I did..... We all know which games I'm talking about.
But I also review games without seeing at the end. Alundra for one instance was such a game, because I spent more time on the game getting stuck than actually playing.
Or the many games you can't finish, you have to pull the plug on those at some point.
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Now Playing - Demon's Souls (PS3), Spelunky (PC)
Latest Article: Fix the damn Unions already and there will be stuff here.
All games have to be finished before reviewing them, otherwise, your impressions will only be till the part you've played, not the entire game, making the review unhelpful and kind of biased.
All games have to be finished before reviewing them, otherwise, your impressions will only be till the part you've played, not the entire game, making the review unhelpful and kind of biased.
I disagree. there's been a debate about this on a recent game: Naughty Bear.
If you see no premise of any change throughout a game, I think it's justified to stop a game before ending it. You do have to deplete all your possible resources before stopping, but if you've threw everything you got at the game and haven't finished, I think it's justified to stop there. Forcing yourself endlessly to complete it after that point, will also cloud your judgement, as it will feel forced and that downgrades your experience.
It's a matter of perspective I suppose.
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Now Playing - Demon's Souls (PS3), Spelunky (PC)
Latest Article: Fix the damn Unions already and there will be stuff here.
I've only had that happen with one game -- Knights in the Nightmare -- and nearly went through with it, too. The reason was because I was having loads of trouble with the final boss, which was ridiculously difficult. I had probably tried like, ten times before I considered callin' it quits. But, by some stroke of luck, I beat it on my final try. At which point I proceeded to play the game for another few hours before getting started on the review.
I also did kinda want to give up on Serious Sam: Next Encounter while reviewing it, but that was more because that game was just bad, so I don't really count that.
Daavpuke wrote:
I disagree. there's been a debate about this on a recent game: Naughty Bear.
If you see no premise of any change throughout a game, I think it's justified to stop a game before ending it. You do have to deplete all your possible resources before stopping, but if you've threw everything you got at the game and haven't finished, I think it's justified to stop there. Forcing yourself endlessly to complete it after that point, will also cloud your judgement, as it will feel forced and that downgrades your experience.
It's a matter of perspective I suppose.
I remember that topic. Seems so long ago now.
Anyway, while I'm not a big fan of not completing a game before reviewing it, I see no problems with doing so as long as the reviewer truly feels that they've got all they need to make an evaluation. In the case of Naughty Bear, for example, IGN specifically stated in the review that they didn't finish it. In that instance, I think it's okay, as the publication saw it fit to post the review despite admitting that. Cases like that are fine, I think, as they don't hide that they didn't complete it but still make strong arguments in their review. It's when you don't do that that it becomes a problem.
Tell Jim Sterling that. He gave Final fantasy XIII, one of my favourite RPGs ever, a 4.5/10 without actually a finishing it... Well okay, he reached the final boss fight, never got to beating the boss... but there are final boss fights that make or break or game.
FFXIII has one of the most epic (don't use that word often) boss fights ever, it was so amazing. I think I know what review this is, I'll just stop talking before I start hitting people.
"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence." - C.S. Lewis
You can't force anyone into a certain styIe. Look at the satyrical guy who did the DS video review here. He obviously didn't finish the game and didn't like the overall form of the game, so he just bashed it over the head like a hunter clubbing baby seals.
Ah, Ben Croshaw. He obviously did not finish Demon's Souls, didn't even try, to be honest. But his rants are really only for the purpose of entertainment. Taking him seriously would be a mistake IMO.
I do see how with the worst of the worst, finishing them wouldn't do much good. For instance, I can't imagine me ever finishing Superman 64 if I ever got that game. But usually, if there's any sort of narrative and/or general variety in the gameplay, I frown upon not completing it. FROWN!
"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence." - C.S. Lewis
I would say if you disclaim the fact you didn't finish it (for "xyz" reasons), it is acceptable. That doesn't mean I like it or ever follow that kind of track for my personal reviews. Case in point is the Blur review I'm currently working on. I wanted to get to the "Legend/Prestige" level in multiplayer so I can unlock everything and then go through a few more hours with those unlocks.
This was the same thing I did with RDR... but I'm a bit of an exception to most rules. Somewhere between a casual and hardcore gamer. I'll make a new class of gamers called Casual Core... and we'll have sweet uniforms and whatnot!!!! Applications now being accepted.
It's perfectly normal, nothing wrong with me... but we're gonna need a cleanup in aisle 3. And now I'm posed in an awkward stance...
Tell Jim Sterling that. He gave Final fantasy XIII, one of my favourite RPGs ever, a 4.5/10 without actually a finishing it... Well okay, he reached the final boss fight, never got to beating the boss... but there are final boss fights that make or break or game.
FFXIII has one of the most epic (don't use that word often) boss fights ever, it was so amazing. I think I know what review this is, I'll just stop talking before I start hitting people.