12 additional characters? aside from strider, ghost rider, firebrand, dr. strange and nemesis, who are the other 7 characters? i want iceman and silver surfer to be included.
Gamescom 2011: Ultimate Marvel vs. Capcom 3 Updated Hands-On Preview
We go hands-on with Nemesis and Doctor Strange, Seth Killian breaks down their quirks, and Ryota Niitsuma discusses the development of UMvC3.
In between running to appointments and bumping elbows with roughly 250,000 attendees per day here at Gamescom 2011, we somehow managed to squeeze in some hands-on time with the latest additions to Ultimate Marvel vs. Capcom 3. We're talking about Nemesis, Jill Valentine's supernatural stalker from Resident Evil 3, and Doctor Strange, master of the mystic arts from the Marvel universe.
While we weren't able to uncover all of their secrets, between our notes and Capcom special advisor Seth Killian's Doctor Strange and Nemesis breakdowns, you should have a better understanding of how this duo handles.
We'll start with Nemesis. This character was a sluggish brute whose limited mobility options were counterbalanced by some truly devastating damage-dealing potential. His move set may not be as flashy as the game's other new contender, but its simplicity let us easily piece together a few basic combos after only a few rounds of play. And unlike some of the game's other heavy hitters, Nemesis packed a few ranged attacks to help make him deadly at any distance.
The fireball input with light attack had Nemesis take a step forward and clothesline the opponent. The medium-attack version bounced the foe off the wall, followed by Nemesis shooting the foe with a horizontal rocket shot. The heavy-attack version also produced a wall bounce, followed by a rocket shot at a 45-degree angle. Using a special attack with this input had the beast fire a horizontal rocket without the clothesline setup.
While that initial step forward on the start up of these moves helped Nemesis get across the screen a little quicker, if it and the opponent were too close to the edge, the rockets would sail under the enemy after the wall bounce. We needed ample room to give our foe time to fall into the rocket's path. Naturally, against larger targets--such as Hulk--the rocket landed more often, while Arthur and Wolverine constantly missed the explosive.
Nemesis' dragon punch command produced one of three slams. The light-attack version was an uppercut that knocked the opponent a short distance into the air; medium attack bounced the opponent off the ground; and heavy attack bounced the opponent off the wall. All three were great ways to set up an easy combo, provided the target was in close range. The hulking zombie also had a command grab performed with the half-circle input. Light attack grabbed forward, medium attack grabbed at a 45-degree angle, and heavy attack grabbed vertically in the air. This move felt very similar to Hulk's command grab but with a bit more reach.
We also noticed a few command normals for Nemesis. Forward and heavy attack fired a tentacle from his palm that reached almost the entire length of the screen, while down and heavy attack made him quickly lurch forward about half a screen. His three assist types were clothesline rocket (same as fireball with heavy attack), launcher slam (the ground bounce version), and rocket launcher (same as fireball with special attack).
Finally, Nemesis had two normal hyper combos and a level three. The first fired three rockets at a downward angle that could scoop enemies up off the ground before having Nemesis slam down on top of them. Second was a series of punches that included super armor against normal attacks on start up. However, we did see Nemesis get knocked out of this move by a few low normals from an opponent who had avoided the first two punches. His level three was a grapple move, so we had to get in close.
Review Scores
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Game Info
- Release Date: Nov 15, 2011 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
- Release Date: Feb 15, 2012 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
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