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Ultima Online News

  • How to run a massively multiplayer game Thumbnail
    GDC Online 2010: Reps from BioWare, Turbine, EA Mythic, Sony Online Entertainment, CCP, and Nexon explain how they keep online worlds alive years after launch.
  • League of Legends tops Game Developers Choice Online Awards Thumbnail
    Riot Games wins five categories including Best New Online Game and Audience Award; Ultima Online receives first spot in the Hall of Fame; MUD creator Dr. Richard Bartle honored.
  • Garriott wins $28 million in NCsoft suit Thumbnail
    Ultima creator wins out against former employer for breach of contract and fraud.
  • GDC 2009: Wright, Molyneux sound off on societal impact of games Thumbnail
    Spore and Fable II creators join Bing Gordon, Lorne Lanning, Ed Fries, and Rusel DeMaria for a discussion on the education possibilities, potential pitfalls, and global connections of games.
  • Q&A: EA Games prez on wielding Warhammer, policing 'Sporn' Thumbnail
    In the second half of GameSpot's interview, Frank Gibeau talks about his WOW habit, refusing to green-light single-player games, the Wii, the next Medal of Honor, and the possibility of a Black comeback.
  • EA celebrates 10 years of Ultima Online Thumbnail
    Publisher heralds genre-defining MMOG's first decade with in-game events, free two weeks of play for all past subscribers.
  • Ultima's Kingdom is Reborn Thumbnail
    EA releases graphical overhaul on eve of venerable MMOG's 10th anniversary.
  • eBay delisting most virtual items Thumbnail
    The ubiquitous auction site is canceling auctions for all virtual items and property...with one major exception.
  • Japanese gov't looks into gold farming Thumbnail
    METI is surveying major gamemakers in an attempt to address real money trading and other illicit behavior in online games.
  • EA confiscates 15 trillion gold from Ultima Online  Thumbnail
    "Dirty money" yanked from gameworld, more than 180 accounts terminated for exploiting the system.
  • Sony Online Entertainment's chief creative officer talks about the future of MMOs, communicating with users, and what a game needs to excel in the genre.
  • Does trying something new make any more business sense for Electronic Arts than it does for Castaway Entertainment or Destination Games? Part 2.
  • EA to mark 7th anniversary of Ultima Online by releasing a bundle containing the original game, five expansion packs, and other goodies.
  • On a tear to consolidate its studio operations, EA says it will close down Ultima Online developer Origin Systems.
  • Electronic Arts announces that the next expansion pack for Ultima Online will add new professions and locations to the popular online role-playing game.
  • Biz newsletter claims EA is shutting its Austin studio; officially, the publisher has "no changes" to announce.
  • [UPDATE] PSP prototypes, Pokemon patches, and another Xbox price-cut round out the week's whisperings.
  • Origin Systems' marketing chief talks about the company's new pricing scheme for two unique, persistent-world titles.
  • EA will soon raise the monthly fee for its long-running online RPG from $10 to $13.
  • Origin's Ultima Online game convention has been postponed to January 2002 due to fans' concerns about travel.

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